Much like our Arcade platform, it's taken MobyGames a long time to add Mainframe games as a platform because, well, it's not one particular hardware configuration - rather a set of unique games on unique early computer hardware.
But the platform is here now, thanks to help from Kabushi & others, and already has 50+ well-researched entries going back as far as 1951 (!) - almost all added by excellent MobyGames contributor Vedder. Thanks again to all involved.
The best example is probably Stephen's Sausage Roll, which we've now added a basic description for. But if there are others that don't describe the basic gameplay in an understandable way, please add them to this thread and we'll make descriptions for them. Thanks again.
Secondly, MAT who is in 6th place overall, just bested 150,000 points for the first time, another spectacular result - lots of Japanese covers and screens in here. Congrats to both - and if you have spotted other milestones, please put them in the comments on this post :)
Some of you may have spotted that games such as RiME now have - shock, horror - an official launch/release video embedded on their page! Yes, it's only taken us until 2017 to enter the world of moving images, please don't mock us :P (Some other examples: Grand Theft Auto V, Beavis & Butt-Head In Virtual Stupidity, haha!)
This is an Alpha roll-out of a feature that will be available to all in the next few months, whenever you can start submitting via our new 'Phoenix' version of the website. ('Entry helper' is another Phoenix feature that is already available to all - we've been making great progress of late.)
This new video adding feature - intended specifically for official videos that include gameplay of the title - is now accessible on a contributor by contributor basis. If you're a regular contributor who'd like to get access to it and add videos, please PM me & I'll give you specific instructions and rules. (BTW, we are using embedded YouTube videos, but intend to archive any linked-to videos to our Archive.org collection over time to ensure they don't get lost due to changing accounts or policies.)
Of course, many of these are automatically added when the 'entry helper' is used. (This is super useful if the websites they are grabbed from ever go away.) But there's also a lot of custom promo image work - for example, from Mr Flibble, who is adding all kinds of neat old PC game screenshots, among other things! And roll on, 300k images!
Luckily, contributor JMM has created a giant MobyGames/MAME comparison spreadsheet and found the 2,700 games (!) we are missing on arcade.
If you're adding them, feel free to make your description brief (2 or 3 paragraphs) but descriptive, and it would be great to get MAME screenshots for many of them - but maybe you can all split up & some people can add, with others adding screenshots? (There may be a more formal goal on this when the PlayStation goal is done at the end of May!)
As you may recall, we're running a contest for adding missing PlayStation games which'll run through the end of May. The person who adds the most PlayStation games - with a bonus for adding other formats - will win a $100 Amazon gift card.
Looks like all of the PS4 games in the original spreadsheet were completed, but there's still likely a bunch of PlayStation Vita (and some PS3/PS2) titles that you could use the 'entry helper' on - or do new entries from scratch - if you want to keep playing along! (And there's a few PS4 games not on the list too.) Good luck...
In semi-related news, it seems that Rainer S. recently became the top all-time game cover art contributor, with 51,624 total points from covers alone. We've been having some very strong cover-adding contributors in recent months - with Charly 2.0 also looking like he will get to 50,000 points JUST from covers at some point if he keeps up his current pace. Thanks to both of them!
There's 'only' about 600 pending corrections across every single category right now, and the majority date back to early March, thanks to sterling work by S Olafsson and others. But we're looking for someone to help manage our corrections queues longer-term as a volunteer. (You can also recruit other people to help!)
Is anyone out there interested in helping valuable corrections get onto MobyGames & leading our efforts in the longer-term? If we can get caught up, it should just be a few minutes per week. If so, please reply in this thread or PM Simon now. Thanks!
If so, there's a new MobyGames Discord private chat server instance for you. Discord is an easy to use, IRC-style (if you go way back!) web-based or executable-based chat client, and we thought it would be worth setting it up to collaborate. We expect chat volume to be low, but welcome anyone and everyone.
As Kabushi notes: "Dedicated consoles is for machines that have games built-in and are connected to a TV or monitor, but does not support additional games in the form of cartridges, discs or downloads. This includes both old Pong machines as well as more modern Plug and play TV games."
"Dedicated handhelds is like the above but where the display is integrated into the device. It includes both traditional LCD games such as Game & Watch as well as the larger tabletops but also stuff like watches and key chains."
So please go ahead and contribute! And please ask questions in this thread if you have any issues.
So it's been a couple of months since we rolled out our 'entry helper', which allows users to add games from Steam, iOS/Android, PSN and Nintendo.com much easier. And here's what happened so far:
The Good: as you can see from the above graph (red bar), we're adding a LOT more important games/DLC to the site - 3x as many as before! It's also had the great side effect of allowing retail cover contributors (like Charly 2.0) to add all kinds of covers that they couldn't because there was no game entry in place. And it's allowed regular contributors like Sciere to switch to high-quality data entry like credits.
The Bad: There have been some issues too - particularly with new contributors who aren't used to checking dev/publisher data and genres so closely. But we are working through those. Also, although many ad blurbs on Steam are high quality, a few - especially on PSN - are not so good and will really need descriptions adding at some point.
As for what's next? Well, thanks again to all for their help contributing to our DB! We still need more help with our PSN game adding competition until the end of May - keep contributing! And after that we may try to concentrate on key missing iOS & Steam games.
All of this gives us a much stronger data set for our longer term goals, which are to a) display everything in a much prettier/more useful fashion via a new version of the website and b) to continue building on the key elements of the website (credits, covers, and promo art, as well as the 'relational database' element of the site) for the far future.