Dungeon Siege

aka: Di Lao Wei Gong
Moby ID: 6088
Windows Specs
Buy on Windows
$6.99 new on Steam

Description official descriptions

Located in the corner of the Aranna continent, the Kingdom of Ehb has recently gained independence following a prolonged war. One day, a small farming community is attacked by a band of wild creatures known as Krug. One of the farmers has to venture to the neighboring town of Stonebridge to seek help. During his travels he finds out that an even greater peril is threatening the land, and must find a way to stop it.

Dungeon Siege is a role-playing game sharing many similarities with Diablo. It is heavily combat-oriented and emphasizes item-gathering and gradual building up of the protagonist for purely battle-related purposes. The game's linear progression is determined by quests that send the protagonist to newer areas. Combat is handled in a point-and-click fashion; when the player character fights alone, it resembles the action-based fights of Diablo. However, other characters may join the party as well, at which point combat flows in real time, somewhat similarly to the semi-automated party battles of Ultima VII. It is possible to build formations and assign basic tactics to the party as well. When a character's health drops to zero, it becomes unconscious, and if left alone it will regenerate back to life. Other party members can speed up the healing process with spells. On the other hand if the enemies keep attacking the character will eventually die, and only resurrection spells can bring it back from the dead.

Unlike other role-playing games, there are no classes, but characters can improve up to four skills: melee, ranged, nature magic and combat magic. Advancing in a skill is done by simply using it. The characters become better at melee attacks if they fight with melee weapons, they can master nature magic if they cast nature spells, and so on. Using a skill will automatically improve one of three attributes: strength (necessary for melee), dexterity (ranged) or intelligence (magic).

Spellings

  • マイクロソフト ダンジョンシージ - Japanese spelling
  • 地牢围攻 - Simplified Chinese spelling
  • 末日危城 - Traditional Chinese spelling
  • 던전 시즈 - Korean spelling

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Credits (Windows version)

220 People (179 developers, 41 thanks) · View all

Designer and Project Leader
Producer and Designer
Technical Lead
Art Director
Engineering
Network Admin. and Assistant Producer
Concept Artist
Terrain and World Modelling
Animation, Modelling and Texturing
[ full credits ]

Reviews

Critics

Average score: 84% (based on 52 ratings)

Players

Average score: 3.6 out of 5 (based on 111 ratings with 11 reviews)

Diablo hack and slash fun - for a while

The Good
DS is good hack and slash fun. The graphics are done very well; pathing is reasonable; sounds and music are done well. I like the 'classless' system, whereby any character can become strong in any skill just by using it.

The Bad
...but after a while, this game just gets really repetitious and boring. Yeah, Diablo did as well... but Diablo (1) was breaking new ground, and this isn't. Perhaps my tolerance for this sort of thing is just lower now.

An additional problem is that after playing MMPORGs like EverQuest, the monsters in DS seem like automatons. In EQ terms, everything is a static spawn with a fixed aggro radius. This means that the monsters just stand there until you get within a certain distance or attack them, then they come after you. This makes it easy to inch forward and kill them a few at a time... but is inching through a huge dungeon for hours on end really fun?

The Bottom Line
Diablo with improved graphics, a better character development system, and the same repetitious gameplay.

Windows · by Doug Walker (35) · 2002

Streamlined RPG-lite desperately needs more death at higher levels

The Good
Great graphics, seamless loading, various automations such as gather loot, follow leader, formations, etc., plenty of graphical touches such as varied swings, lots of enemies

The Bad
Only one type of damage means there's no "resistance" at all, impossible to grow characters beyond a certain level without cheating, no persistent savegame in MP

The Bottom Line
Dungeon Siege can be described as a streamlined version of Diablo with various improvements. Instead of controlling a single person, you control a party. Instead of grabbing loot manually you now can carry almost infinite gold as well as automatically collect gold and loot. There's no poison to worry about, and potion can be sipped instead of drank whole. The graphics have also been improved to truly gorgeous 3D. It's almost someone read the "wishlist" for Diablo series.

However, such things come at a cost. Diablo had multiple types of damage, fire / ice / magic / physical. In DS there's only one type: damage. That takes a lot of decisions out player's hands. Also, the weapons "top out" after a certain point, making growth beyond a certain point EXTREMELY slow. Also, the game mechanics are not quite the same in MP vs. SP. In MP you are limited to a single character, and the world state is not saved, just personal state. Thus can be very confusing.

The fan community has released variety of new content, from simple new weapons to full campaigns with their own stories and such. Still, longevity of the game may be a problem as the game simply ceases to be fun after a certain level. While you can replay the game as different classes and specialize in different areas and such, starting over may not be for everyone.

Overall, this one is a 7 / 10. It gets most things right, but has some faults that prevents it from being "great".

Windows · by Kasey Chang (4598) · 2003

Probably the most boring game I have ever played!

The Good
The camera is done right and the graphics are cool

The Bad
This game is like plastic processed food. Everything seems to be right, the colors are brights, the packing looks inviting, the ingredients seems healthy to you and then you take one bite and want to puke your guts out. This is what this game feels like.

I am aware of the Hack & Slash genre, and played Diablo twice and enjoyed it tons. This game though is so mindless and repetitive that I did not even finish it. There is no real story or cut scenes to keep you going, it is just the same over and over again just with new monsters that have the same AI but with higher HP.

It seems that this is the first game that I never finished, it was just that bad. No matter how cool the graphics are, there has to be some sort of a story behind it. Otherwise, it is just like you are playing some giant demo of game crap.

The Bottom Line
If you feel totally bored and want to waste your life - play this game.

Windows · by The Gay Elf (12) · 2009

[ View all 11 player reviews ]

Trivia

1001 Video Games

Dungeon Siege appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Awards

  • GameSpy
    • 2002 – Tech W'd Like To See More Of Award (for its missing loading times)

Online servers

The game's online servers (which were hosted on MSN Gaming Zone) were shut down on 19 June 2006 in the wake of MSN Games' shift from "CD-ROM matchmaking service" to casual online games.

For unknown reasons, the Steam and GOG.com releases of the game has the multiplayer menu entirely disabled, despite LAN functionality not being affected. Running the game with the zonematch=true command-line argument bypasses this.

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  • MobyGames ID: 6088
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Contributors to this Entry

Game added by phlux.

Macintosh added by Corn Popper.

Additional contributors: Unicorn Lynx, Jeanne, Apogee IV, Dave Mednick, Zeppin, Paulus18950, Patrick Bregger, Plok, FatherJack, Zhuzha.

Game added March 31, 2002. Last modified March 6, 2024.