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Critic Reviews

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89
Crash! (Dec, 1986)
The place is Earth, the time is far future. There has been a terrible nuclear war which has utterly destroyed all vestiges of mankind's civilisation on Earth. Into this primitive, defenceless world comes a race of invading aliens who want to plunder the Earth for its mineral wealth. Only one hope exists. Tal must penetrate the Alien stronghold and destroy their powersource deep within a strongly fortified volcano.
80
Your Sinclair (Jan, 1987)
My only other grumble is about the drip that falls from the temple roof. You'd better dodge it because if you let just one drop touch you, you're dead. Fail and you don't have time to move before the next fatal splash, and so, however many reincarnations you have left, they just drain away as you lie there, unable to escape. Still, if you've got the patience to discover the exact positions needed to make the more crucial leaps, Antiriad is rich in rewards for arcade adventurers. Just watch out... all that radiation could have you glowing in the dark!
80
Computer Gamer (Dec, 1986)
Graphically stunning and accompanied by a sixteen page comic, Antiriad is a worthy successor to Palace's pumpkin games and looks set to be one of the arcade adventures of the year.