P.O.D.: Proof of Destruction (ZX Spectrum)

P.O.D.: Proof of Destruction ZX Spectrum This screen displays as the game loads


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Gridrunner provides the gameplay for this top-view budget shooter with 25 levels, challenging you to survive until the time runs out. You start with three lives, but get an extra one (up to a maximum of five) when a level is completed. The time goal is not reset when you lose a life.

You guide a small spacecraft around a screen representing your people's power grid, moving it in the four compass directions along the grid lines. Aliens fire in all directions, so there are no 'safe spots' in which you will not get hit. Their shots cut lines out of the grid, preventing motion along that space for the few seconds it takes to reform. Every fourth level deviates from the norm by simply forcing you to shoot aliens for bonus points. Lives can still be lost during and gained after these.


P.O.D.: Proof of Destruction ZX Spectrum This is the start of level 1. The aliens are the string of six balls at the top of the screen. The player controls the point at the bottom of the screen
P.O.D.: Proof of Destruction ZX Spectrum Level 3 again, note the new background combination
P.O.D.: Proof of Destruction ZX Spectrum After the 'Game Over' message the game takes the player back to the load screen. When a key is pressed the player gets this screen were they enter their name
P.O.D.: Proof of Destruction ZX Spectrum Start of level 2. The aliens come straight down so its possible to get quite a few really quickly

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Hidden Game

In 1993, P.O.D. saw an update and was available as a hidden game on Sega's Genesis system on the game Lotus II. Changing player 1's name to ''Pod Please'' would unlock it.
Martin Smith (62788) added P.O.D.: Proof of Destruction (ZX Spectrum) on Jun 22, 2007
Other platforms contributed by FatherJack (58479) and Martin Smith (62788)