Interactive Fiction / Text Adventure
DescriptionInteractive Fiction games (also known as Text Adventures) are Adventure games in which the player navigates through the game which is presented mostly in textual form. Usually the player interacts with the world by typing simple sentences of what he intends to which are interpreted by the game. Interactive Fiction can have a small amount of graphics to illustrate an area, the player must in this case still interact using textual input. Illustrations should not be required to finish the game.
A Crimson Spring is interactive fiction in the classic style of Infocom. Using an advanced parser, the player controls the...
ADAP is a curious oddity, an engine allowing the production of Choose Your Own Adventure-type games with Dragon's Lair-style snap-decisions...
This entry into the 2001 LOTECHComp puts the player in the role of an author with a blank page and...
A Day in San Bavón is a hyperfiction game created for the sixth issue of the Indie Developer Science Fair....
This rather lighthearted text adventure game features you as a Harvard University student living in Dudley House. Your goal is...
Select from five character classes (Paladin, Necromancer, Barbarian, Zen-Druid, Shadowy Tracker) and explore the three levels of the dungeon Ebon...
ZX Spectrum (1987)
Adventure is an adaptation of the original Colossal Cave classic text adventure by Crowther and Woods. The objective is to...
Adventure is a port of the mainframe text adventure Adventure (also known as Colossal Cave Adventure). It is based on...
In this text adventure you have been tasked by the Emperor to find the three pieces of his Sceptre and...
As a graphical front-end for Don Woods' 1995 v2.5 of the original text adventure game, this port allows Mac players...
Commodore PET/CBM (1980)
Adventure 1: Cavern of Riches is a typical text adventure game in which the player must try to collect the...
Commodore PET/CBM (1980)
Adventure 2: The Great Pyramid, like its predecessor, is a text adventure game with little to no story. The aim...
This was an outreach attempt from the rec.arts.int-fiction newsgroup cadre to make sharing their peculiar retro hobby -- the playing...
Adventure Book is a suite of applications put together to allow a would-be programmer to compile simple Choose-Your-Own-Adventure style games....
ZX Spectrum (1986)
The Adventure Builder System is a toolkit for creating adventure games for the ZX Spectrum, primarily used by Tartan Software...
Top games as rated by our users:
- 4.71 Anchorhead (1998)
- 4.40 The Mask of the Sun (1982)
- 4.32 Prisoner 2 (1982)
- 4.26 Steve Meretzky's Spellcasting 301: Spring Break (1992)
- 4.19 Darkwind: War on Wheels (2007)
- 4.15 Suspect (1984)
- 4.12 Nine Princes in Amber (1985)
- 4.05 Timequest (1991)
- 4.00 The Lurking Horror (1987)
- 3.97 Lancelot (1988)
Games must have at least 5 votes and a User Score of 4.0 to be considered.
Interactive Fiction / Text Adventure is part of Gameplay. This group of genres contain:
- Action RPG
- Beat 'em up / Brawler
- Board Game
- Cards / Tiles
- City Building / Construction Simulation
- Dating Simulation
- Falling Block Puzzle
- Game Show / Trivia / Quiz
- Graphic Adventure
- Hack and Slash
- Hidden object
- Interactive Book
- Interactive Fiction / Text Adventure
- Japanese-style Adventure
- Japanese-style RPG (JRPG)
- Life / Social Simulation
- Managerial / Business Simulation
- Martial Arts
- Mental training
- Music / Rhythm
- Paddle / Pong
- Party Game
- Quick Time Events (QTEs)
- Rail Shooter
- RPG Elements
- Sandbox / Open World
- Survival Horror
- Tactical RPG
- Tactical Shooter
- Tile Matching Puzzle
- Timed Input
- Time Management
- Tower Defense
- Trading / Collectible Card
- Tricks / Stunts
- Vehicle Simulator
- Vehicular Combat Simulator
- Virtual World
- Visual Novel
- Word Construction