Role-Playing (RPG)
Description
Role-playing video games are descendants of pen-and-paper RPGs. In those games character development is the main driving gameplay mechanic. Typically one or more characters are created and shaped by the player, then embark on a series of encounters that increase the inventory, wealth, or combat statistics of said character(s).
A role-playing game is not just any game in which the player "plays a role", i.e. controls a character and participates in exploration and narrative. Rather, the defining characteristic of role-playing games is
player-dependent character growth. A role-playing game can be seen as such when player-controlled characters become stronger ("levels up") because of the player's actions (usually depending on experience points received for vanquishing enemies), rather than being upgraded automatically as dictated by the storyline. The degree of the player's involvement in shaping the characters may vary considerably: some RPGs offer vast customization possibilities, while others tend to simplify and even nearly automatize the process.
Traditional RPGs have turn-based combat and a fantasy setting (
Wizardry series,
Ultima series,
Roguelikes, etc.). Later, other settings were introduced, and many RPGs - such as
Diablo - began favoring action-based combat. In these games, Action is used as a modifier to the RPG genre.
By the late 1980's, the genre has been distinctly split into two main sub-genres: Western and Japanese (sometimes called
console-style) RPG. Western RPGs typically favored free exploration and player-made decisions, while Japanese RPGs focused on following a linear story line. Japanese RPGs also tended to retain simple turn-based combat mechanics, and in many cases also random enemy encounters.
In many early Western RPGs the player was given the option to create an entire party of characters (usually up to six).
Ultima games introduced the possibility of recruiting initially non-playable characters (NPCs) with their own personalities from the game world into the party. Beginning with
Phantasy Star, Japanese RPGs followed this template and even elevated it to their cornerstone mechanic.
Late 1990's saw a "RPG revival" in the West.
Fallout greatly expanded the usage of non-combat statistics and moral decisions during gameplay, while
Baldur's Gate popularized real-time party-based combat.
Game Title |
PlayStation 2 (2004) The land of Efferia is a huge continent, where five different races co-exist - alas, not always peacefully. At present,... |
Windows (2001) Calintz is the adopted son of King Helios and a famous hero known as "The Phantom of Avalanche" due to... |
Amiga (2004), Atari ST (2004), DOS (2004), Linux (2004) and Windows (2004) The heirless King Ardashir I of the Magocratic Kingdom of Persis is falling ill, and before dying intends to name... |
DOS (1995) Magus is a Korean-made hybrid of a role-playing and a real-time strategy game. The game is set in the medieval... |
PC-98 (1994) As gods created the Earth, a divine woman, blessed with three powers, descended upon it. These three powers were: the... |
SNES (1996) Mahōjin GuruGuru 2 is an action-RPG from Enix that stars two children, Kukuri and Nike, a brother and sister. It... |
PC-98 (1991) and MSX (1991) Mai is a little girl with cat ears who studies the art of magic. Unfortunately, she doesn't always do her... |
Windows (2000) and Macintosh (2000) Majesty is a fantasy real-time strategy game. You have just been crowned King of Ardania, the land is in chaos,... |
Windows (2001) Expansion pack to Majesty, with New Epic Quests, New Kingdom Buildings, New Monsters, New Lairs, New Player Cast Spells, Freestyle... |
SNES (1994) Majin Tensei is a tactical role-playing game that incorporates many elements of other Megami Tensei games into a different genre.... |
SNES (1995) The sequel to "Majin Tensei" is a strategy RPG that takes place in an alternate Tokyo of 1996. You control... |
TurboGrafx-16 (1989) The story of this game is loosely based on the 19th century Japanese epic novel Nansō Satomi Hakkenden ("Tale of... |
PlayStation 2 (2005) Makai Kingdom is the fourth Nippon Ichi-developed tactical RPG on PlayStation 2 and it follows closely in the footsteps of... |
PlayStation 2 (2003) Amakusa Shirō, leader of the Shimabara Rebellion, was put to death by the Tokugawa Shogunate. However, in his final moments,... |
PC-FX (1998) Makeruna! Makendō Z takes place in the same universe as Makeruna! Makendō, known outside of Japan as Kendo Rage. However,... |
Commodore 64 (1986), Apple II (1986) and DOS (1986) This strange piece of software that, as the name states, allows you to host your very own murder party.Murder parties,... |
PlayStation 2 (2008) and PSP (2009) The fourth entry of the Atelier Iris series, this time around the player takes control of a student named Vayne... |
PlayStation 2 (2008) The Premium Edition of Mana Khemia: Alchemists of Al-Revis includes:
Mana Khemia: Alchemists of Al-Revis
Original soundtrack featuring 33 songs... |
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PC-98 (1995) Manji: PSY Yūki is set in medieval Japan, but has many supernatural elements and bizarre anachronisms. The heroine of the... |
Windows (2006) MapleStory is a F2P (free to play) 2D side-scrolling fantasy MMORPG set in Maple World. There are several different servers... |
SEGA Saturn (1997) Shinjitsu no Sekai means real world in Japanese - and indeed, the game is set in modern-day Tokyo. The protagonist... |
Game Boy Color (1999) and Nintendo 3DS (2012) Mario Golf on Game Boy Color isn't a straight port of the N64 game - it's a totally different game... |
Game Boy Advance (2004) Similarly to Mario Golf for Game Boy Color, Mario Golf: Advance Tour allows players to create two of their own... |
Nintendo DS (2009) The Mushroom Kingdom is stricken with a horrible disease known as 'The Blorbs'! Princess Toadstool calls a meeting to discuss... |