Solomon's Key for the NES was released in Japan on this day in 1986.

Spellbound (ZX Spectrum)

100 point score based on reviews from various critics.
5 point score based on user ratings.
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Magic Knight's second game (after Finders Keepers) sees him travelling through time to rescue 8 people including his tutor Gimbal, who have become locked in time thanks to a faulty spell.

The game invented a whole new control system, essentially pioneering the use of icons and windows in adventure games. You control a pointing finger, which can be moved onto each of the menus to reveal sub-menus, which contain the main options for object manipulation.

All objects can be examined in detail, which produces a visual display of them, and possible clues as to their usage. You must look after your character's health and energy levels - carrying too many objects will progressively weaken him. You must also look after and direct the trapped characters once you locate them.


Spellbound ZX Spectrum Options Screen.
Spellbound ZX Spectrum You start out in the aptly name Start Room.
Spellbound ZX Spectrum Use the lift to go up and down floors.
Spellbound ZX Spectrum When you get the Rod of Commanding you can use it on NPCs.

Alternate Titles

  • "Spellbound: A true Graphic Adventure" -- In-game title

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User Reviews

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The Press Says

Sinclair User Jan, 1986 5 Stars5 Stars5 Stars5 Stars5 Stars 100
Your Sinclair Feb, 1986 8 out of 10 80


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According to the magazine Retro Gamer (issue #1), the game was Mastertronic's #24 best selling game (152.378 copies).


  • Happy Computer
    • 1986 - Runner-up as Budget Game of the Year

Martin Smith (63168) added Spellbound (ZX Spectrum) on Feb 02, 2005
Other platforms contributed by Kabushi (120985) and Martin Smith (63168)