Shivers

aka: Shivers: La Terreur Révèlera les Secrets des Ténêbres, Shivers: What Darkness Conceals, Terror Reveals
Moby ID: 663
Windows Specs
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Description official descriptions

Surviving a dare by your friends to spend the night in a haunted museum is how Shivers begins, but it soon turns into a challenge of capturing the evil Ixupi, ghosts of South American legend, in pots scattered throughout the museum.

The game is similar to Myst in many aspects in that it's an adventure game with a 1st-person slideshow-type presentation. Though unlike Myst, you have a life meter and the Ixupi can steal life from it if you aren't careful.

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Credits (Windows version)

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Reviews

Critics

Average score: 70% (based on 21 ratings)

Players

Average score: 3.6 out of 5 (based on 48 ratings with 6 reviews)

A Masterpiece!

The Good
Shivers is a brilliant game. I was really honored to play this game, as this game is really rare and uncommon, so what are the chances to come across this kind of game in Israel?

First of all, this game is so intelligent and intriguing! The puzzles are really unique and original, the kind you have to spend hours on solving. Besides the progress you make by solving them, when you're done, the feeling is so rewarding, it's just great.

The pre-rendered MYST-like graphics and overall atmosphere is fantastic. Turn off the lights in your room and immerse into this game. The graphics are so authentic and the museum looks so mysterious and creepy that you feel like you're drawn into it.

The music - This category is a really strong one on Shivers. This is one of the games with the most unique and brilliant music I have encountered. The music accompanies every step in the game. There is no place or section of the museum without music. You will hear in this game music pieces from Cello Partita by Bach to modern psychedelic masterpiece. The music serves the moment fabulously, it corresponds the atmosphere perfectly.

Creepiness - Well, this game is creepy, I must admit. The effect of the deserted museum and the lurking Ixupi (those spirits haunting the museum) really had it on me. I've found myself startled more then once in this game.

The puzzles are really diversified. You can find in the game puzzles involving music, mazes, ancient games such as "Marble Solitaire", picture assembling and etc. The common about them all that they are devilishly hard.

The Bad
Shivers, in my opinion, is nearly perfect. I can't say anything bad about it. I can only emphasize that this game is hard. If you don't like puzzle games, or don't have patience, there is nothing for you in this game.

The Bottom Line
Shivers is an outstanding game in the sub-genre of puzzle games that followed "Myst" and I can easily refer to it as a "milestone" in the Adventure games scenery in all times. As Myst fan, I think it is a shame that Shivers did not have a success similar to Myst's. Although it is hard to obtain similar achievement, I think it could have been possible, maybe with larger publicity back then. I just know that anyone who played this game loved it.

A true masterpiece.

Windows · by 1gnition (284) · 2006

Shivers down your spine

The Good
Adventure gaming took a slightly darker tone in the 1990s, with the introduction of CD-ROM technology and a willingness to target a older, more sophisticated audience interested in more then just cute mascots or damsel in distress storylines.

Shivers is one of these game's and, for the most part, the results are extremely well done. The early 1990s graphics, including some full-motion-video, may seem quaint today, but it was quite impressive when the game was originally published.

The game starts with you being "peer pressured" into spending the night at an old, haunted museum. The big and gaudy building has got a rather shady past, mostly due to the ethical lapse of museums founder.

The dangers of archaeology being used for unethical, even racist and elitist ends, is one of the ideas explored in the game. It is a pretty sophisticated plotline in a video game and well done.

The game creates an atmosphere that is creepy, with a truly eeiry look for the mysterious museum and it's exhibits.

The pre-rendered graphics are impressive and better then using all full-motion-video. Their is not tons of full-motion-video in the game, but the video and voice acting helps to tell the story, instead of being a distraction.

The game is hard! The story is engaging and well told, but even the most seasoned adventure gamers will struggle to get too far.

To survive the adventure, you must find a series of ancient jars and figure out how to set the right spirits free. It's a tricky proposal when items are not always in the same place and you cannot carry many items at once.

Hence, you spend quite a bit of time going back and forth with jars, holding one at a time, and hoping that you can help bring some peace to the ghosts and ensure that certain dark and sinister powers do not fall into the wrong hands.

The Bad
Shivers is a tough and somewhat unforgiving game. The puzzles are tricky in themselves, and made more so by the lack of a traditional inventory.

Where as most adventure games assume that you can hold numerous items at once, this game generally limits you to one item. Maybe it is more realistic, but it can feel like a cheap way to increase the difficulty level.

The Bottom Line
Shivers is a sophisticated, early 1990s adventure game, offering up tough puzzles, a creepy museum setting and some thought-provoking commentary on the dark side of archaeology. If this describes your type of game, then give it a try. It may just send shivers down your spine.

Windows · by ETJB (428) · 2014

Darkness, Terror, and Great Fun in "Shivers"

The Good
This is a fantastic videogame. "Shivers" is a "Myst"-clone that utilizes the same technology of using still images to traverse locations. It is there that "Shivers" ceases to be a "Myst"-clone. Dropping the beautiful and ephemeral locations for a haunted museum, "Shivers" is a fun trek into a creepy and abandoned museum; it is up to you the player to find the right tools to capture the malign spirits. The puzzles, for the most part, and fun and entertaining - but the most fun is all that is in-between the puzzles. Simply walking around the museum, listening to the ambient noises and music, reveling in the lavish production design and chosen color palette is sheer joy.

The Bad
The puzzles are not logic-based like "Myst", at times they can feel just dropped in for the purpose of pacing and increasing the difficulty. Other than that, no complaints.

The Bottom Line
"Shivers" was released in 1995 right on the heels of the mega-popular "Myst". At that time, Sierra Studios, (the developer/publisher), had a slew of hits, including the "Aces" series and the burgeoning "Gabriel Knight" series. Sierra crafted a special adventure in "Shivers" that was a departure from the ephemeral atmosphere of "Myst". Much darker and macabre, like "Gabriel Knight" ,"Shivers" dropped the player in a Haunted Museum of the "Strange and Unusual". And that is where the game succeeds the most: the museum. For fans of classic scary movies like Universal's "Dracula" and "Frankenstein", this game will surely satisfy. The production design, music, and direction are clearly well thought-out and superbly executed; you'll wish you could actually walk through the museum. It is these elements that will make this title continue to be popular for years to come.

Windows · by D P (129) · 2005

[ View all 6 player reviews ]

Trivia

The random play factor of this game was influenced by Mixed-Up Mother Goose Deluxe, according to Marcia Bales, the game designer.

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Contributors to this Entry

Game added by Benjamin Tucker.

Windows added by Dragom. Macintosh added by Scaryfun.

Additional contributors: Jeanne, jean-louis, Zeppin.

Game added January 3, 2000. Last modified February 8, 2024.