Project Future (ZX Spectrum)

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Description

Your first mission out of Space College could hardly be tougher - penetrate the SS Future spaceship, and activate its self-destruct function, to prevent it crashing into earth. This means walking through 256 screens of minions, and getting each part of the protection code.

The droids emerge from particular points of the level, and constantly regenerate, so your path must be precisely navigated. You can collect a suit of armour for protection, improved weaponry (the initial unit only fires horizontally), and a high-speed scooter - each of which last for the next 3 screens. Extra lives can be collected en route.

Screenshots

Project Future ZX Spectrum The game starts with Spaceman Farley arriving aboard the Future
Project Future ZX Spectrum This is the first action screen. Bad guys spawn at three points and come at Farley from oblique angles. Staying in one spot and firing until a room is cleared is not an option
Project Future ZX Spectrum Game over. All that remains of Farley is his head in the top left corner of the room
Project Future ZX Spectrum This is the game's menu. The default controller is the keyboard. The action keys cannot be redefined.

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Critic Reviews

Crash! Mar, 1985 90 out of 100 90
Your Spectrum May, 1985 9 out of 15 60

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Martin Smith (66799) added Project Future (ZX Spectrum) on Oct 26, 2004
Other platforms contributed by Martin Smith (66799)