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P.O.D.: Proof of Destruction (ZX Spectrum)

P.O.D.: Proof of Destruction ZX Spectrum This screen displays as the game loads


100 point score based on reviews from various critics.
5 point score based on user ratings.
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Gridrunner provides the gameplay for this top-view budget shooter with 25 levels, challenging you to survive until the time runs out. You start with three lives, but get an extra one (up to a maximum of five) when a level is completed. The time goal is not reset when you lose a life.

You guide a small spacecraft around a screen representing your people's power grid, moving it in the four compass directions along the grid lines. Aliens fire in all directions, so there are no 'safe spots' in which you will not get hit. Their shots cut lines out of the grid, preventing motion along that space for the few seconds it takes to reform. Every fourth level deviates from the norm by simply forcing you to shoot aliens for bonus points. Lives can still be lost during and gained after these.


P.O.D.: Proof of Destruction ZX Spectrum Several aliens have been shot now. They make holes in the grid which changed the path that the remainder take
P.O.D.: Proof of Destruction ZX Spectrum Level 3. Flashing pink and green and red for a background, lovely
P.O.D.: Proof of Destruction ZX Spectrum At the end of each level a bonus score is awarded
P.O.D.: Proof of Destruction ZX Spectrum This is the game's main menu screen. The colours change and flash which is why scores 4 & 5 cannot be seen

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Hidden Game

In 1993, P.O.D. saw an update and was available as a hidden game on Sega's Genesis system on the game Lotus II. Changing player 1's name to ''Pod Please'' would unlock it.
Martin Smith (63155) added P.O.D.: Proof of Destruction (ZX Spectrum) on Jun 22, 2007
Other platforms contributed by FatherJack (34679) and Martin Smith (63155)