Tales of the Unknown: Volume I - The Bard's Tale
19 of 20
... then 5 more Kobolds.... (Isn't anything around here friendly?)
Added by piltdown_man (56459) on Dec 26, 2010
There is no pretty load screen. The game loads quickly and this is the start, in the Guild of Adventurers with a default party
The party exits the guild and is in the street. These are dangerous times, there could be trouble ahead.
The party does not have to move to find trouble, it finds them. Got by the Kobolds, to attack or to run?
Markus is going to perform a Party Attack. Later, after reading the manual properly, it is realised this is a silly move. Marcus will now attack his own party...
When actions the every member of the party have been entered the player is asked to confirm they are OK
Not sure how this happened but Brian has killed Merlin! Back to the manual for some serious studying
Another outing and this time after leaving the Guild of Adventurers the party moves North. There are other buildings that can be entered but the player must fight at every turn to get to them
The remaining members fled North there is a big building just beyond here that the party did not gain access to because they were ..