Jumping Jack (ZX Spectrum)

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Gameplay
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Critic Score
100 point score based on reviews from various critics.
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Description

Reaching the tops of 20 screens is the aim of Jack's life. The ledges go right across the screen, with gaps emerging at random intervals, through which Jack must aim. He can move along each ledge, and must avoid holes which open, as they can cause him to drop further. Later levels add aliens, snakes and all manner of other hazards, as well as an increasing number of holes. The control combination is unusual, and only comfortable on earlier Spectrum models - the game has no joystick mode.

Screenshots

Jumping Jack ZX Spectrum Level 2 - 1 second after on the ground.
Jumping Jack ZX Spectrum <b>Jumping Jack poem</b> - Introduction:<br> <i>Jumping Jack is quick and bold with skill his story will unfold...</i>
Jumping Jack ZX Spectrum Level 7 - Back to the future.
Jumping Jack ZX Spectrum 5th part:<br> <i>So he kept falling flat on his back...</i>

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Alternate Titles

  • "Leggit!" -- Dragon/Atari title

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User Reviews

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Critic Reviews

Home Computing Weekly Oct 04, 1983 5 Stars5 Stars5 Stars5 Stars5 Stars 100
Tilt Jan, 1984 5 Stars5 Stars5 Stars5 Stars5 Stars5 Stars 83
Retro Gamer Feb, 2006 66 out of 100 66

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Related Web Sites

  • Wikipedia (Free Encyclopedia entry.)
  • World of Spectrum (Archive file / Download and play links / Additional material / Remakes / Player reviews / Magazine references / Magazine adverts)
Martin Smith (66812) added Jumping Jack (ZX Spectrum) on Oct 20, 2004
Other platforms contributed by Игги Друге (46453)