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Role-Playing (RPG)

Description

Role-playing video games are descendants of pen-and-paper RPGs. In those games character development is the main driving gameplay mechanic. Typically one or more characters are created and shaped by the player, then embark on a series of encounters that increase the inventory, wealth, or combat statistics of said character(s).

A role-playing game is not just any game in which the player "plays a role", i.e. controls a character and participates in exploration and narrative. Rather, the defining characteristic of role-playing games is player-dependent character growth. A role-playing game can be seen as such when player-controlled characters become stronger ("levels up") because of the player's actions (usually depending on experience points received for vanquishing enemies), rather than being upgraded automatically as dictated by the storyline. The degree of the player's involvement in shaping the characters may vary considerably: some RPGs offer vast customization possibilities, while others tend to simplify and even nearly automatize the process.

Traditional RPGs have turn-based combat and a fantasy setting (Wizardry series, Ultima series, Roguelikes, etc.). Later, other settings were introduced, and many RPGs - such as Diablo - began favoring action-based combat. In these games, Action is used as a modifier to the RPG genre.

By the late 1980's, the genre has been distinctly split into two main sub-genres: Western and Japanese (sometimes called console-style) RPG. Western RPGs typically favored free exploration and player-made decisions, while Japanese RPGs focused on following a linear story line. Japanese RPGs also tended to retain simple turn-based combat mechanics, and in many cases also random enemy encounters.

In many early Western RPGs the player was given the option to create an entire party of characters (usually up to six). Ultima games introduced the possibility of recruiting initially non-playable characters (NPCs) with their own personalities from the game world into the party. Beginning with Phantasy Star, Japanese RPGs followed this template and even elevated it to their cornerstone mechanic.

Late 1990's saw a "RPG revival" in the West. Fallout greatly expanded the usage of non-combat statistics and moral decisions during gameplay, while Baldur's Gate popularized real-time party-based combat.
Viewing Page 134 of 159 (items 3326-3350 of 3965) Previous | Next
sorted in ascending orderGame Title
The Stone of Sisyphus Atari 8-bit Front Cover

Apple II (1981), Atari 8-bit (1982) and TRS-80 (1980)

A fantasy adventure where you can create your own characters, choose from a wide inventory of weapons and armor, and...

PC-98 (1989)

The story of Melroon is quite simple and similar to a fairy tale: the old king of Melroon has a...

Strider NES Front Cover

NES (1989)

The Striders are a global organization of infiltration specialists who work to combat villainy and keep the world safe. From...

Stronghold DOS Front Cover

DOS (1993), PC-98 (1994) and FM Towns (1994)

Mixing the gameplay of Civilization and similar games into real-time and with a 3D view, players must build up a...

Stuart Smith's Adventure Construction Set DOS Front Cover

DOS (1987), Amiga (1986), Commodore 64 (1985) and Apple II (1985)

Despite its title, Adventure Construction Set is an editor that allows players to create their own role-playing scenarios. It is...

Windows (2006) and Macintosh (2006)

Styrateg is a medieval fantasy turn-based strategical RPG. Each mission you begin with several units and must reach your destiny...

Sudeki Windows Front Cover

Windows (2005) and Xbox (2004)

Set in a world where realms of dark and light co-exist on top of each other, Queen Luscia of Haskillia...

Sugoro Quest: Dice no Senshi Tachi Nintendo 3DS Front Cover

NES (1991), Wii (2011) and Nintendo 3DS (2013)

In this board game style RPG, the kingdom of Siland is being attacked by monsters under the command of the...

Suikoden PlayStation Front Cover

PlayStation (1995), SEGA Saturn (1998), PSP (2008) and PlayStation 3 (2008)

Loosely based on the classic medieval Chinese novel Water Margins, the game is a fantasy RPG set in an imaginary...

Suikoden II Windows Front Cover

Windows (2000) and PlayStation (1998)

A young boy from the town Kyaro, adopted and raised by a martial artist together with his sister Nanami, now...

Suikoden III PlayStation 2 Front Cover

PlayStation 2 (2002)

As the conflict between the mighty nation of Harmonia and the tribal inhabitants of the Grasslands evolved, a man who...

PSP (2006)

This is a re-release of two Playstation RPGs, which are loosely based on the classic Chinese novel Shuihuzhuan ("Water Margin").In...

Suikoden IV PlayStation 2 Front Cover

PlayStation 2 (2004)

An orphan boy was brought up in a noble household on the island of Razril, part of a federation known...

Suikoden Tactics PlayStation 2 Front Cover

PlayStation 2 (2005)

Suikoden Tactics is a spin-off in the Suikoden series and a direct sequel to Suikoden IV, its story taking place...

Suikoden Tierkreis Nintendo DS Front Cover

Nintendo DS (2009)

The 108 Stars of Destiny are back! In this game the player takes on the role of the young hero...

Suikoden V PlayStation 2 Front Cover

PlayStation 2 (2006)

The Queendom of Falena is a prosperous country ruled by Queen Arshtat. The Sun Rune, one of the legendary twenty-seven...

Summoner Windows Front Cover

Windows (2001), PlayStation 2 (2000) and Macintosh (2001)

Joseph was a simple boy living in the village of Ciran. One day, a mysterious man gave him a magical...

Summoner 2 PlayStation 2 Front Cover

PlayStation 2 (2002) and GameCube (2003)

In the previous game the summoner Joseph became the god Urath, reborn by uniting the eight rings of summoning. Joseph’s...

The Summoning DOS Front Cover

DOS (1992) and PC-98 (1994)

The Summoning is a single-character fantasy role-playing adventure, set inside a huge labyrinth with 40 different levels and hordes of...

Summon Night PlayStation 3 Front Cover

PlayStation (2000), Nintendo DS (2008), PSP (2012), PlayStation 3 (2012) and PS Vita (2012)

A turn-based strategy RPG, Summon Night casts you as one of four high school students (2 male and 2 female)...

PlayStation (2001) and Nintendo DS (2008)

The sequel to the turn-based strategy RPG Summon Night continues a few years after the events of the original game....

Summon Night 3 PlayStation 2 Front Cover

PlayStation 2 (2003) and PSP (2012)

Third game in the strategy RPG series Summon Night. You take the role of either a male or female summoner...

PlayStation 2 (2006) and PSP (2012)

Another entry in the Summon Night strategy-RPG series. You play as either a male or female character that lives happily...

Summon Night 5 PSP Front Cover

PSP (2013)

Summon Night 5 is a strategy RPG taking place in the world of Lindbaum; expanding on the stage set in...

Game Boy Advance (2005)

Third game in the Summon Night "Swordcraft" action-RPG spin-offs. You take the role of a young craftsknight (a combination of...

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