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X-Out is a horizontally scrolling shoot-'em-up. Unlike most comparable games (e.g. R-Type), the game is not set in outer space or even in the air - instead, the fight between good and evil is underwater.

Through five levels, the player has to shoot countless enemies, complete with the obligatory mid-level and end-level bosses. After having completed a level, the player gets to purchase new weapons; instead of simply buying upgrades, it is possible to customize the ship by placing new weapons anywhere on it.


X-Out ZX Spectrum Column 1 is the kind of primary gun, 1,2 or 3 shots
Column 2 is the kind of ship
The next two groups are different secondary weapons and satellites/shields
X-Out ZX Spectrum The ship does not go behind the scenery. This resulted in a collision which ended the game.
X-Out ZX Spectrum Before starting the player must select and equip a ship. Items are bought by positioning the cursor over an them, selecting it, then positioning it on the grid
X-Out ZX Spectrum These beasties seen immune to whatever is being shot at them. The ships 'health' deteriorates with each contact

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Critic Reviews

Sinclair User Feb, 1990 90 out of 100 90
Your Sinclair Mar, 1990 84 out of 100 84
ASM (Aktueller Software Markt) Apr, 1990 9.75 out of 12 81


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Some of the graphics were re-used from an unreleased coin-op game by Rainbow Arts.


The working title of this game was Medusa. The TFMX soundtrack by Chris Hülsbeck spread through the Amiga community in the early 90's, usually still under the name Medusa.


  • Amiga Joker
    • Issue 01/1991 – #3 Best Action Game in 1990
  • Commodore Format
    • July 1993 (Issue 34) - Modern Classics: Shoot-'em-ups (Check 'em out)

Martin Smith (66787) added X-Out (ZX Spectrum) on Sep 01, 2004
Other platforms contributed by EboMike (3138) and Kabushi (191329)