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MUFCU is lots of fun to play, especially with a human opponent (or your sister). Although the graphics aren't particularly interesting to look at, they usually manage to convey all the relevant info at a glance. The gameplay's good and that's what really counts in any game. As Krisalis have managed (pun intended) to avoid bogging down the game with reams of statistics, it plays smoothly. My only real gripe is that it's a little too easy, but as there's so much to do in Man United Europe, you won't exhaust its potential quickly.
In fact, everything's as you'd expect. The thing with footie games is you can't really design one that's massively different from all the others. And, to be fair, that's not what people want. MUE is a good, solid, honest footie game (and that's a compliment). The original was incredibly successful and, if any of the people who scribbled out their forms want to find out if Krisalis have listened to their advice, this will be too.
This footy sim looks great, with plenty of options and smart presentation graphics. Everything goes well until the managing bit is over and you play a match. This is where the game not only trips up but falls flat on its face and gets run over by a juggernaut. The players appear as blobs of colour, the control method's awkward... it's all very strange that the match is so poor when the rest of the features are well presented. The difficulty of matches is a bit weird; Man United, supposedly one of the best teams in England, are often beaten by an unknown team from Luxembourg. Manchester United Europe could have been great but sadly it bites the dust due to the awful match.