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84
Your Sinclair (Dec, 1990)
This is quite a good one - colourful, professionally-presented and smooth - playing, and with a fair smattering of cutsie appeal. However, it's probably not got the lasting appeal of, say, Plotting (also reviewed this issue) [Erm, I think Matt meant Puzznic - NickH]. Each screen is just too similar to the one before - it's not a fault of the Speccy programmers, simply a limitation of the game design, which can get repetitive and samey. My attention tended to wander at times, meaning I didn't pay enough notice to planning my next move - a potentially fatal way to go about things. It's not to say I didn't enjoy the game though - far from it - just that there've been 'simple yet incredibly addictive' puzzle games one too many times already. Somehow they just don't seem quite so original anymore - which is a bit weird for a genre where original-but-simple gameplay is the stock-in-trade, isn't it?