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After recreating the original board game as closely as possible with the first licensed game, Oxford did something different with the sequel. Each player now controls a spaceship, and the overall aim is to convince the Elders of the planet Genus to accept your people's plan to colonize it.

The Elders are all located in different parts of the galaxy, and can only be reached by travelling through the galaxy answering questions correctly, and answering a specific question once you get there. As a result, the gameplay isn't vastly different from the original.

The six question categories are the same as the original, and there are 50 levels of question to clear, but the big difference is that the question category is random, so players who are only knowledgeable in one or two areas are no longer at an advantage.


Trivial Pursuit: A New Beginning ZX Spectrum One of the visual questions
Trivial Pursuit: A New Beginning ZX Spectrum Obviously this is the answer from another question
Trivial Pursuit: A New Beginning ZX Spectrum Main menu
Trivial Pursuit: A New Beginning ZX Spectrum How the players are doing

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Alternate Titles

  • "Trivial Pursuit: Die neue Generation" -- German title

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Critic Reviews

The Games Machine (UK) Jan, 1989 69 out of 100 69
ACE (Advanced Computer Entertainment) Mar, 1989 614 out of 1000 61
Computer and Video Games (CVG) Jan, 1989 44 out of 100 44


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Martin Smith (66762) added Trivial Pursuit: A New Beginning (ZX Spectrum) on Sep 15, 2005
Other platforms contributed by Teran (6876) and Martin Smith (66762)