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You are a normal person, finding oneself in the strange world of Piland, a surreal place containing the secret of the wondrous Golden Sundial of Pi. After figuring out how to properly enter Piland, you must find clues to the Sundial's location, with the help (and hindrance) of the Piman, a strange little creature with distinct likes and dislikes. The Sundial is not actually in the game - it was the prize of a contest, won using the clues within the game.


Pimania ZX Spectrum Entering numbers is different to entering North, South, East & West I suppose
Pimania ZX Spectrum This is the real start of the game. Its up to the player to select something meaningful. Until that happens the game cycles round re-displaying the Pi symbol and returning to this screen
Pimania ZX Spectrum Is this a puzzle screen or a simple instruction?
Pimania ZX Spectrum Then there's another lengthy wait while the game makes the terms of the awarding of the game's prize crystal clear

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Alternate Titles

  • "Pimania!" -- ZX81 in-game title

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The contest of the game leads players to a real-life location in the UK - reach this location at the time hinted at by the game, to win a sundial worth £6,000. For many years nobody solved it, and C&VG magazine alleged it to be a scam. Soon afterwards, Sue Cooper and Lizi Newman of Yorkshire solved the game, and Automata released the full solution showing how it had been done.

Related Web Sites

  • The PiMan files (Details of the Pimania contest and the full solution to the game, plus scans of all Automata's PCW magazine cartoons, and all their MP3s.)
John Wallace (28) added Pimania (ZX Spectrum) on Sep 15, 2005
Other platforms contributed by Kabushi (170561)