MobyGames News
Nov 27, 2001 Submitted by nullnullnull (1473)
Wow. I was away from Moby for the holidays. I went back to Chicago and spent Thanksgiving with the family. Lots of fun and at least one extra hole in my belt later I see that the delegation of approvals is working quite nicely. There still are a couple approval items that have not yet been delegated, but that should be in the next rev pretty soon. We also changed the MobyStore around a lil. Nothing major, just got rid of CD Universe for consoles and such. Their prices really stink for hardware.
MobyGames News
Nov 22, 2001 Submitted by Trixter Bronze Star Contributing Member (8728)
For all those who live in America: Happy Turkey Day! I would've put up a Thanksgiving-related Game of the Week today, except that I can't recall any that deal with Thanksgiving. :-)
MobyGames News
Nov 18, 2001 Submitted by Brian Hirt (10044)
One of the problems of living in a small town in the middle of nowhere is that the closest computer store is over a three hours drive. But that didn't stop me from making my pilgrimage to Software Etc to pick up my Xbox along with Oddworld, Halo and Dead or Alive 3. I've got to say my first impression is 'Oh my god!'. Needles to say, I'm really impressed, it's the power and graphics of a PC gaming system with the ease and simplicity of a console.
MobyGames News
Nov 16, 2001 Submitted by Brian Hirt (10044)
With the release of the Xbox yesterday, we've started accepting game submissions for that system. We've also set up xbox.mobygames.com. Once we get about 10 game entries or so, we'll add a link to xbox.mobygames.com on the left panel. Untl then you can add xbox games to the database with the game wizard. It's an exciting week for gamers.
MobyGames News
Nov 14, 2001 Submitted by nullnullnull (1473)
Are you sick of seeing my PS2 featured game of the week? Why not write your own? Increase your MobyScore and highlight one of your favorite games. We try to have at least one new featured game every week so you'll likely see your name in lights. Go to the featured game wizard and write one today.
MobyGames News
Nov 11, 2001 Submitted by Trixter Bronze Star Contributing Member (8728)
In case you didn't scroll all the way down :-) there's a new feature article up by John "Exodus" Robertson that is an effective primer on the emulation scene. Grab a sandwich and give it a read.
MobyGames News
Nov 07, 2001 Submitted by nullnullnull (1473)
We are going to be adding Xbox and Gamecube platforms very shortly. We would also like to add Mac as a supported platform however all of us are PC guys and don't know much about Macs. We need an exhaustive list of all the various technical specs and game requirements for the Apple Macintosh computer system over the years. Any Mac people out there????? Email to contributions@mobygames.com.
MobyGames News
Nov 05, 2001 Submitted by Brian Hirt (10044)
We've rolled out a new release with some exciting new features. We've been working hard on our approval system to allow us to handle the increases in submissions more quickly and to allow us to delegate more of the approvals to you, our users. If you are interested in helping out with approvals, you can submit an appliciation here.

We've also added a portal for codes/cheats/hints and walkthroughs. If you are looking for codes, or want to contribute codes, you can do it at one of our new sites http://codes.mobygames.com/. This once-buried information is now much quicker to access.

We've also added the MobyStore where you can buy console systems (including the xbox and gamecube) and Moby Merchandise.

There have also been several small changes here and there. One worth noting is that you now have the ability to add games to your have/want lists with one click from any game page. Look under the User Actions menu.
MobyGames News
Nov 01, 2001 Submitted by Trixter Bronze Star Contributing Member (8728)
Mark Isaacson, a longtime MobyGames contributor, is working on a project that needs your help. He's asking fans, developers, writers and producers what they believe makes a perfect game. Contact him to help out with the project, as the end results will become a future MobyGames feature article for your reading pleasure.

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