Roadwars (ZX Spectrum)

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Critic Score
100 point score based on reviews from various critics.
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User Score
5 point score based on user ratings.
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Description

In Road Wars you are set charging up a long hilly road, trying to make a road safe after a protection malfunction. Crucially, this involves shooting out the barriers at the side of the road (and avoiding falling into the gaps they create). You always play against another droid, who can be treated as friend or foe - pushing them into the gap at the side you've just created is a particularly neat trick, especially when playing a human opponent.

You are armed with a laser gun, which can be directed seperately from your main direction of motion. The roads include a range of hazards, including barriers and spikes, although bonus weaponry and a speed-up can be gained. Contact with these (or your opponent) will gradually drain your shields, and once these are gone you have little chance of surviving for long.

Screenshots

Roadwars ZX Spectrum The game's main menu. When a game is over the player is returned here.
Roadwars ZX Spectrum The shields have to be dropped to fire at oncoming obstacles. Collision with these black ball-like things means a life is lost
Roadwars ZX Spectrum The menu disappears in a shower of blue pixels, the music starts and the name of the first level is displayed
Roadwars ZX Spectrum Spikes in the roadway are also something to be avoided - or something to push player 2 onto

Alternate Titles

  • "Road Wars" -- Alternate in-game title

User Reviews

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Critic Reviews

ACE (Advanced Computer Entertainment) Apr, 1988 715 out of 1000 72
Computer and Video Games (CVG) Mar, 1988 7 out of 10 70

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Martin Smith (63058) added Roadwars (ZX Spectrum) on Jan 23, 2005
Other platforms contributed by Rola (7615) and Martin Smith (63058)