Role-Playing (RPG)

Description

Role-playing video games are descendants of pen-and-paper RPGs. In those games character development is the main driving gameplay mechanic. Typically one or more characters are created and shaped by the player, then embark on a series of encounters that increase the inventory, wealth, or combat statistics of said character(s).

A role-playing game is not just any game in which the player "plays a role", i.e. controls a character and participates in exploration and narrative. Rather, the defining characteristic of role-playing games is player-dependent character growth. A role-playing game can be seen as such when player-controlled characters become stronger ("levels up") because of the player's actions (usually depending on experience points received for vanquishing enemies), rather than being upgraded automatically as dictated by the storyline. The degree of the player's involvement in shaping the characters may vary considerably: some RPGs offer vast customization possibilities, while others tend to simplify and even nearly automatize the process.

Traditional RPGs have turn-based combat and a fantasy setting (Wizardry series, Ultima series, Roguelikes, etc.). Later, other settings were introduced, and many RPGs - such as Diablo - began favoring action-based combat. In these games, Action is used as a modifier to the RPG genre.

By the late 1980's, the genre has been distinctly split into two main sub-genres: Western and Japanese (sometimes called console-style) RPG. Western RPGs typically favored free exploration and player-made decisions, while Japanese RPGs focused on following a linear story line. Japanese RPGs also tended to retain simple turn-based combat mechanics, and in many cases also random enemy encounters.

In many early Western RPGs the player was given the option to create an entire party of characters (usually up to six). Ultima games introduced the possibility of recruiting initially non-playable characters (NPCs) with their own personalities from the game world into the party. Beginning with Phantasy Star, Japanese RPGs followed this template and even elevated it to their cornerstone mechanic.

Late 1990's saw a "RPG revival" in the West. Fallout greatly expanded the usage of non-combat statistics and moral decisions during gameplay, while Baldur's Gate popularized real-time party-based combat.
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Guild Wars: Factions (Collector's Edition) Windows Front Cover

Windows (2006)

This Collector's Edition includes:Guild Wars: Factions Colored map of Cantha Guild Wars Factions poster Ritualist cloth poster Art book Mouse...

Windows (2006)

Unlike Guild Wars: Factions, where you gain access to the entire land of Cantha with all of its quests and...

Windows (2008)

This compilation includes: Guild Wars: Factions Guild Wars: Eye of the North

Guild Wars: Nightfall Windows Front Cover

Windows (2006)

In the 3rd installment of the Guild Wars series, you explore the lands of Elona. This land is divided into...

Guild Wars: Nightfall (Collector's Edition) Windows Front Cover

Windows (2006)

The collector's edition contains the following:The Guild Wars: Nightfall game on DVD Special dances for the two new classes: Dervish...

Guild Wars: Nightfall (Pre-Release Bonus Pack) Windows Front Cover

Windows (2006)

The Guild Wars: Nightfall (Pre-Release-Bonuspack) is a retail bonus pack, which includes the following features:Two "Pre-Order"-Bonusitems, which are: The Fiery...

Windows (2006)

Unlike Guild Wars: Nightfall, where you gain access to the entire land of Elona with all of its quests and...

Windows (2008)

This compilation includes: Guild Wars: Nightfall Guild Wars: Eye of the North

Guild Wars (Platinum Edition) Windows Front Cover

Windows (2007)

This compilation includes: Guild Wars Guild Wars: Eye of the North

Windows (2006)

Unlike Guild Wars: Prophecies, where you gain access to the entire land of Tyria with all of its quests and...

Guild Wars: PvP Access Kit Windows Front Cover

Windows (2008)

The Guild Wars: PvP Access Kit is the successor to Guild Wars: Prophecies (PvP Edition), Guild Wars: Factions (PvP Edition)...

Guild Wars (Special Edition) Windows Front Cover

Windows (2005)

This Guild Wars Special Edition offers the following features:The Guild Wars game. The Guild Wars Soundtrack by Jeremy Soule (Music...

Windows (2008)

This collection bundles the three campaigns Prophecies, Factions, Nightfall and the expansion pack Eye of the North in one package....

Guild Wars Trilogy Windows Front Cover

Windows (2008)

The Guild Wars Trilogy bundles the three campaigns Prophecies, Factions and Nightfall into one package. But unlike The Complete Collection,...

Gun Windows Front Cover

Windows (2005), PlayStation 2 (2005), Xbox (2005), GameCube (2005) and Xbox 360 (2005)

The Wild Wild West meets Grand Theft Auto in this free-roaming action game. Set in 1870, you are Colton White,...

GunBlaze FM Towns Front Cover

DOS (1994), PC-98 (1994) and FM Towns (1994)

The events of this game take place in London, in the second half of the 19th century. Mark Flint is...

SEGA Saturn (1998)

GunBlaze S is a remake of GunBlaze.The story remains the same as in the original game, and the dialogues almost...

Guren Windows Front Cover

Windows (1999)

The events of the game take place in ancient Japan. Mysterious creatures known as "ghosts" appear in the villages, rampaging...

Gurk III: The 8-bit RPG Android Front Cover

iPhone (2013) and Android (2013)

Gurk III: The 8-bit RPG is a role-playing game set in a fantasy scenario. As most party-based games, it starts...

Gyromancer Windows Front Cover

Windows (2009) and Xbox 360 (2009)

Gyromancer is a single-player puzzle/RPG hybrid. You traverse each 2D level carrying 3 beasts with you, each with different powers....

Gyromancer: Map Pack Xbox 360 Front Cover

Xbox 360 (2009)

Map Pack is an add-on to the Xbox 360 version of Gyromancer. It adds three new stages to the game...

Commodore 64 (1987) and FM Towns (1990)

Habitat is a MMO (massive multiplayer online game), originally designed by Chip Morningstar and Noah Falstein at Lucasfilm Games. Although...

DOS (1984), Amiga (1986), Atari ST (1986) and Sinclair QL (1987)

Hack is the precursor to NetHack, both members of the family of text-based Rogue-like games. Like other roguelikes, Hack is...

.hack//G.U. Vol. 1//Rebirth PlayStation 2 Front Cover

PlayStation 2 (2006)

.hack//G.U. Vol. 1: Rebirth takes place three years after .hack//QUARANTINE ended. One year after "The Twilight Incident", a huge fire...

.hack//G.U. Vol. 2//Reminisce PlayStation 2 Front Cover

PlayStation 2 (2007)

.hack//G.U. Vol. 2: Reminisce is the second game in the .hack//G.U. trilogy and picks up where Volume 1 left off....

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