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Roadwars (ZX Spectrum)

100 point score based on reviews from various critics.
5 point score based on user ratings.
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In Road Wars you are set charging up a long hilly road, trying to make a road safe after a protection malfunction. Crucially, this involves shooting out the barriers at the side of the road (and avoiding falling into the gaps they create). You always play against another droid, who can be treated as friend or foe - pushing them into the gap at the side you've just created is a particularly neat trick, especially when playing a human opponent.

You are armed with a laser gun, which can be directed seperately from your main direction of motion. The roads include a range of hazards, including barriers and spikes, although bonus weaponry and a speed-up can be gained. Contact with these (or your opponent) will gradually drain your shields, and once these are gone you have little chance of surviving for long.


Roadwars ZX Spectrum The menu disappears in a shower of blue pixels, the music starts and the name of the first level is displayed
Roadwars ZX Spectrum Player 1 got a high score. When entering the name the left/right keys are used to scroll the letters and FIRE selects. All 5 characters must be entered so a space is used as the last character here
Roadwars ZX Spectrum Spikes in the roadway are also something to be avoided - or something to push player 2 onto
Roadwars ZX Spectrum The game supports Kempston, Sinclair & keyboard input. The documentation says that the keyboard action keys can be redefined

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Martin Smith (63162) added Roadwars (ZX Spectrum) on Jan 23, 2005
Other platforms contributed by Martin Smith (63162)