Star Wars: Knights of the Old Republic II - The Sith Lords

aka: Jiu Gongheguo Wushi II: Xisi Lingzhu, KotOR 2, Star Wars: Caballeros de la Antigua República 2 - Los Señores Sith
Moby ID: 15792
Xbox Specs
Note: We may earn an affiliate commission on purchases made via eBay or Amazon links (prices updated 4/17 9:13 PM )
Included in

Description official descriptions

Five years after the events depicted in Knights of the Old Republic, the Sith have become stronger and more determined to rule the Galaxy. The Jedi Order is nearly exterminated. A mysterious ex-Jedi has been exiled from the Order and is traveling alone. This Jedi had served under Darth Revan (when the latter was still on the Light side of the Force) during the Mandalorian Wars, but due to enigmatic circumstances was forced to retire. Now the past is catching up with the Jedi, and soon he or she will have to choose the side to fight on.

The Sith Lords looks and plays very similarly to its predecessor, also being based on the Star Wars d20 role-playing rule set (which, in its turn, is similar to the 3rd Edition of Dungeons & Dragons) and having the same combat engine, character development, and a Light and Dark ethical system, which judges the player's decisions and actions and influences story events and characters' responses. Additions to the gameplay include a lightsaber-crafting system, which allows augmenting lightsabers with various items, new Force powers, and the possibility to influence the alignments of the characters in the player-controlled party through conversation choices and other decisions. Most of the exploration and the combat sequences is done using a party of three, including the protagonist and two companions. However, certain parts of the game will force the player to travel alone, or to control a party made exclusively out of companions.

A large part of the military equipment can be upgraded using any workbench that can be found throughout the game world, including one available at all times on the ship that the player uses to travel between planetary systems. Different types of items have more than one piece that can be augmented. For example, the armor has two slots for upgrades (overlay and underlay), while ranged weapons have three (targeting, firing chamber, and power pack), and lightsabers have six. The easiest way to get additional upgrades is to either buy them or loot them, however they can be created as well at a workbench with the right components and enough repair skill. Medical items are a different sort and they can be crafted using lab stations.

At various moments during the game, the player has the opportunity to play some mini games: a card game called Pazaak, shooting targets using a turret from a first-person view, and swoop racing.

Spellings

  • 旧共和国武士II:西斯领主 - Simplified Chinese spelling

Groups +

Screenshots

Promos

Videos

See any errors or missing info for this game?

You can submit a correction, contribute trivia, add to a game group, add a related site or alternate title.

Credits (Xbox version)

332 People (259 developers, 73 thanks) · View all

Reviews

Critics

Average score: 83% (based on 59 ratings)

Players

Average score: 4.0 out of 5 (based on 140 ratings with 10 reviews)

A sequel with many improvements

The Good
This sequel may at first seem to be little different from the original. In fact, looking at the game graphically or based on gameplay, it is the same game but with a different story.

However, as you progress into the game, you notice many new features not found in the original. Although you could upgrade items with your workbench in the original, now you can also break items down and create your own items to use for upgrading weapons and armor. This can allow you to create much better equipment. There is also a lab station now, which lets you breakdown and create medpacks, stims, grenades, and mines. If you use these regularly, you won't have to worry about running out in the sequel. If you don't, then you'll be like me and never touch the lab station. Even so, it's a good addition.

Another useful thing in the game is that some of your party members will create items for you (security spikes, grenades, etc) and your T3 unit will let you upgrade items anywhere you want if it's in your party.

The number of upgrades available for your weapons and armor have been increased greatly, which lets you have a wider variety of choices. There are also many more weapon and armor types available in the game.

As with the previous game, communicating with your party members lets you gain various things. However, in this sequel, this is taken much farther. Talking to your party can gain them more abilities and powers (even create a dual-class jedi by taking on an apprentice). You can also improve your powers greatly by speaking to your party members... everything from increased force points to new force powers to ability to heal your T3 droid. It is strongly recommended that you talk to all your party members often.

Being a lightsaber user, I also am happy to see more color choices in the game. Unfortunately, some of the colors are not very different visually. Such as viridian being almost the same as green, and orange being almost the same as red. Still, more choice in color is great to see.

By taking the time to improve your light or dark side, you will get stat increases, such as +3 Wisdom. You can also get a nice stat increase by finding and using a lightsaber upgrade gem that's tuned to your own being... depending on if you're light or dark side and what class you are, you will gain some very powerful stat increases that get better as you level up.

I like how the game lets you learn about the original game with history and flashbacks. It's a good reminder of what happened in the original and can help people who have not played the original to better understand what led up to where this game is in history.

Dialogs are also interesting in this game. The programmers definitely had a sense of humor when coming up with the interactions between you and your party members and between themselves. All your droids tend to dislike each other and have various issues you'll end up seeing in cutscenes. Mira has some very interesting comments regarding you and your other female companions. Kreia just strives to get you to hate her and also has a very surprising comment regarding you and the handmaiden... which, in turn, gives you a dialog choice that is very funny to hear. The interactions start to bring you to the point seen in games like Planescape: Torment, where the characters really have a personality of their own and aren't just drones as found in most games.

Swoop racing has been improved to include changes in elevation, traffic, and mines. This can make it more challenging than the original races.

There are many lightsaber forms that affect not only how well you battle, but also change the movements you make while fighting. This makes the battles look much more interesting.

The Bad
The worst part of the game are the bugs. Watching the game crash frequently, having issues where swoop races that are completed seem to think you crashed and don't reward you, having party pathfinding poorly handled, having your character suddenly jump (not force jump, this is a bug) halfway across the screen ... often in the wrong direction... these make the game frustrating at times.

Although I understand not giving you a lightsaber at the start of the game, you don't end up getting one for a long time. Although the game is much longer than the original, the time to get your first lightsaber shouldn't be any longer than in the original. Most people, I think, prefer using a lightsaber in a Star Wars game and having to wait is annoying. There are also fewer drops for lightsabers. In the original, I ended up with over 20 red gems... in this one, I'm closer to 5. Granted, you don't need that many, but there just really aren't many colors to choose from for quite awhile into the game unless you start out at Dantooine.

There are many places where you must do everything when you're there, or you won't ever get the chance. Many places will not allow you to return to them after you leave. Although this can help with the plot, it can be annoying when you can't open something because of low skill and then you can't return with higher skill to open it.

As with the previous game, the plot is very fragmented. Each planet has its own story which supposedly all works together into one larger plot. However, there really isn't very much combining of the plots into one larger plot. About the only real thing combining the planets is the need to get all the Jedi Masters together. In most cases, if you complete everything on one planet, you never have to return. There's no comment about how you helped to restore a government or helped to get the fuel source for Telos...

The Bottom Line
If you liked the first game, you'll love this one. The new features really make the game an improvement over the first, even though the gameplay isn't changed. You definitely need to play the original first, as this game builds off the original a lot. If you're looking for cutting edge graphics, weren't a fan of the original game, or just don't like Star Wars, then this game isn't for you.

Windows · by Riamus (8480) · 2005

A Long Time Ago in a Galaxy Far, Far Away....Star Wars: Knights of the Old Republic 2!!

The Good
Almost everything about this game is awesome This game is one of the best RPGs in a long time. The story is well written and the voice acting is superb. This game features one Bad ass bad guy (well three actually). Great cinematics, Everything is colour full and detailed.

The Sith lords doesn't have the huge plot twist that KOTOR 1 had but it does have a few smaller twists that will leave any gamer satisfied. Depending on the path you take characters from the first game will pop up at some points throughout the game. And guess who's back as the most bad ass character in your party? That's Canderous!

The combat style in this game despite being Turn based is fun and easy to get into. There is a vast amount of weapons and armor in the game as well as a huge variety of lightsaber colour's. Sith Lords is much longer then KOTOR 1 coming in at around 30 hours game time on my first run through where as the first took me a mere (in comparison) 12 hours.

The Bad
Despite having a good engine the game is plagued by glitches and errors. It has some severe slow down problems especially during combat. The characters were not as fun or interesting as they were in KOTOR 1.

Sith Lords is far too easy when compared to the first. I only died about three times throughout the game, also the final battle(s) are far to easy. The story despite being great is more forced then the originals. I'd find myself being forced to use certain party members far to often then I did in KOTOR 1.

If you havn't played the first this game is only half as fun.

The Bottom Line
Excellent game. A must have for the Xbox.

Xbox · by MegaMegaMan (2257) · 2005

A great RPG experience

The Good
I played Knights of the Old Republic so when I heard that a sequel was coming out, I had to buy it.

Knights of the Old Republic II: The Sith Lords (KOTOR2 from now on) has a darker and much more polished plot with the same engaging and well thought RPG engine that made its predecessor a classic and game of the year.

The interaction between the characters and you is great due to a outstanding voice acting that makes the game great just for that alone.

The missions are varied and you get to see new planets and places inside the Star Wars universe

The Bad
It has a lot of resemblance to its predecessor, up to a point where you feel like you are replaying the first game.

The game is somehow not that difficult and some force powers make it even more easy - force lightning is a good example of that.



The Bottom Line
Star Wars is by far an endless source of stories and many games made the franchise a classic for gamers, but none caught my attention so much as the KOTOR games.

If you love Star Wars, you are bound to enjoy this game and even if you don't, KOTOR2 offers a great RPG experience that shouldn't be missed.

Xbox · by Shin_Akuma (15) · 2005

[ View all 10 player reviews ]

Discussion

Subject By Date
Re: @#$^$%@#$^!!!!!!!!!!!!!!!! Zovni (10504) Jan 3, 2011
OpenGl Drivers hell.. Scott Monster (986) Apr 25, 2009
@#$^$%@#$^!!!!!!!!!!!!!!!! Scott Monster (986) Apr 20, 2008

Trivia

1001 Video Games

Star Wars: Knights of the Old Republic II appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Cut content

KOTOR2 was originally intended to have a longer more well developed ending involving the rest of your party members. However this was cut out and it is rumoured that Obsidian Entertainment was pressured to finish the game in time for the holiday season by Lucasarts. They were only given a 12 month development timeline.

A part of the cut material was an entire planet inhabited by droids. Unfortunately, the entire planet was cut from the game due to time constraints, making several of HK-47's subquests impossible to complete and leaving a crucial subplot unresolved.

The influence system that was introduced to the KOTOR series in this game was originally going effect the game far more than it did in the final version. Like the HK factory and other things the time constraints forced Obsidian to scrapped most of the consequences of influencing certain characters to the Light or Dark Side. An example is that in the original version if you influenced Atton to the Dark Side he would KILL the Disciple, and if you influenced him to the Light Side he would sacrifice himself to save the Exile and the rest of the Ebon Hawk crew. In the end, because of lack of time, the influence feature did little more than change the characters appearance (if the went to Dark Side) and gave them a little more attitude.

Cut content restoration

Because Obsidian was not allowed to work on the game post-release, fans worked on mods to restore the content. The effort by the modding group Team Gizka failed, but the unrelated project "The Sith Lords Restoration Project" was eventually released in 2009. As of 2012 it reached version 1.7 and is still in further development.

Game start

The events of the original game are relayed from the player to another character, giving the player the option to base the sequel on either ending (and the protagonist's gender) the original game offered.

References

  • At the end of the game when the exile asks Kreia about the future she says something along the lines of "The Mandalorians die out over the course of millenia, until the only relic left of them will be a bounty hunter clad in their armor, killed all too easily by a Jedi. She is referring to Boba or Jango Fett (or both) from the Star Wars movies.
  • If you ask Kreia about what will happen to the Republic in the future, she will claim that the republic will fall over the course of 1000 years. This is referring to Star Wars: Episode III where, 1000 years after KOTOR 2 according to Star Wars continuity, Emperor Palpatine destroys the Republic and reforms it as the Galactic Empire.

Awards

  • GameSpy
    • 2004 – #5 Xbox Game of the Year
    • 2004 – Xbox RPG of the Year
    • 2005 – Best Character of the Year (PC) (for Kreia)
  • PC Powerplay (Germany)
    • Issue 02/2006 - #3 RPG/Adventure in 2005
    • Issue 04/2006 - #4 RPG/Adventure in 2005 (Readers' Vote)

Information also contributed by Rambutaan and Zack Green.

Analytics

MobyPro Early Access

Upgrade to MobyPro to view research rankings!

Related Games

Star Wars: Knights of the Old Republic
Released 2003 on Xbox, Windows, 2004 on Macintosh...
Star Wars: Episode III - Revenge of the Sith
Released 2005 on Game Boy Advance, Nintendo DS
Star Wars: Episode III - Revenge of the Sith
Released 2005 on PlayStation 2, Xbox, 2015 on PlayStation 3
Star Wars: Republic Commando
Released 2005 on Xbox, Windows, 2021 on PlayStation 4...
Star Wars: The Clone Wars - Republic Heroes
Released 2009 on Xbox 360, Windows, PSP...
Workers & Resources: Soviet Republic
Released 2019 on Windows
Republic: The Revolution
Released 2003 on Windows, 2004 on Macintosh
LEGO Star Wars II: The Original Trilogy
Released 2006 on PlayStation 2, Windows, Xbox...

Related Sites +

Identifiers +

  • MobyGames ID: 15792
  • [ Please login / register to view all identifiers ]

Contribute

Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.

Contributors to this Entry

Game added by Kartanym.

Nintendo Switch added by Plok. Xbox One added by Kennyannydenny. iPhone, Macintosh, Android, Linux, iPad added by Sciere.

Additional contributors: Rebound Boy, Unicorn Lynx, Jeanne, tarmo888, MegaMegaMan, Cantillon, Patrick Bregger, FatherJack.

Game added December 7, 2004. Last modified February 16, 2024.