This question's simple: what is the first game you ever remember playing and enjoying? I'll kick it off - for me, Matthew Smith's Manic Miner on ZX Spectrum is the first game I really recall genuinely loving. Attack Of The Mutant Telephones! Wacky Amoebatrons! So good... how about y'all?
January 2015 - January 2014 - January 2013 - January 2012 - January 2011 - January 2010 - January 2009
Each coloured shape in the graph represents a platform. Horizontal axis is time. The vertical axis represents the number of games released. So the height of a shape on a given point in time indicates the number of games released for that platform that year. The total height of the graph on a given point in time shows the total releases that year.
All data taken from MobyGames. Of course the graph is only as complete as our database is.
Some interesting tidbits:
- In the 2009 graph the peak in the late 80s was higher than the late 00s peak. In the 2010 graph they were roughly equal in height. Now the latter peak is in a whole different league. Can we get it double the size next year?
- Probably the best populated newly added (this year) platform is Windows Apps, barely visible as an orange smudge below the Wii U.
- There are actually quite some PS4 and XBone games, but the verticality in that part of the graph makes it look worse than it is. The Game Boy (noted as GB on the graph) and FM Towns suffer a similar faith.
- Our number of "last year" titles is historically quite low over all the years. Last year's graph was excellent with 2915 titles of 2014 present. This year is not so bad either with 2583 titles of 2015 present.
Regular MobyGames readers and contributors may have spotted we're picking a 'Cover Of The Day' across _all_ of our social media feeds nowadays.
We recently rolled out more reliable daily updates to our Facebook and Google+ pages, to add to our Twitter page, which has had daily updates since last June now. Follow us and get 'em too!
A more complete listing of the changes:
- Allow https URLs in submissions
- Fixed reported issues with company pages
- Fixed display of certain informational pages
- Added link to critic review browser on games' review subpages
- Display date on critic reviews
- Fixed broken link when adding games to user Have Lists
- Added extra character mappings for search and re-indexed
- Make forum posts reject empty subjects, plus a few other fixes
- Admin and approver fixes
For anyone paying attention, we already have 49 contributors with at least 1000 MobyPoints in 2015, compared to just 39 in 2013 (and 53 in 2014!) - so it looks to have been another super-productive year for all of you in documenting credits, screenshots, and games from throughout video game history. Roll on 2016!
Firstly, the methodical and dedicated Piltdown Man has just made it past 100,000 MobyPoints, thanks to his tireless documenting of PC and console games of the '90s and '00s - hurray!
Secondly and thirdly, we've got Rainier S squeaking past 25,000 (I just approved the final items for him!) thanks to his excellent documenting of German PC games, and Jean-Louis cresting 20,000 points on all kinds of games - including a bunch of PC ones as well. Thanks to all three of these valued contributors!
- The point change for reviews announced last time has been reverted, pending community discussion
- Company pages now display a list of games by the company
- Fixes and improvements for the new approver tool
Besides that big, visible change for everybody, there have been some smaller improvements, as well:
- The private message quota has been increased to 5000
- A new tool for approvers has been added
- Text improvements and backend fixes
Here's the log for today's update:
- Better tools for approvers
- Thumbnail fix on https
- Fix for broken images on polls
- Removed minimum date check on patches
- Various text improvements
- Various behind the scenes updates/fixes
Programmed by: Nelio and Tracy
- In top MobyGames user news, our superhero Sciere has beaten the top # of points _ever_ added in one year, with 53,011. WOW. Infinithanks to him. Elsewhere, a couple of other neat milestones, as noted by Cavalary - Jo ST hit 20k points in total, and Trypticon hit 10k total points.
- Our social media efforts are still going strong, with a Tweet every day highlighting Moby's unprecedentedly large - and now unwatermarked - cover archive. And lots of RTs for our content, too!
- Unfortunately, we haven't made a lot of progress on MobyGames back end code changes recently. But we have a new volunteer coder who is trying to help out, so more on that soon if we get anywhere!
And that's the news for Oct/Nov, 2015 - we'll keep updating you, and thanks for the uploads.
Luckily, one of our top contributors, Patrick Bregger, has shot out of the gate like a rocket, and dedicated himself to archiving screenshots and info from _every single_ XBLIG game. Right now he's going backwards from Z, and has added a couple of hundred games to our previous total - there's now nearly 400 up there.
We salute his fortitude to get through all the Zombie games, for starters - there are nearly 100, including Zombie Sausages 2, Zombie Cow-Milking, and the actually pretty good Zombie Accountant.
We wanted to highlight this for two reasons - one, to thank Patrick PROFUSELY, because these synopses, screenshots, and credits are great, & just don't exist anywhere else. And secondly, he definitely needs some help - so if anyone would like to message him or post in this thread, that's be great!
Below are a couple of sample covers which we had on file as accepted. This just shows the inconsistency when it comes to such things. (It was hard to say which is irrelevant as text-only, and which text is more important or if some minor graphics were included so it can be accepted.)
This was the last barrier to accepting the full cover set of actual covers. NOTE: we still do not accept manual scans, except the cover page - and this only in cases when manual serves as a front cover as well (most commonly found in jewel case packages).