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5 Days a Stranger

Moby ID: 11795
Special Edition

Description

The freeware horror-themed point-and-click adventure 5 Days a Stranger is the first part of the The Chzo mythos. It tells the story of a cat burglar named Trilby who sets out to steal the family valuables from the manor of the recently deceased Sir Roderick DeFoe. But once Trilby gets inside, all the doors and windows are locked, and he cannot get out.

Soon he realizes that four other people are trapped in the house as well and the house has a reason for keeping them there - a truly sinister one. Together with scavenger Philip Harty, TV reporter Simone Taylor, the youngster Jim, and the secretive AJ, Trilby has to delve into the family history to solve the secret the manor is hiding.

The game is controlled through five mouse-controlled actions: walk, look, use, and talk. These can be selected from the bottom of the interface, from the inventory screen, or by cycling through them with the space bar. The entire game takes place over the course of five days, introducing a whodunnit theme when some characters go missing. Most puzzles are inventory-based, but some also rely on conversations. It is also possible to die during certain sequences if the player does not react quickly.

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Screenshots

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Credits (Windows version)

Programmer
Designer
AGS Engine

Reviews

Critics

Average score: 81% (based on 9 ratings)

Players

Average score: 3.9 out of 5 (based on 51 ratings with 7 reviews)

Adventure Horror At Its Best!

The Good
Iā€™ve always felt that horror in games works best as an adventure game like Clock Tower for example and now 5 Days A Stranger is yet another example of that being true this like the Clock Tower games will actually freak you out and thus ranks as one of the best horror games I have ever played.

The story begins with a cat burglar simply known as Trilby gets a tip from his fence about the Defoe Manor and since the mansion will be empty because the last heir Clarence Defoe and his wife have just been found dead mysteriously, presumably suicide Trilby has decided to loot the place of valuables but when he gets in the house and discovers there is no loot he also finds there is no way to escape and that he is not alone in the mansion. The other people in the mansion are Philip Harty, Simone Taylor, Jim, and someone known only as AJ upon discovering the mansion you learn of the shady past of the mansion and the mystery behind your current imprisonment all taking place over 5 days.

The controls of the game are like a simply point and click, click to move and you have options to look, grab, and talk the puzzles are rather simple usually involving finding a clue in a journal or some other document and combining items to use to help you solve the puzzle the graphics are very good in the sense that he looks like a classic adventure game like Kings Quest, Or Monkey Island and the music is not an original score it was taken from an RPG Maker but it still fitā€™s the game well.



The Bad
There Really isnā€™t much to complain about unless you donā€™t like adventure games and the fact that this game can be completed in one sitting.

The Bottom Line
All in All this game is an excellent example of horror done right and adventure game done right itā€™s a very solid adventure that goes back to the old days of adventure games and its Free!!!!!!! Well unless you get the Special edition for $5.

Windows · by Classic Nigel (108) · 2007

Amateurish at its best

The Good
Well, it's crappy and short, but it does have a heart. There is a sincere attempt to surprise and entertain the player despite the technical limitations.

The sound effects work fine for me and if you are not picky you might consider the graphics to be just adequate. The pacing of the story is kind of engaging, I was hooked and also, to my surprise, a little shocked (the dream sequences worked very well, I was impressed). The characters have enough presence to make you care about their roles and agendas. There is also enough humour that fits with the tone of the game.

The Bad
It's too short. It can be way too easy. The possibilities of exploration are little. The big secret of the manor is as trite as it is predictable. The graphics are crappy and with little attention to marginal details. And, it's also terribly overrated.

The Bottom Line
Overrated independent adventure game with a heart.

Windows · by Czar Husk Qi (27) · 2007

In the spirit of classic adventure games and survival horror games

The Good
The story (and how it ties in with the other games in the series), the horrifying atmosphere, the puzzles are hard but not nonsensical, the main character is quite a chap

The Bad
The graphics are below par of course (this being an indie title) and the game length is a tad short (short and sweet though)

The Bottom Line
The Trilby Trilogy is a freeware adventure game designed by Ben Crosshaw. The first chapter pits you in a mansion, where you are faced with the mansion's dark and gruesome past which unfolds and replays in front of you, taking one victim after another, always being hot on your own heels.

The game can be quiet creepy, considering the relatively "low" (by no means bad) graphic standards (think classic Lucasarts). The game is not very long and not ultimately hard, simply because the scope is not too big and you will never have too many options in terms of where to go or what items to use anyway. The story is a big payoff however and (in case you are interested) ties in very nicely with the other titles in the series.

Windows · by Ravenhoe (13) · 2013

[ View all 7 player reviews ]

Trivia

July 28th

The later games of the DeFoe series occur on (at least in part) the date of July 28th frequently, as that is the date when the links between the real work and the world of magic are weakest (for a variety of reasons).

However, in 5 Days a Stranger the date for when this occurrence takes place is not July 28th but is instead June 28th!

This inconsistency is retconned in Trilby's Notes and 6 Days a Sacrifice, where John DeFoe's fate and the events of the first game are both respectively moved forward one month later to the proper date.

Lockpicks

The lockpicks Trilby uses have the identical appearance as those used by Garrett in Thief: The Dark Project and Thief II: The Metal Age. These two games are among Croshaw's favourites.

Music

The game's music is taken from RPG Maker 2000.

Awards

  • AGS Awards
  • 2003 - Best Game Created with AGS
  • 2003 - Best Gameplay in an AGS Game
  • 2003 - Best Dialogue Scripting in an AGS Game
  • 2003 - Best Puzzles in an AGS Game
  • 2003 - Best Scripting in an AGS Game

Additional information contributed by Jeremy Johnson and Sciere

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Identifiers +

  • MobyGames ID: 11795
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Contributors to this Entry

Game added by Zack Green.

Additional contributors: Indra was here, Jeanne, Patrick Bregger, Plok.

Game added January 25, 2004. Last modified December 5, 2023.