There is no ZX Spectrum cover art on file for this game
Mike Edwards' Realm of Impossibility - Electronic Arts release title
The dungeons the hero must traverse make use of visual effects, similar to those found in M. C. Escher's work, to create physically impossible scenarios. These structures serve as a basis for puzzles which must be solved in-between the fighting in order to proceed.
The game features a total of 13 dungeons with 129 different rooms. A cooperative mode with another player is also included.
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