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As for that content, it seems to me to be one of the most exciting adventure releases for some time on any computer, not just the Spectrum. It's a serious thought-provoking game, which draws you into the reality of the world it tries to create so that you do feel like you're down there on the ground living it, not merely playing a game. I know I've raved about several Spectrum adventures lately, but I make no apologies for that as advances on 16-bit machines and in programming techniques are filtering down to benefit the adventures now available in the 8-bit market. It's a Golden Age for Spectrum adventuring, and anyone who says otherwise will be sentenced to playing with a Vic-20 for the rest of their days.
ACE (Advanced Computer Entertainment)
What saves this game, however is the drama of the setting; some excellent if rather sombre graphics; tough puzzles and a useful icon-driven command system. These features do help to maintain interest, but let's hope that with Abstract Concepts' next game they're riding the lasting interest wagon rather than having to keep it going.