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||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
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The Games Machine (UK)
Sadly, the Spectrum is not the machine to show off Domark's newest license. With just a monochrome display, the game quickly becomes tedious. Spectrum Vindicators is not helped by graphics, which are detailed enough, but lack variation. Considering the Amstrad version, a real disappointment.
On a coin-op Vindicators looks better and plays faster, but deprived of the 16-bitness of its speed and graphics we quickly discover that there's nothing much else there. There's no challenge, nothing to make you want to nave just one more go, nothing except a drab, utterly mundane game that wouldn't make a splash if you dropped it in a pond. Which, to be honest, seems the best thing to do with it. (Tiny, non-splash-like sound.) There what did I tell you?