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My initial reaction to this superb game is that it’s a little like Code Name Mat — at least in scope, and certainly in ship handling. The bi-planar scanners work very similarly, and take a little getting used to. The speed and movement of the 3D wire frame objects is marvellous. I also like the front end, where controls are defined while a white bar loops throuqh the options — perhaps a trifle fast however. Beware the effect of entering the space-time continuum because the effect looks as though the program is crashing — rather spectacular! Starion has a lot of playability, and due to its size, I think its addictive qualities are likely to be high. Absolutely worth the money.
The dog-fighting sections are fast, furious and luxuriously smooth. Though obviously owing considerable debt to Elite, their arcadey nature makes for a slightly more accessible blasting session. Far more challenging are the brain-bothering anagrams and historical teasers - but it's hardly fair to knock a title for its educational standards. As a left-field take on the space combat genre, Starion largely spells success.
Battling with aliens in space to gain a jumble of alphabetical letters is an odd but original theme. Melbourne House has come up trumps with Starion where your powers at sorting out anagrams will be called to the fore.
A bord d'un vaisseau spatial, comme d'habitude décimez les ennemis sur les différents quadrants de l'espace. Récupérez au bon moment la cargaison (une lettre) du vaisseau marchand. Les lettres du secteur emmagasinées, trouvez leur signification.
Ein wahrer Augenschmaus ist die Grafik; die diversen Schiffe und Buchstaben zischen einem nur so um die Ohren. Bei soviel Rasanz ist die Steuerung per Joystickinterface dringend zu empfehlen. Für Fans von anspruchsvollen Actionspielen ist „Starion“ ein delikater Leckerbissen. Kein Wunder, daß das Programm in England von mehreren Zeitschriften zum „Game of the month“ gekürt wurde.