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Simulation

Description

Simulation games are created with the goal of putting the player in control of a certain activity while attempting to make it as realistic as possible.

In the strictest sense of the word, all electronic games are simulations, since they cannot exist without simulating aspects of real life. However, simulation genre only includes games that focus (entirely or mostly) on imitating real-life activities. That does not mean that simulation games must be completely realistic; for example, space combat simulation games simulate an activity that is (yet) unknown to human beings. The distinguishing feature of simulation games is their emphasis on realism and detail comparable to those encountered in real life.

Most simulation games are not story-driven, since they concentrate on describing general activities, not concrete situations. Among notable exceptions are Wing Commander games, which combine space combat simulation with a continuous narrative.

Simulation themes vary greatly; theoretically, they are limited only by the amount of activities known to human beings. Simulation themes include, for example, traffic networks, medical care, romance, music, and many others.

Simulation games can be roughly divided into five main groups:
  • Managerial simulations put the player in a position of a manager or a similar role.
  • Construction simulations primarily involve building, for example cities.
  • Life simulations may deal with human life or life in general.
  • Professional / Social simulations are dedicated to specific social activities and professions.
  • Vehicle simulations allow the player direct control of a vehicle with a certain sense of realism, for example plane, space ship, tank, etc.
Simulation can also be used as a modifier for other genres, for example Strategy (realistic re-creation of historical battles), Racing / Driving (particularly realistic vehicle-handling, tuning, repair, etc.), or Sports (team management, training, trading, etc.).
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sorted in ascending orderGame Title
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Amiga (1993)

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NES (1992)

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2005 Traffic Windows Front Cover

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2005 Traffic is an add-on for Microsoft Flight Simulator 2004. It is designed to make the traffic element of the...

DOS (1982)

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21: Blackjack Nintendo DSi Front Cover

Nintendo DSi (2010)

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DOS (1992)

21 Gewinnt is a German shareware gambling game. The rules are similar to the card game Blackjack but instead of...

2in1 Pack: Dream Team 98 - ranSoccer Windows Front Cover

Windows (1998)

This compilation includes the following 2 games on CD-ROM: Dream Team 98 ranSoccer

Windows (1998)

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2in1 Pack: Jack Nicklaus 4 - Tennis Manager Windows Front Cover

Windows (1999)

This compilation includes the following 2 games on CD-ROM: Jack Nicklaus 4 Tennis Manager

DOS (1986)

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PlayStation (1996) and SEGA Saturn (1996)

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DOS (1994)

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3D Desert Patrol ZX Spectrum Front Cover

ZX Spectrum (1983)

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Windows (2011)

3d Girlz is a simulator depicting sexual positions by computer animated models.Female models may be changed to the player's liking,...

Windows (1998)

The first of the first-generation deer hunting games to offer complete freedom of movement, Trophy Whitetail uses a build-like engine...

3D Lawn Darts iPhone Front Cover

J2ME (2007), Windows Mobile (2007), Symbian (2007), iPhone (2008) and BlackBerry (2009)

3D Lawn Darts takes the classic game of lawn darts and brings it to mobile devices. Lawn darts is a...

Windows (1999)

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Atari 8-bit (1980)

3-D Red Baron Dogfight/Flight Simulator is a simulation game where the player, flying a warplane, must shoot down an enemy...

Windows (2000)

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ZX Spectrum (1984) and Dragon 32/64 (1984)

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3-D Ultra Lionel Train Town Deluxe Windows Front Cover

Windows (2000)

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Game Boy Color (2000)

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The 3rd Millennium Windows Front Cover

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The 3rd Millennium is a simulation game which places you as a political leader in the year 2001 (near future...

3rd World Farmer Browser Front Cover

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3rd World Farmer is a browser-based serious game about the hardships faced by farmers in developing countries.The player controls a...

Browser (2010)

4:32 is a conceptual game made for the 2010 Global Game Jam where the general theme was deception. It is...

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