REMINDER: Our PlayStation game adding contest ends May 31st


As you may recall, we're running a contest for adding missing PlayStation games which'll run through the end of May. The person who adds the most PlayStation games - with a bonus for adding other formats - will win a $100 Amazon gift card.

Looks like all of the PS4 games in the original spreadsheet were completed, but there's still likely a bunch of PlayStation Vita (and some PS3/PS2) titles that you could use the 'entry helper' on - or do new entries from scratch - if you want to keep playing along! (And there's a few PS4 games not on the list too.) Good luck...

Submitted by Simon Carless (1282) on Yesterday, 04:44 PM0 comments
Congrats - jaXen (50k points!), Rainer S. (top covers contrib!)
Just a quick note, since somebody in the MobyGames Discord pointed out that jaXen has just reached 50,000 MobyPoints, a super-impressive total, given that he's been with us since 2004 & has accelerated his contributions recently. (This also puts him into the Top 30 all-time contributors.) Congrats to him!

In semi-related news, it seems that Rainer S. recently became the top all-time game cover art contributor, with 51,624 total points from covers alone. We've been having some very strong cover-adding contributors in recent months - with Charly 2.0 also looking like he will get to 50,000 points JUST from covers at some point if he keeps up his current pace. Thanks to both of them!
Submitted by Simon Carless (1282) on Apr 23, 20174 comments
Looking for a 'corrections czar' for MobyGames...
So, we get about 100-200 corrections submitted per month via the MobyGames website, and that's quite a lot to keep up on! We've chipped away at the corrections of recent. But each one requires a bit of research and sometimes simple, sometimes more complex changes to our data.

There's 'only' about 600 pending corrections across every single category right now, and the majority date back to early March, thanks to sterling work by S Olafsson and others. But we're looking for someone to help manage our corrections queues longer-term as a volunteer. (You can also recruit other people to help!)

Is anyone out there interested in helping valuable corrections get onto MobyGames & leading our efforts in the longer-term? If we can get caught up, it should just be a few minutes per week. If so, please reply in this thread or PM Simon now. Thanks!
Submitted by Simon Carless (1282) on Apr 20, 20170 comments
New - MobyGames Discord chat server for contributors.
Hey, everyone. Have you ever wanted to text chat in REAL TIME (or not real time, depending on your time zone!) with other MobyGames admins, approvers, and contributors?

If so, there's a new MobyGames Discord private chat server instance for you. Discord is an easy to use, IRC-style (if you go way back!) web-based or executable-based chat client, and we thought it would be worth setting it up to collaborate. We expect chat volume to be low, but welcome anyone and everyone.
Submitted by Simon Carless (1282) on Apr 07, 20177 comments
New platforms - 'dedicated console' & 'dedicated handheld'!
Thanks to Kabushi, we've now launched two new hardware platforms, 'dedicated console' & 'dedicated handheld'. The best example of this so far is the NES Classic Edition, contributed by Kam1Kaz3NL77.

As Kabushi notes: "Dedicated consoles is for machines that have games built-in and are connected to a TV or monitor, but does not support additional games in the form of cartridges, discs or downloads. This includes both old Pong machines as well as more modern Plug and play TV games."

"Dedicated handhelds is like the above but where the display is integrated into the device. It includes both traditional LCD games such as Game & Watch as well as the larger tabletops but also stuff like watches and key chains."

So please go ahead and contribute! And please ask questions in this thread if you have any issues.
Submitted by Simon Carless (1282) on Apr 03, 20179 comments
'Entry helper' - the good, the bad, and what's next...


So it's been a couple of months since we rolled out our 'entry helper', which allows users to add games from Steam, iOS/Android, PSN and Nintendo.com much easier. And here's what happened so far:

The Good: as you can see from the above graph (red bar), we're adding a LOT more important games/DLC to the site - 3x as many as before! It's also had the great side effect of allowing retail cover contributors (like Charly 2.0) to add all kinds of covers that they couldn't because there was no game entry in place. And it's allowed regular contributors like Sciere to switch to high-quality data entry like credits.

The Bad: There have been some issues too - particularly with new contributors who aren't used to checking dev/publisher data and genres so closely. But we are working through those. Also, although many ad blurbs on Steam are high quality, a few - especially on PSN - are not so good and will really need descriptions adding at some point.

As for what's next? Well, thanks again to all for their help contributing to our DB! We still need more help with our PSN game adding competition until the end of May - keep contributing! And after that we may try to concentrate on key missing iOS & Steam games.

All of this gives us a much stronger data set for our longer term goals, which are to a) display everything in a much prettier/more useful fashion via a new version of the website and b) to continue building on the key elements of the website (credits, covers, and promo art, as well as the 'relational database' element of the site) for the far future.
Submitted by Simon Carless (1282) on Mar 27, 201735 comments
Neat use of MobyGames API for Star Wars game article...
As you may know, we've opened up MobyGames' data in an API for not-for-profit use (and commercial use under certain circumstances - PM me either way!), and we've had 30+ people sign up for API access so far.

One of the earliest fruits of the API usage is this post about Star Wars game history by Cheeseness, which uses MobyGames data to create an interactive timeline of the myriad of Star Wars games out there. Cool, huh? We hope to see more cool uses like this over time...

(Incidentally, we now know there's a few missing Star Wars games on MobyGames, particularly mobile/browser titles, if anyone wants to have a go at adding them!)
Submitted by Simon Carless (1282) on Mar 11, 20170 comments
Adding Switch as a platform, Nintendo.com as an 'entry helper' source.


Having originally been available purely for PSN (PlayStation Store), iOS (iTunes) & Steam (PC/Mac/Linux), we're happy to announce that you can now use Nintendo.com as a source for our 'entry helper'.

This means that if you visit our New Game Wizard, you will be able to enter the URL for any game with info on Nintendo.com - including Wii U, Wii, DS, and 3DS formats - and it'll automatically grab the 'ad blurb', digital cover, screenshots, and developer/publisher where possible. Hopefully we can fill in some gaps on Nintendo platforms with this simple method!

Along the same lines, just wanted to confirm that this we've added the Nintendo Switch as a game platform and are rapidly adding the games released for it so far, if you'd like to help out there, too.
Submitted by Simon Carless (1282) on Mar 06, 201712 comments
MobyGames - missing PlayStation games contest with $ prize.
Now that we've added the 'entry helper' tool here at MobyGames, we're in great shape to use it to catch up on some of the console games we're missing info on.

So we're announcing a contest for adding missing PlayStation games which'll run through the end of May. The person who adds the most PlayStation games - with a bonus for adding other formats - will win a $100 Amazon gift card. (We know you don't do this for the money, but we thought it'd be fun!)

An initial list of missing U.S. PS4 games (about 250+!) is available here, so you can get to work straight away. Please fill out detailed genre info, full developer/publisher info, then mark it off in the spreadsheet - and you get 2x the credit if you add the other platforms for these games at the same time!

As we get going, we may compile similar lists for PlayStation Vita and other platforms - if you're adding games for Sony platforms beyond PS4 or non-U.S. PS4 games, feel free to add them into the Google Doc yourself. Other questions welcome. We're planning to use the missing games as a basis to expand our coverage of credits (in particular!), promo art, etc & will have some more plans in that direction soon.
Submitted by Simon Carless (1282) on Feb 20, 20179 comments
Credits help wanted - YouTube vids/screenshots permitted!


While we have some amazing contributors entering game credits (one of the most important parts of MobyGames' data!), we're looking for more. We wanted to highlight this, especially now we're adding a lot of interesting PSN console and Steam PC games as part of our 'game helper' functionality.

We particularly wanted to confirm an unwritten rule - that you can link to a YouTube video for checking/proof when submitting your credits. (EDIT: you can grab screenshots easily from YouTube videos, which we would prefer.) Our standards have been amended as follows:

"Although not mandatory, EITHER screengrabbed in-game screenshots/scanned manual credits OR a link to a YouTube video with the credits captured are greatly encouraged. If you're using YouTube credits uploaded by others, please use this FAQ to grab screenshots from it and upload. This will help approvers verify and double check your credit submissions for possible human error factors (typos, missing developer names, etc.) and make the approval process much faster."

[NOTE: Though in the future, we may allow developers to enter their own credits individually, right now contributors need to enter the game's entire credits for it to be accepted.]
Submitted by Simon Carless (1282) on Feb 12, 201717 comments
'Entry helper' now live for Steam, PSN, iOS for all contributors!
Now available to all, the 'entry helper' allows any MobyGames contributor to add a game by linking to its store page (Steam, PSN, iOS) when you go to 'Add New Game'. From there, we grab the release date(s), digital cover, promotional screenshots, developer and publisher where possible, and the 'ad blurb' (store's description of the game.)

Some notes for those using it for the first time:

-The 'entry helper' only works for adding games from scratch. Please try to check quickly to see if the game was released for other platforms & add those too, if you can. (Reminder: please provide the proof URL in the comments on your submission!)

- If it can't find a precise match for a developer or publisher, the 'entry helper' will leave that field blank. Please type in the name again and if it's not in the DB, you can add it at that stage.

- For the Steam version, please check SteamDB.info for when the Linux and Mac versions were added, since sometimes this is unclear even on Steam itself.

- You can skip writing a description (only using the 'entry helper') if the store page had an English language description of the game.

- There's very little you need to add to make a valid entry. (You do not have to write a description, though we'd love you to.) But at the very least, please make sure you fill in some of the basic genre, perspective, and game style tickboxes when adding a game. Ideally, you could also add tech specs too.

That's the basic shape of it. Please feel free to ask questions in the forums, and good luck!
Submitted by Simon Carless (1282) on Feb 03, 201720 comments
Milestone: 150,000 promo images on MobyGames!
Thanks to everyone who has contributed to promo images on MobyGames - that is to say, official screenshots, renders, wallpaper, concept art and more - since its establishment last year.

Amazingly, we've reached the 150,000 image milestone already. Recent contributions include GBA rally car renders, No Man's Sky special edition promo shots, and Lords Of Magic concept art, to name but three.

Why does hosting this matter at all? Well, we're putting new art online (or back online) in many cases, to be kept in safekeeping, indexed by Google Images and available on our API. And even when we're mirroring official store pages, we're ensuring that when that store goes down (and it will, eventually), the artwork is still available for posterity. Thanks again to all contributors, and roll on 200k!
Submitted by Simon Carless (1282) on Jan 29, 20172 comments