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Starstrike II (ZX Spectrum)

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MobyRank
100 point score based on reviews from various critics.
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MobyScore
5 point score based on user ratings.
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Description

In Realtime's previous Starstrike game (not to be confused with Star Strike), the evil Outsiders attacked the Federation and had to be forced back. This time, the boot's on the other foot, as the Federation have sent their Starstrike II vehicles in to take them out. Armed with sophisticated computers, lasers and shields, all it needs is a good pilot, such as yourself.

Twenty-two planets fall under Outsiders control, and each has grid-based defenses which must be taken out, complete with all their command computers and production droids. The planets are split into five groups, each of which can be chosen at the start of the game.

The combat is intense, and aims to create the likely feel of space combat, with lots of ducking and weaving to set up shots. The game features filled-in graphics, unlike the Elite-esque wireframes of the first game.

Screenshots

Starstrike II ZX Spectrum A map of this system. I'm in the outer orbit with the support module. I must select a target planet...
Starstrike II ZX Spectrum targeting Gamma 11 - a military planet
Starstrike II ZX Spectrum Here we are. There's a big yellow pentagram thing floating around here...
Starstrike II ZX Spectrum Missed! 
These windows are actually heavily defended holes in the enemy planet's defence shields. I'm supposed to fly through them without hitting anything

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The Press Says

Crash! May, 1986 96 out of 100 96
Your Sinclair Jun, 1986 9 out of 10 90

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Martin Smith (63156) added Starstrike II (ZX Spectrum) on Sep 08, 2004
Other platforms contributed by Terok Nor (18355)