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Strontium Dog: The Killing (ZX Spectrum)

Strontium Dog: The Killing Screenshots

ZX Spectrum version

Strontium Dog: The Killing ZX Spectrum This game displays as the game loads

This game displays as the game loads

Strontium Dog: The Killing ZX Spectrum The player must next select their choice of controller. The text here scrolls through different colours to the accompaniment of an annoying electronic sound akin to a burglar alarm

The player must next select their choice of controller. The text here scrolls through different colours to the accompaniment of an annoying electronic sound akin to a burglar alarm

Strontium Dog: The Killing ZX Spectrum After a brief animation the games begin. Note the reference to Borzak the big baddie

After a brief animation the games begin. Note the reference to Borzak the big baddie

Strontium Dog: The Killing ZX Spectrum The game starts in a maze. Any contact with a blue wall means death (it's electro-charged or something). Doors open automatically though and there doesn't seem to be any need for keys

The game starts in a maze. Any contact with a blue wall means death (it's electro-charged or something). Doors open automatically though and there doesn't seem to be any need for keys

Strontium Dog: The Killing ZX Spectrum Death by wall

Death by wall

Strontium Dog: The Killing ZX Spectrum I think that behind these barriers are aliens that should be shot

I think that behind these barriers are aliens that should be shot

Strontium Dog: The Killing ZX Spectrum The bad guys behind the barriers are hard to shoot. They move fast and bounce bombs around the room making staying in one place a dangerous thing to do

The bad guys behind the barriers are hard to shoot. They move fast and bounce bombs around the room making staying in one place a dangerous thing to do

Strontium Dog: The Killing ZX Spectrum Some rooms like this have baddies behind every door

Some rooms like this have baddies behind every door

Strontium Dog: The Killing ZX Spectrum Game over. After a while, if nothing happens, the background begins to strobe and later still the player is returned to the main menu

Game over. After a while, if nothing happens, the background begins to strobe and later still the player is returned to the main menu