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Role-Playing (RPG)

Description

Role-playing video games are descendants of pen-and-paper RPGs. In those games character development is the main driving gameplay mechanic. Typically one or more characters are created and shaped by the player, then embark on a series of encounters that increase the inventory, wealth, or combat statistics of said character(s).

A role-playing game is not just any game in which the player "plays a role", i.e. controls a character and participates in exploration and narrative. Rather, the defining characteristic of role-playing games is player-dependent character growth. A role-playing game can be seen as such when player-controlled characters become stronger ("levels up") because of the player's actions (usually depending on experience points received for vanquishing enemies), rather than being upgraded automatically as dictated by the storyline. The degree of the player's involvement in shaping the characters may vary considerably: some RPGs offer vast customization possibilities, while others tend to simplify and even nearly automatize the process.

Traditional RPGs have turn-based combat and a fantasy setting (Wizardry series, Ultima series, Roguelikes, etc.). Later, other settings were introduced, and many RPGs - such as Diablo - began favoring action-based combat. In these games, Action is used as a modifier to the RPG genre.

By the late 1980's, the genre has been distinctly split into two main sub-genres: Western and Japanese (sometimes called console-style) RPG. Western RPGs typically favored free exploration and player-made decisions, while Japanese RPGs focused on following a linear story line. Japanese RPGs also tended to retain simple turn-based combat mechanics, and in many cases also random enemy encounters.

In many early Western RPGs the player was given the option to create an entire party of characters (usually up to six). Ultima games introduced the possibility of recruiting initially non-playable characters (NPCs) with their own personalities from the game world into the party. Beginning with Phantasy Star, Japanese RPGs followed this template and even elevated it to their cornerstone mechanic.

Late 1990's saw a "RPG revival" in the West. Fallout greatly expanded the usage of non-combat statistics and moral decisions during gameplay, while Baldur's Gate popularized real-time party-based combat.
Viewing Page 17 of 154 (items 401-425 of 3840) Previous | Next
sorted in ascending orderGame Title
Cadaver: The Payoff Atari ST Front Cover

DOS (1991), Amiga (1991) and Atari ST (1991)

Cadaver: The Payoff is an add-on for Cadaver and requires the original disc from that game to play. It continues...

Windows (1998)

By the middle of the 21st century Earth has become so polluted that mankind began to look for other planets...

Call for Heroes: Pompolic Wars Windows Front Cover

Windows (2007)

A portal to the Outer Worlds was opened, letting the endless hordes of the dark army through, led by a...

SEGA CD (1994)

Captain Tsubasa for the SEGA CD is a football game that follows the style of Tecmo Cup. Just like the...

Captive DOS Front Cover

DOS (1992), Amiga (1990) and Atari ST (1990)

You awake in prison, without the memory of who you are, where you are and why you are imprisoned. In...

PC-98 (1991)

Long time ago, during the celestial war between the light and the dark heavenly realms, a beautiful goddess statue was...

Windows (2007) and Browser (2007)

In the near future a terrible series of environmental disasters strike globally. The civilization as we knew it ceased to...

Game Boy Advance (2001)

Car Battler Joe is a car battling game. The game involves using cars to fight opponents in action-styled battles, with...

PC-98 (1990)

In 2051, in the city of Neo Tokyo, there was a popular rock band called Caroll. One day, the lead...

PC-98 (1993)

There is no real story in Case of Dungeons, beside the fact the player is greeted by a mysterious young...

Castle Age Browser Front Cover

Browser (2012), iPhone (2014) and iPad (2014)

In Castle Age, the player controls an army to explore the fantasy lands of Valeria. Hire heroes and units; complete...

Windows (1998)

You are a knight named Varu who has a very beautiful girlfriend and is very happy with her. However, one...

Windows (1999)

"Seimadaisen" is a prequel to the first Castle Fantasia. The events of the game takes place 500 years before those...

Browser (2010)

Castle of Heroes is an MMORPG mixed with management and strategy elements set in a persistent fantasy world. Players choose...

Windows 3.x (1993)

It's a top-scroller that uses a "Your move-My move" system. This is multiplied about 30 times because every enemy on...

Castle of the Winds I: A Question of Vengeance Windows 3.x Front Cover

Windows 3.x (1994)

A Question of Vengeance is the first of two episodes of Castle of the Winds. For this release of the...

Castle of the Winds II: Lifthransir's Bane Windows 3.x Front Cover

Windows 3.x (1994)

Lifthransir's Bane is the second of two episodes of Castle of the Winds. For this release of the top-down role-playing...

Castle Quest Game Boy Front Cover

Game Boy (1993) and NES (1990)

Castle Quest is board strategy game mixed with magic battle confrontations. The game is like a chess clone with fantasy...

Castlevania: Aria of Sorrow Game Boy Advance Front Cover

Game Boy Advance (2003) and J2ME (2008)

Normally a solar eclipse isn't a dangerous event, but for Soma Cruz being sucked through a portal and into Dracula's...

Castlevania: Curse of Darkness PlayStation 2 Front Cover

PlayStation 2 (2005) and Xbox (2005)

In Castlevania: Curse of Darkness you play Hector, a former Dracula servant and a Devil Forgemaster, who disowns his dark...

Castlevania: Dawn of Sorrow Nintendo DS Front Cover

Nintendo DS (2005) and J2ME (2009)

Set one year after Castlevania: Aria of Sorrow, the first Castlevania game for the DS has you playing Soma Cruz...

Castlevania Double Pack Game Boy Advance Front Cover

Game Boy Advance (2006)

This double pack has two of the Castlevania GBA games combined on one cartridge: Castlevania: Harmony of Dissonance Castlevania: Aria...

Castlevania: Harmony of Despair Xbox 360 Front Cover

Xbox 360 (2010) and PlayStation 3 (2011)

Castlevania: Harmony of Despair brings together a cast of protagonists from previous games in the series with the classic 2D...

Castlevania II: Simon's Quest NES Front Cover

NES (1987), Wii (2007), Nintendo 3DS (2013) and Wii U (2014)

Castlevania II: Simon's Quest is the second game in the Castlevania series. After the vampire killer Simon Belmont destroyed Count...

Castlevania: Order of Ecclesia Nintendo DS Front Cover

Nintendo DS (2008)

Set in the early 19th century, this installment of the long running Castlevania series takes a slight departure from the...

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