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Nemesis the Warlock (ZX Spectrum)

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MobyRank
100 point score based on reviews from various critics.
3.9
MobyScore
5 point score based on user ratings.

User Reviews

There are no reviews for this game.


Our Users Say

Category Description MobyScore
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.5
Graphics The quality of the art, or the quality/speed of the drawing routines 4.0
Personal Slant How much you personally like the game, regardless of other attributes 4.5
Sound / Music The quality of the sound effects and/or music composition 3.5
Story / Presentation The main creative ideas in the game and how well they're executed 3.0
Overall MobyScore (2 votes) 3.9


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
90
Computer and Video Games (CVG)
The Spectrum and C64 animation is excellent - although the backgrounds on both versions lack imagination. They are simply blank. Still, that's a small point put against the total playability of the game. The only other criticism is that there's not an accurate energy level indicator. The "heart being squeezed" is nicely but not accurate enough. A winner from Martech. Check it out!
90
Your Sinclair
It's hack and slay all the way, though when you find the bullets you can fire on the baddies from a distance - very useful in my case 'cos my swordplay leaves a lot to be desired. Watch how many bullets you pick up though, 'cos you can only hold so many, and if you collect them all, you can't hang onto 'em and they run out all the quicker. The graphics are of the large'n'chunky variety, which means you get to see the action in grizzly close up. It's a great game that's nice and easy to get into, but which takes a while to get to grips (har har!) with. I thought it was great, but then I'm a great fan of the hack 'em to death style of game.
72
ASM (Aktueller Software Markt)
Zum Schluß sei noch erwähnt, daß der Titel-Sound von Rob Hubbard stammt und wiedereinmal ein echter Ohrenschmaus auf den Spieler wartet. Die Grafik sieht sehr antik aus, ist nicht gerade berauschend. Obwohl das Spiel als sehr brutal anzusehen ist - die Opfer werden, wie ich bereits erwähnte, in „Miami-Vice-Manier“ bei einem Treffer durch die Luft gewirbelt -, war die „Motivation“, das erste Level (!) zu überstehen doch sehr hoch (man möge mir als Pazifisten verzeihen, wenn ich dies so sage!). Ich könnte mir vorstellen, daß NEMESIS THE WARLOCK zu einem echten Hit werden könnte, obwohl ich meine, daß Brutalität nun endlich auf dem Software-Sektor ihr Ende finden sollte. Macht doch mal was anderes!