Can't remember the name of a game you're looking for? Try our Find a Game forum!

Role-Playing (RPG)

Description

Role-playing video games are descendants of pen-and-paper RPGs. In those games character development is the main driving gameplay mechanic. Typically one or more characters are created and shaped by the player, then embark on a series of encounters that increase the inventory, wealth, or combat statistics of said character(s).

A role-playing game is not just any game in which the player "plays a role", i.e. controls a character and participates in exploration and narrative. Rather, the defining characteristic of role-playing games is player-dependent character growth. A role-playing game can be seen as such when player-controlled characters become stronger ("levels up") because of the player's actions (usually depending on experience points received for vanquishing enemies), rather than being upgraded automatically as dictated by the storyline. The degree of the player's involvement in shaping the characters may vary considerably: some RPGs offer vast customization possibilities, while others tend to simplify and even nearly automatize the process.

Traditional RPGs have turn-based combat and a fantasy setting (Wizardry series, Ultima series, Roguelikes, etc.). Later, other settings were introduced, and many RPGs - such as Diablo - began favoring action-based combat. In these games, Action is used as a modifier to the RPG genre.

By the late 1980's, the genre has been distinctly split into two main sub-genres: Western and Japanese (sometimes called console-style) RPG. Western RPGs typically favored free exploration and player-made decisions, while Japanese RPGs focused on following a linear story line. Japanese RPGs also tended to retain simple turn-based combat mechanics, and in many cases also random enemy encounters.

In many early Western RPGs the player was given the option to create an entire party of characters (usually up to six). Ultima games introduced the possibility of recruiting initially non-playable characters (NPCs) with their own personalities from the game world into the party. Beginning with Phantasy Star, Japanese RPGs followed this template and even elevated it to their cornerstone mechanic.

Late 1990's saw a "RPG revival" in the West. Fallout greatly expanded the usage of non-combat statistics and moral decisions during gameplay, while Baldur's Gate popularized real-time party-based combat.
Viewing Page 19 of 163 (items 451-475 of 4065) Previous | Next
sorted in ascending orderGame Title
Castle Quest Game Boy Front Cover

Game Boy (1993) and NES (1990)

Castle Quest is board strategy game mixed with magic battle confrontations. The game is like a chess clone with fantasy...

Castlevania: Aria of Sorrow Game Boy Advance Front Cover

Game Boy Advance (2003), J2ME (2008) and Wii U (2014)

Normally a solar eclipse isn't a dangerous event, but for Soma Cruz being sucked through a portal and into Dracula's...

Castlevania: Curse of Darkness PlayStation 2 Front Cover

PlayStation 2 (2005) and Xbox (2005)

In Castlevania: Curse of Darkness you play Hector, a former Dracula servant and a Devil Forgemaster, who disowns his dark...

Castlevania: Dawn of Sorrow Nintendo DS Front Cover

Nintendo DS (2005) and J2ME (2009)

Set one year after Castlevania: Aria of Sorrow, the first Castlevania game for the DS has you playing Soma Cruz...

Castlevania: Double Pack Game Boy Advance Front Cover

Game Boy Advance (2006)

This double pack has two of the Castlevania GBA games combined on one cartridge: Castlevania: Harmony of Dissonance Castlevania: Aria...

Castlevania: Harmony of Despair Xbox 360 Front Cover

Xbox 360 (2010) and PlayStation 3 (2011)

Castlevania: Harmony of Despair brings together a cast of protagonists from previous games in the series with the classic 2D...

Castlevania II: Simon's Quest NES Front Cover

NES (1987), Wii (2007), Nintendo 3DS (2013) and Wii U (2014)

Castlevania II: Simon's Quest is the second game in the Castlevania series. After the vampire killer Simon Belmont destroyed Count...

Castlevania: Order of Ecclesia Nintendo DS Front Cover

Nintendo DS (2008)

Set in the early 19th century, this installment of the long running Castlevania series takes a slight departure from the...

Castlevania: Symphony of the Night PlayStation Front Cover

PlayStation (1997), SEGA Saturn (1998), PSP (2009), Xbox 360 (2007), PlayStation 3 (2009) and PS Vita (2012)

Five years ago, Richter Belmont, the latest in the Belmont lineage and the one destined to be a Vampire Hunter,...

Castlevania: Symphony of the Night (Limited Edition) PlayStation Front Cover

PlayStation (1997)

The limited edition of Castlevania: Symphony of the Night includes: The game itself The "Illustrations & Comic" -art book The...

Linux (2010) and Windows (2011)

Cataclysm is an ASCII zombie post-apocalypse Rogue variant.Character Creation Creating a new character consists of distributing points between stats, traits,...

ZX81 (1981)

Catacombs is a dungeon crawler where the player has to find his way through randomly generated dungeons while collecting as...

Browser (2006)

The player controls a heterosexual male visitor to some future planet inhabited by nubile catgirls. Over the course of his...

Game Boy (1991)

Cave Noire is a roguelike. The game evolves around four quests (killing monsters, freeing fairies or collecting gold/orbs) with ten...

DOS (1985)

Cavequest is an action-oriented fantasy role-playing game. Zeus has chosen you to leave the Land of the Gods and become...

Apple II (1982)

The evil dragon Freitag has taken refuge in a large system of caverns on the Enchanted Islands. A Thechu warrior...

DOS (1995) and Windows (2005)

A one player hack and slash role-playing game, this one depicts an adventurers struggle through thirty levels of randomly generated...

DOS (1984)

Caverns of Zoarre is a dungeon crawl role-playing game similar to Telengard. You may choose to be either a fighter...

Celtic Kings: Rage of War Windows Front Cover

Windows (2002) and Macintosh (2004)

In the game you control the great soldiers of Gauls, who want to defend their independence. After the Teutons destroyed...

Celtic Tales: Balor of the Evil Eye DOS Front Cover

DOS (1995)

Finally the champion long awaited by the Goddess Danu, has arrived. The people of the island of Eire (Ireland) have...

Centauri Alliance Commodore 64 Front Cover

Commodore 64 (1990) and Apple II (1990)

Describing Centauri Alliance as "The Bard’s Tale in Space" would be fitting since it was designed by Michael Cranford, the...

Challenge of the Five Realms Linux Front Cover

Linux (2014), DOS (1992), Windows (2014) and Macintosh (2014)

Subtitled Spellbound in the World of Nhagardia, this Microprose title came out the same year as their more popular work,...

Amiga (1996)

The year is 2469. Six months ago the Earth was plunged into thermonuclear war and 96% of its population was...

Champions of Krynn DOS Front Cover

DOS (1990), Amiga (1990), Commodore 64 (1990), Apple II (1990) and PC-98 (1992)

The War of the Lance is over, the dragon armies have been defeated. But evil has not left Krynn. In...

Champions of Norrath PlayStation 2 Front Cover

PlayStation 2 (2004)

Champions of Norrath is a third-person dungeon crawler based on the EverQuest universe. There are five character classes to choose...

Goto Page: 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26