He joined us only back in 2010, so to be the 9th person in the history of the site to make it to 100k is SUPER impressive. He's also getting closer and closer to his goal: "Trying to add all commercial Polish video games to MobyGames' database." (While doing a bunch of extra approvals and work along the way!) Thanks again to him...
Many of these are automagically 'scraped' from major stores (Steam, iOS, Google Play, etc!), which is still important since these screenshots change and sometimes disappear over time. But a large number are also grabbed from other sources, like '90s FTP sites or even press CD-ROMs. And MobyGames' high Google ranking means the images often get prominently displayed for Internet users to check out and use. So... great work, all contributors who made this happen!
(We're planning more ability to contribute other types of images to MobyGames soon, including a way to add magazine advertisements, so watch out for an announcement on that!)
While we've been focusing a lot on the recently added promo art, we also wanted to point to some regular contributors who don't get enough 'MobyGames news section love'. In particular, Sweden's Kabushi continues to regularly add super-important credits and game entries for obscure systems.
For example, here's the 200+ games he's added this year, including rarities like Addition Magician, a rare Lumines J2ME game, and even a Sonic title for the Leapster.
You can check out everything he's added in 2016 here, & since many of these titles are not well-documented on Wikipedia or elsewhere, the info, credits & screenshots are super important for documenting game history. Much kudos to him!
We're keen to keep adding features to the site, and your monthly pledge really helps to pay for server costs and for coding time to both add to the existing site & continue working on a new one. Please consider adding to our Patreon today - we have some new tiers & special icons for supporters!
Since we launched the promo images section on MobyGames, there's been over 90,000 images uploaded (!), including many rare press CD-ROM images & raft of automatically 'scraped' images for Steam, Nintendo and iOS - thanks to _all_ contributors who've made that possible. (The image 'scraping' tech will be rolling out to all contributors soon, by the way - it's approver-only right now.)
In any case, we wanted to also highlight the amazing work of MrFlibble, a MobyGames contributor who notes on his profile: "I'm primarily interested in more or less obscure shareware games of the 90s era for DOS and Windows." And he's been uploading lots of rare images - many pre-release - from the games of that period.
Some great examples he pointed out to us - Powerslave pre-release pics from 1996, some rare concept art for Z, some Dark Colony official images, and early Redneck Rampage images. Thanks so much to MrFlibble, and we'll try to highlight other great contributors - both for promo images and to our regular credits/game additions - soon.
Just a quick note to point out that MobyGames is thanked specially in the credits of Edge Magazine's excellent 'Art Of The Pixel' special that came out recently. Here's a couple of scans of the magazine, including the credits page where MobyGames is thanked.
'Art Of The Pixel' largely features contemporary pixel artists, but has 'interlude' screens that include retro pixel art, much of it using screenshots uploaded to MobyGames, apparently! You can order the magazine here for worldwide delivery.
The MS-DOS Software library at the Internet Archive "includes action, strategy, adventure and other unique genres of game and entertainment software. Through the use of the EM-DOSBOX in-browser emulator, these programs are bootable and playable [in an Internet browser]."
Although the legalities of running 'abandonware' in-browser are still muddy, and MobyGames is not intending to host or link to abandonware in our official archives at this time, it's gratifying to see a non-profit using our information to widely expand their metadata on a widely used resource - thanks to Duncan Cross, Jason Scott and the Internet Archive team for making this possible.
We've previously mentioned that - since we set up the promo art section on MobyGames - user Virgil has been contributing a bunch of rare promo art from CD-ROMs.
Before the Internet got swift enough to distribute hi-res assets, video game press were given asset CD-ROMs, and we now have a second MobyGames user, Krvavi Abadas, also uploading rare screens/hi-res artwork. (Yay!)
So if you want everything from super hi-res Twisted Metal Black promo art (click through for the original image!) to Wipeout Fusion concept art and even hi-res team art, much of this art is appearing for the first time in unwatermarked, original versions on the Internet. And we'd like your help to contribute more!
[BONUS: we've actually started a collection on the Internet Archive to preserve the original CD-ROMs. If you have any press CD-ROMs with original assets, we'd love you to upload the .ISOs to the Internet Archive (it's easy!), and then PM me, so I can get them moved into this collection for safekeeping & for MobyGames users to add them to our collections.]
Just go to the 'Featured Game' wizard & enter a couple of paragraphs about why you love one of your favorite games in the MobyGames DB, and hopefully we'll go ahead and featured it!
In addition, we'd love a more regular supply of reviews (which are featured prominently on the front page right now, too!) Just go to a particular game and click on the 'review game' link next to User Reviews & you're set!
In particular, most excellent MobyGames user Kennyannydenny has been working on adding achievement art (the pictures you get when you complete in-game milestones!) for a number of popular PS4 and Xbox One games, including for Project Spark, for Fallout 4 (scroll down!), and for Minecraft: PS4 Edition.
Turns out there's a lot of original, hi-res art associated with achievements, many of it interesting and not available easily online unwatermarked. So chalk this up to another win for MobyGames!
As well as our daily image updates on Twitter, on Facebook and even on Google+, we have so much good art being added since we launched promo images that we're creating regular news stories highlighting them.
In this first highlight, we wanted to showcase Virgil's great work uploading Atlus' rare press assets from E3 2006, including concept art & enemy sprites from Grasshopper's quirky Contact, plus creepy character art from Rule Of Rose, some very pretty promo art from signature RPG series SMT: Persona 3, and similarly gorgeous promo art from the Devil Summoner series.
And a reminder: we're making all promotional assets available in their original high resolution for posterity. Just click on the image to see the full-res version! And we're looking for more promo image contributors, especially if you have press CDs or other assets. Just go to a game and hit 'contribute', or PM myself if you have a large cache of images you want to digitize or upload!
First, we've instituted selective auto-approval (on a user-by-user basis only!) on some of our smaller contribution areas. These include data like game sites, company logos, game ad blurbs, developer portraits, and Critic Scores.
This much-needed change (which includes auditing so we can check the auto-approved items) means we can catch up on the queues that were months behind, & concentrate on helping new users & approving more complex items - while still keeping quality high. [If you would like to be considered for auto-approval of any of these categories, please PM me or Tracy.]
Secondly, we've further enhanced the new 'promo images' section so that you can click through on any of the images to get an 'original uploaded quality' image. For example, for SoulCalibur for Dreamcast, grabbed from a 1999-era CD-ROM by Virgil, you can see its official logo in good high resolution - but click again and you'll access the original image from the CD-ROM.
This further cements MobyGames as one of the key image sources for video games on the Internet (& heavily cited by Google Images!) We have the most watermark-free game covers, user screenshots, and we're now building a large, correctly cited official & promo image archive. We believe that these features - plus our game credits and our overall database - are the key vital parts of Moby. We're going to keep focusing on & building them.