Gunman Chronicles

Moby ID: 2612
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Description official descriptions

You are the leader of the Gunmen, the only few sources of law on the frontier. Five years ago the Xenome came, and the Gunmen only prevailed when the General sacrificed himself in a suicide attack.

The Xenome are back, bigger and deadlier than ever. Who is behind the Xenome infestation? Will you live long enough to find out?

Gunman Chronicles is a fully-fleshed out version of a Total Conversion what was for Quake, then Quake II, and finally Half-Life. It is a first-person shooter with lots of weapons and some rather creative level design and atmosphere.

Spellings

  • 战栗抢手 - Simplified Chinese spelling

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Credits (Windows version)

69 People (66 developers, 3 thanks) · View all

Team Lead
Lead Level Designer
Level Designers
Lead Modeler/Animator
Modeler/Animator
Lead Programmer
Vehicle/Game Logic Programmer
Game Logic Programmer
Texture Artists
3D Models
Sound effects
Sound Engineer
Music
Managing Director
C.O.O.
Production
Programming
[ full credits ]

Reviews

Critics

Average score: 73% (based on 34 ratings)

Players

Average score: 3.3 out of 5 (based on 36 ratings with 4 reviews)

Better than you think, but only at a certain price.

The Good
Gunman Chronicles is a surprisingly fun experience. There are a few things that it aspires to do better than any other shooter, the best example of which is the extensively-modifyable weapons. Every single weapon has alternate configurations; for example, there's at least 6 different ways to blow up enemies: The explosives can explode on a timer, on impact, or when triggered; they can detonate all at once or split up into clusters which then detonate. The shotgun has three spreads and can use from 1 to 4 shells. (Using all four shells in a single trigger pull can usually waste any enemy, but the recoil pushes you back a few feet.) A chemical weapon can be configured to mix a certain amount of acid, base, and neutralizer for dissolving organic material, metal, or a combination of both.

While it sounds like a few of the voices were the mod-creators themselves, at least two professional voice actors (that I could count) lend a touch of polish. In true Half-Life fashion, the scientist is the most prolific and the most well-acted. Occaisionally you'll come across dialog like this:

"Help! The robot sentries are out of control!"
(You destroy the robot sentries.)
"Oh, thank you, thank you.... for helping me save my xenome! Muhaahhahaa!!"
(Xenome crashes out of a nearby box and attacks at blinding speed!)

A bad voice actor would ruin this, but the voice actor they hired pulled it off perfectly and the scene really works. And there are many exchanges like this, which help keep it fresh.

The Bad
Gunman Chronicles reeks of user-mod-ness. It's made up of three distinctly separate parts -- so different, in fact, that the seque between all three of them is a space shuttle ride between planets.

The extensive weapons modification is a neat gimmick, but it feels like they spent so much time creating the weapons that they forgot to come up with reasons to use each weapon type. I only found a few instances in the game where configurations other than the default config was necessary to best proceed through an area.

While the voice actor for the scientist types is great, the voice actress playing the part of the mainframe is weaker. (Just my personal opinion; you may find her performance just fine.)

Finally, the price at the time it came out was way overpriced, especially given that the total playtime was about 12-15 hours.



The Bottom Line
Gunman Chronicles is definitely worth playing if you're a fan of Half-Life and everything it brought to the shooter genre. But its length and varying levels of quality make it best for a $9 to $14 purchase, no more.

Windows · by Trixter (8952) · 2002

Why does everybody hate this so much just because it has gone retail?

The Good
There are really some nice landscapes in the game and the weapons have any kinds of firing modes

The Bad
Some sound effect are just like in Half-Life a bit crummy. This is nothing against Half-Life of course. AI could have been better

The Bottom Line
Well first of all this should have been a free TC for download, but that's not a reason to hate it. I thinks it's pretty good, only if it had some improvements like the sound and AI for example, then it could have been much better.

Windows · by Goteki45 (323) · 2001

A total conversion of Half-Life gone retail.

The Good
Gunman Chronicles is basically one of the various fan made mods which uses the Half-Life engine and in turn it takes advantage of it's powerful scripting abilities. Although Gunman Chronicles is not as long as Half-Life and it's environments aren't as varied, it retains that same feeling of suspence the Black Mesa facilities embodied. You'll never know when the floor will give away or the ceiling will collapse and it's surprising that more FPS games haven't taken advantage of such situations.

For the most part Gunman Chronicles is a mixed bag of sorts, many of it's textures are extremely clear and detailed, most of it's sound effects are of a high quality, the enemies are well animated, there's a lot of good level design, etc. but this isn't consistant throughout the entire game.

The Bad
Gunman's inconsistancy is it's biggest flaw and it really does end up feeling like a fan made game rather than a commercial one. The textures become too colorful and unrealistic, the sound effects become repetitive as do the enemies, the maps lose their charm and just seem bland, etc.

Also, Rewolf's premier title holds too many similarities to Half-Life. Being based on the same engine is one thing but using practically identical intro screen, intro sequences and SFX (and the list doesn't end here) just goes overboard for a commercial game.



The Bottom Line
Gunman Chronicles tries to introduce various new gameplay ideas but those quickly become cumbersome, instead of enhancing the game, leaving it as just another average entry in the crowded genre.

Windows · by Radoslaw Koncewicz (6) · 2001

[ View all 4 player reviews ]

Trivia

Development

Gunman Chronicles was originally a Half-Life modification named Gunman, and a Quake II total conversion before that, and a Quake total conversion before that. The game's designers hail from all over the world. Most of them have never met each other before, but they still managed to make the game.

German version

In the German version there are a number of changes: * All humans were replaced with robots * All blood was coloured green * Killed civilians don't die but sit on the ground

Steam

The game is usually a standalone installation, but can also be played via Steam with a downloadable patch, which is around 59 megs in size. You have to use and own a legitimate copy of the game, of course.

Information also contributed by Foxhack and jeremy strope.

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Contributors to this Entry

Game added by DaHero.

Additional contributors: Trixter, Kasey Chang, CaesarZX, Patrick Bregger, Macavei Raul.

Game added December 2, 2000. Last modified March 21, 2024.