DescriptionSimulation games are created with the goal of putting the player in control of a certain activity while attempting to make it as realistic as possible.
In the strictest sense of the word, all electronic games are simulations, since they cannot exist without simulating aspects of real life. However, simulation genre only includes games that focus (entirely or mostly) on imitating real-life activities. That does not mean that simulation games must be completely realistic; for example, space combat simulation games simulate an activity that is (yet) unknown to human beings. The distinguishing feature of simulation games is their emphasis on realism and detail comparable to those encountered in real life.
Most simulation games are not story-driven, since they concentrate on describing general activities, not concrete situations. Among notable exceptions are Wing Commander games, which combine space combat simulation with a continuous narrative.
Simulation themes vary greatly; theoretically, they are limited only by the amount of activities known to human beings. Simulation themes include, for example, traffic networks, medical care, romance, music, and many others.
Simulation games can be roughly divided into five main groups:
- Managerial simulations put the player in a position of a manager or a similar role.
- Construction simulations primarily involve building, for example cities.
- Life simulations may deal with human life or life in general.
- Professional / Social simulations are dedicated to specific social activities and professions.
- Vehicle simulations allow the player direct control of a vehicle with a certain sense of realism, for example plane, space ship, tank, etc.
DOS (1989), Windows (1995), Windows 3.x (1992), SNES (1991), Amiga (1989), Atari ST (1990), Commodore 64 (1989), ZX Spectrum (1990), Amstrad CPC (1989), Palm OS (1999), Macintosh (1989), Wii (2006), CDTV (1991), BBC Micro (1990), Electron (1990), PC-98 (1990), FM Towns (1990), Sharp X68000 (1990), Acorn 32-bit (1993) and OS/2 (1994)
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DOS (1993), Windows (1995), Windows 3.x (1994), PlayStation (1996), Nintendo 64 (1998), Game Boy Advance (2003), SNES (1995), Amiga (1994), SEGA Saturn (1995), PSP (2009), Windows Mobile (2001), Macintosh (1993), PlayStation 3 (2008), PC-98 (1994), FM Towns (1994), Acorn 32-bit (1994) and OS/2 (1996)
SimCity 2000 is the successor to the city simulation game Sim City. You are once again the mayor, but this...
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Nintendo 64 (2000)
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Nintendo DS (2008)
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Nintendo DS (2007)
SimCity DS brings the classic series to the handheld consoles.As the Mayor placed in charge of running their own city,...
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