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Techno Cop (ZX Spectrum)

Techno Cop Screenshots

ZX Spectrum version

This screen is displayed as the game loads from tape
After some more tape stopping & starting the main menu is displayed. This alternates with the Hi-Score table until the player selects a controller, then side 2 of the tape must be loaded
This is the default Hi-Score screen. 10000 points is needed to make it to the lowest level! That's going to take some doing. After this the player must load side 2 of the tape
The game starts here with a bit of driving
The driving bit is fine. The player gets points for shooting up any car on the road. Here Technocop is driving through the wreckage of one such car
Message coming in. "232 in progress. Apartment Complex. Apartment being robbed. Caution armed & dangerous. Orders : Shoot to kill" Game On
Later the message changes and a picture of the bad guy is displayed. In the game this part feels odd because the car pulls off the road of its own accord
This is the start of the shooty bit
So bad guys appear and get shot, disappearing in a nice tidy puff of smoke
Now shooting civilians is not acceptable, shame he wasn't in a car. Killing three civilians ended my first game
Ah, just killing bad guys is not enough. Technocop must kill the right bad guy quickly
This bag of tools is worth 1000 points - kneel down to collect
This is the criminal to be apprehended
Even finding the bad guy is not enough, he got away somehow
On another play through I got him
Another message from control. This does not stop Technocop from picking up any bonus items that are lying around. To get back to the car he must go back the way he came in
Mission over, no civilians killed, Nukes awarded for being a good boy, that's job satisfaction