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The game plays well, and the screen layout is simple but effective, though mistakes are hard to correct so each step has to be carefully considered. The easiest level poses no great problems while the hardest will provide you with a tough challenge. The additional beaches available to the player at the start of the game (those not used for the real landings but which easily could have been) allow the player to play several "what if" scenarios.
This is an average game, neither particularly accurate or inaccurate, interesting or boring. But every game that Ken Wright
has designed has been better than the last one. Some day he may produce something very good indeed.