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Strike Force Harrier requires more flying skills and sense of strategy (if you're not going to attempt the full mission) whereas Super Huey II
demands almost total flying concentration with a few missions included for those who can tackle them.
Although instrumentation is limited, the sheer playability of this flight sim makes it a good buy for search-and-destroy buffs - particular on the ST - but don't expect bulky training manuals, total authenticity, or dozens of control/display options.