A huge thanks to the thousands of MobyGames contributors over the past 15 years who've helped us reach this point! Including each platform release, we are currently at 94,818 total game listings for 165 platforms. You can see the full breakdown by platform here.
To help mark the occasion, we're announcing our plan to remove the MobyGames watermark from all covers and screenshots. This has been in the works for a while and we'll soon be re-processing all 675,000+ screenshots and 270,000+ covers.
In code and format additions, the Changelog is up to date, and includes a number of new game systems - including Windows Apps - and some notable security updates, as well as lots of affiliate link fixes - massive thanks to Nelio!
Elsewhere on contributions, we're rapidly approaching 50,000 unique games - more on that when we get there - and wanted to give some shoutouts to MAT and piltdown_man, who got to 80.000 points this year.
Also some great new milestones in points were reached by Sciere, ryanbus84, Thomas Petterson and more - and thanks to new contributors Kennyannydenny and Jennifer McMurray! Onward and upward...
Happy new year everybody!
Previous years: January 2014 January 2013 January 2012 January 2011 January 2010 January 2009
Each coloured shape in the graph represents a platform. Horizontal axis is time. The vertical axis represents the number of games released. So the height of a shape on a given point in time indicates the number of games released for that platform that year. The total height of the graph on a given point in time shows the total releases that year.
Of course the graph is only as complete as our database is.
- I've changed to a different colour scheme. It may be a bit harder on the eyes, but with some macro magic I tried to keep related platforms similar colours. For example all Microsoft platforms are shades of orange, Apple is green, Sony is blue, Nintendo is red, ZX is purple, and because there are only so many colours Commodore is a different shade of green. I also grouped brands with only one platform into similar colours based on the type of platform (console, handheld, pc, etc.)
- I'm now using MobyGames data for Arcade games, this means that there are much fewer arcade games shown in the graph this year. Although we managed to document an impressive 1525 in the last year, that's nowhere near the 8000+ of arcade-history.com
- 7004 new games compared to last year's graph, in spite of the huge decrease of Arcade games!
- 159 different platforms are displayed in the graph!
Second, Kabushi continues to add new platforms, and if hyou follow this forum thread, you can see them being piled up in _real-time_, which is awesome. Just added is the Bally Astrocade, among a number of others. Finally, once again - thanks to EVERYONE who makes MobyGames' continued success possible - and have a wonderful Xmas & New Year!
Also, sad news - a couple of contributors have hung up their spurs. The artist sometimes known as joyvalley (and thf) has left the building, and as a #3 all-time contributor, we're incredibly appreciative for his work. The same is true for Top 10 all-time contributor MAT, who is also no longer hitting the submit button :/ Maybe we'll see them back in the future, but if not, we'd like to thank them for their tireless preservation of video game history!
[Final bonus news item - Kabushi has added the Coleco Adam & Camputers Lynx systems (!) as MobyGames platforms, yay as we try to complete our portfolio. You can add games, now and if you'd like to add tech specs, see this thread.]
Every single entry (at minimum) includes description, release info, genres, publisher and developer. Many including screenshots, credits and trivia, with more being added all the time.
Thanks to all contributors and approvers for helping document these important pieces of game history.
Some notable entries include: Centipede, Donkey Kong, Double Dragon, Galaga, Gauntlet, Golden Axe, Gradius, Joust, Mortal Kombat, Ms. Pac-Man, Paperboy, Rampage, Smash T.V., The Simpsons, Space Invaders
Centipede for the ZX81 was significantly different from the original, which Jeff later explained was due to the fact he had never played it. He had only seen pictures and heard about it.
Minter later went on to make Gridrunner, another game inspired by Centipede.