WCW/NWO Revenge

Moby ID: 3634
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Description official descriptions

WCW/NWO Revenge puts the power of the biggest, baddest and meanest wrestlers around the world in the hands of the player. There are more than 60 real and fictional wrestlers - including then-superstars Hollywood Hogan, Kevin Nash, Raven and Goldberg - to choose from to square off in the ring in any of several modes of play.

Each wrestler has an extensive list of moves they are able to perform, although certain physical attributes can affect the availability of certain actions - such as a heavyweight not being able to perform a moonsault from the top ropes, or a cruiserweight not being able to power bomb a larger opponent. The engine is based upon a B-button strike and A-button grapple system. Holding the respective button results in a 'heavy' strike or grapple. Finishing off an opponent generally involves performing your wrestler's special move on them, which can be executed with the flick of the control stick once the wrestler has filled his Spirit Meter, and will be followed with a TV-style instant replay. Depending on the match settings set beforehand, a player can find hidden weapons from the crowd, be assisted or double-teamed by a run-in interference or make his opponent tap out with a submission hold.

There are several match types and game modes, all of which can take place in a number of arenas designed after the current WCW pay-per-view events of the time. New to the series is a 40-man battle royal, allowing for 4 players or computer-controlled wrestlers to square off in the ring at a time until one is pinned or submitted; at which point they are replaced by a new entrant, continuing on and on until up to 40 wrestlers have entered. The main focus of single-player wrestling revolved around the championship mode, in which a player chooses a wrestler and a championship belt to compete for - beginning with the TV Title on up to the WCW World Championship. After defeating a successive series of opponents, the player then goes toe-to-toe with the current holder of the belt for possession of the championship; upon victory a new wrestler and new championship is unlocked. 1-4 player exhibition matches can be set to play out with an assortment of various settings and rules - such as 2 vs. 1 handicaps, no-disqualifications and tag team battles.

The game automatically tracks and saves to the battery the stats and arcade-style scores accrued across the various game modes. Also available to the player is a costume editing feature, allowing for quick color changes to full-on wardrobe conversions for each wrestler.

Revenge was a refinement of the engine seminal wrestling house AKI developed for WCW/NWO World Tour. It would be their final WCW game, as the developer moved on and converted their engine to the WWF license with their next release.

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Credits (Nintendo 64 version)

91 People (56 developers, 35 thanks) · View all

Executive Producer
Director
Assistant Director
  • Take
N64 System Program
3D System Program
Sound Program
Main Program
Menu Program
Opening & Ending Program
Menu Design
Gate Model
Texture Design
Wrestler Texture Design
Information Design
Graphic Director
Opening Design & Direction
  • Ben
Ending Design & Direction
  • Ben
Wrestler Modeling
Texture Administrator
Wrestler Model and Texture
3D Animation
Opening 3D Animation
[ full credits ]

Reviews

Critics

Average score: 78% (based on 17 ratings)

Players

Average score: 3.3 out of 5 (based on 22 ratings with 1 reviews)

One of the most incredible wrestling games to date.

The Good
WCW/NWO Revenge for the Nintendo 64 possesses what few other wrestling games do. Its easily playable. Each wrestler has a large selection of moves which are easy to figure out with a short amount of play. The playability of the game makes the matches flow smoothly. Wrestlers hit who you tell them to hit and its the player's mistake if it doesn't happen right and not the game's which is not the case in many wrestling games. Each wrestling superstar has enough variation in moves to make matches fun and interesting. With 50+ wrestlers to choose from, this gives this game a long play life. In the hardest difficulty setting, the player will often find himself/herself in 5 star matches which makes it really fun for hardcore wrestling fans.

The Bad
The music is lacking. No wrestlers have unique wrestling themes. They all come out to generic music which has no resemblance to any real WCW theme music. Although having music for 50+ stars would've been a major undertaking and a lot of WCW stars did not have their own theme music, the major stars such as Hollywood Hogan, Kevin Nash, Sting, Goldberg, DDP, and others did. Also there's no real create a superstar mode. There is only the ability to edit existing wrestlers.

The Bottom Line
WCW/NWO Revenge stands as one of my favorite and most played video games of all time. It features a time when professional wrestling was booming which makes the game even more fun. It also preceded the Nintendo 64's other great THQ wrestling game WWF No Mercy.

Nintendo 64 · by Ryan Connely (7) · 2006

Trivia

Referee

The model for the cartoon referee was an actual WCW referee - Brian Hildebrand, who was working under the name of Mark Curtis. Hildebrand would pass away less than 11 months after "Revenge" was released, from stomach and bowel cancer.

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Contributors to this Entry

Game added by Evil-Jim.

Additional contributors: DreinIX, ryanbus84.

Game added April 3, 2001. Last modified February 22, 2023.