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Tir Na Nog requires the skills of adventure, strategy and arcade. Some of the creatures you just have to fight, and what with orienting yourself and moving, it can be quite a skill. But some are in possession of things you need, and you may have something they want, so strategical thinking and forward planning comes in as well. Colour has been well used so there are no attribute problems to spoil the look of it. All the animated characters are masked on the backgrounds, so they look realistic and can be easily seen. The sidhe are very good, but a damned nuisance! I have barely scraped the surface of this marvellous looking game, but as far as I have got, it is playable, fun and (not usually the case with an adventure) very addictive.
Other programmers will find it difficult competing with Tir Na Nog from Gargoyle. Until you have loaded up you may think that the booklet's boast of a 'computer movie' is pushing it a bit. Not so – this animated graphics adventure is bound to become a classic of Spectrum programming and portrays the travels and adventures of the hero Cuchulainn through the Celtic afterworld, Tir Na Nog.