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Moon Cresta (ZX Spectrum)

Genre
Perspective
Theme
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MobyRank
100 point score based on reviews from various critics.
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MobyScore
5 point score based on user ratings.
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Description

Moon Cresta is a vertical scrolling shoot-'em-up. The action involves the player moving their ship along the base of the screen, while wave after wave of aliens come towards it. The yellow aliens split when shot, while the magenta ones are the toughest of all. Once the coast is clear, the player must attempt to manually dock their ship in a limited amount of time. Docking successfully will earn the player bonus points.

Screenshots

Moon Cresta ZX Spectrum High score
Moon Cresta ZX Spectrum Meteo - enemy no.4
Moon Cresta ZX Spectrum Atomic Pile - enemy no.5
Moon Cresta ZX Spectrum Each part of your Rocket Ship represent one life

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User Reviews

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The Press Says

Crash! Mar, 1985 90 out of 100 90
Sinclair User May, 1985 3 Stars3 Stars3 Stars3 Stars3 Stars 60
Your Spectrum May, 1985 50 out of 100 50

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Trivia

Launch contest

A contest by the publisher invited ace players to register with them if they achieved scores over 30 thousand points; eligible players breaking that threshold (and over 4 thousand of them responded) were entered into a draw to win the original coin-op this game was a conversion of, to install in their very own living room! The eventual winner of the draw was one Ian Clark of Newcastle.

Copy protection

The Amstrad CPC version of Moon Cresta uses the LENSLOK copy protection system. With this system the game loads to a screen that displays a large 'H'. The player must line up a supplied lensing device with this 'H' and, from a distance of about one foot (30.5 cm), view the screen with one eye. The lens decodes a two character security code that must be entered before the game can be played.
Martin Smith (63162) added Moon Cresta (ZX Spectrum) on Sep 25, 2004
Other platforms contributed by Michael Cassidy (6482), Kabushi (121970), Martin Smith (63162), Pseudo_Intellectual (44554) and Игги Друге (43539)