User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.5
Graphics The quality of the art, or the quality/speed of the drawing routines 3.5
Personal Slant How much you personally like the game, regardless of other attributes 4.0
Story / Presentation The main creative ideas in the game and how well they're executed 3.7
Overall User Score (6 votes) 3.7

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
ZX Spectrum Gamer (Apr, 2012)
Tau Ceti is just one of those games that really immerses you. Your imagination fills in the blanks - and although the 128k Special Edition doesn’t have music as you play, the soft, white noise sound effects actually enhance the experience quite well. It’s a game that is best not to jump straight into. Read the manual first, take things slowly and before long you will be hooked. Still one of the Spectrum’s classics.
Crash! (Dec, 1985)
Superb game. What else can you say about something that captures the imagination so brilliantly and has no flaws at all. This is the kind of game that just doesn’t date. There are too many good features and no sickly gimmicks. When we saw the preview version, I suspected that it would be excellent but it has far surpassed anyone’s expectations. Pete Cooke should go far. He has brought us a game that will be remembered as an all time classic. There’s not much more to say.
Bei TAU CETI handelt es sich um ein sogenanntes „Real Time“-Adventure, ein Kampf- und Strategiespiel „à la carte“! Ein Spiel, das hervorragende Kampfszenen und herrliche Graphic zu einem Super-Szenario verbindet. Wer ELITE oder STARION kennt, weiß, in welche »Schublade“ man TAU CETI stecken muß. Mehr noch: es kann mit letztgenannten Produkten mehr als nur mithalten!
Your Sinclair (Jan, 1986)
Tau-Ceti is a game of great complexity, but one that is rewarding once you figure out exactly what you're meant to be doing. The graphics are well done, and the action's very impressive on-screen. It does take an hour or so to really sort out any playing tactics... but maybe this is testament to the game's addictiveness.
Happy Computer (Apr, 1986)
Für alle laserfesten Tüftler-Naturen, die schon mal für ihren späteren SDI-Arbeitsplatz üben wollen, ein perfekt programmiertes und herrlich unkompliziertes Produkt.