Moonlight Madness (ZX Spectrum)

Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.
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Your scout duty takes you into the heavily booby-trapped home of an eccentric old professor, who suddenly collapses. His pills are locked in a safe at the other side of the building. It's your job to fetch them, and save the old man's life.

Gameplay is similar to Jet Set Willy, with each screen requiring a pre-planned path to cross it, and lots of doors to open. Falls will cost you a life, even if you land on something flat.


Moonlight Madness ZX Spectrum Its a floating platform screen, only when the player enters they float to a position and then stay there. How to make them move again?
Moonlight Madness ZX Spectrum Another screen, not the next screen because there's no order in which these screens should be explored
Moonlight Madness ZX Spectrum The game starts here. The player has three lives.
If the player loses a life they are sent back here. Any keys collected are retained
Moonlight Madness ZX Spectrum The player quickly learns that jumping to the floor costs a life. Jumping to another platform costs a life too

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Critic Reviews

Computer Gamer Nov, 1986 11 out of 20 55
ASM (Aktueller Software Markt) Oct, 1986 2.5 out of 10 25


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Martin Smith (66812) added Moonlight Madness (ZX Spectrum) on Dec 14, 2004