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Starglider 2 (ZX Spectrum)

Starglider 2 ZX Spectrum Main load screen.
The game starts with a simple 'Loading' message and a counter of some kind then changes to this screen with a counter in the lower right


100 point score based on reviews from various critics.
5 point score based on user ratings.
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More space combat and strategy in this sequel, which challenges you to collect the elements to form a bomb to destroy a resistance force, before delivering them through heavy fighting. Each planet has its own characteristics, with differing inhabitants and features.

As well as flying through space, you must dart through tunnels under the planets, which restricted your movement range but are where most of the weapons are. As you go along you'll have to obtain objects from people, and trade them so as to be able to complete your main objectives.

The biggest advance from the original Starglider was seen as the polygon graphics, which are filled on 16-bit systems, and contain considerable detail.


Starglider 2 ZX Spectrum The black circles are planets. Head into one of those and the view changes back to the blue grid. To the right is a hostile ship
Starglider 2 ZX Spectrum This is the beam projectors base, one of the parts to be destroyed. The next part of the messages says 'Constructed on Broadway'
Starglider 2 ZX Spectrum Ahead is a two legged robot.
The centre-right display on the console shows the ships position in relation to the surface grid.
Starglider 2 ZX Spectrum By going up enough the Icarus enters space. The large column on the lower right of the console indicated altitude. When it's filled to the top the Icarus is in space.

Alternate Titles

  • "Starglider II" -- DOS title

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The Press Says

Your Sinclair Aug, 1989 85 out of 100 85


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As with Carrier Command, some versions of the game - definitely the ZX Spectrum version - came with a cassette tape containing Dave Lowe's full instrumental theme, performed in the studio. The Amiga and ST versions had short sampled extracts of Lowe's music, but only 1mb machines. The 128k ZX Spectrum version had a completely original AY theme song.

The game includes a "Paint with Rolf" option (presumably a reference to Rolf Harris). This allowed the player to paint the screen with the game's polygonal objects, and was inspired by Jez San's love of the classic arcade oddball "I, Robot".

As with the original, the game's manual was well-written and filled with puns; your ship was equipped with a Forslook device, and to win the game you had to use the Forslook (groan).

Also: space whales.
Kabushi (119751) added Starglider 2 (ZX Spectrum) on Sep 10, 2004
Other platforms contributed by Rola (6806), necronom (73), ZZip (798), Terok Nor (18306) and Will D (790)