New Super Mario Bros.

aka: NSMB, New Chāojí Mǎlìōu Xiōngdì, Super Mario Advance 5
Moby ID: 22341
Nintendo DS Specs
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Description official descriptions

In an all new 2D side-scrolling adventure, Mario and Luigi return after nearly fifteen years. The first traditional Mario Bros. game since Super Mario World.

The character models are rendered in real time 3D, allowing for a far greater number of moves ever before seen in a Mario Bros. title. Also as the game is on DS, the touch screen allows players to store an additional power-up and view the distance still to go in a level.

Bowser and Bowser Jr. has kidnapped Princess Peach, and of course, it is up to Mario and Luigi to rescue her and take down the troublemakers. There are eight new worlds to explore, much like in Mario 3: they are Plains, Desert, Tropical Island, Forest, Ice, Mountains, Sky, and Bowser's Lair.

The eight worlds have eighty distinct levels as well as many secrets that will only be found on careful examination. There are also many new power-ups (the mega mushroom and Koopa shell, for instance) for the brothers to collect.

Spellings

  • New 超级马力欧兄弟 - Simplified Chinese spelling
  • ニュー・スーパーマリオブラザーズ - Japanese spelling
  • 뉴 슈퍼 마리오브라더스 - Korean spelling

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Screenshots

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Credits (Nintendo DS version)

75 People (72 developers, 3 thanks) · View all

Reviews

Critics

Average score: 88% (based on 107 ratings)

Players

Average score: 3.9 out of 5 (based on 126 ratings with 8 reviews)

Buy this game or else! I mean it!

The Good
Finally, a sequel to Super Mario World and Super Mario Land 2! This is where the Mario series should've been, should've stayed. If this game was released on N-64 back in '96 (and I have this strange feeling it was actually already ready back then, just hidden in a vault), this would've killed Saturn, PlayStation and 3DO in one punch.

The graphics are exactly where it should be in did day and age. It's perfect, playful, bright, and easily seen, which is a plus compared to the multitude of dim, dark, diluted graphics today in other games. Only Banjo-Kazooie on GBA equals the happiness.

The controls are better than ever, putting to shame Super Mario Bros. 3 (that's a bold statement). I'll take the Pepsi challenge with that Mario 3 stuff anyday. (I'm not sure what I mean by Pepsi challenge with Mario 3, but it sorta makes sense when you think about it without thinking about it.)

The goombas and troopas dance with the music, and that's a major plus. It really makes the game fun, along with the mini-games (Luigi's video poker is a lifesaver during flights), and the ability to jump from place to place in the game by just touching the map.

The Bad
Why did I need to wait nearly 15 to 20 years for this sequel? Something wrong with the Miyamoto? I think he became too focused on 3-D games and realized how boring and lame those are and created this GEM.

However, this gem has flaws.

No raccoon leaf, no Hammer Bros. suit, no funny enemies from Mario 2, 3, World, etc., etc., no inventory, no ability to save anywhere I choose, stupid coin system, no Yoshi, no ability to choose either Luigi or Toad or anybody else, no cape, no Big Bertha, no Koopalings, and finally, no NINJI!! How dare there be no NINJI!! I mean it's a cross between a ninja and pig, and it's just needed so much!

Or is this game in essence like Batman Begins, Casino Royale, Superman Returns, The Punisher . . . where the series has been "rebooted" to fix all of the problems that have developed in past? (Geez, all everything needs is good writing and acting . . . and programming in Mario's case!)

The Bottom Line
You own a DS?

You better own this game, or I'll have words with you!

Nintendo DS · by Fake Spam (85) · 2007

So New It Smells Like New

The Good
Having decided to come back to writing reviews after a little hiatus, I decided to review a Nintendo DS game. As over my “time off” I finally got one. The subject that I shall examine today, New Super Mario Bros. This being one of the handheld's biggest titles. Further interesting is the fact, that this is the first 2D Mario game in 15 years. Can Mario still pack fun in the second dimension?

2D or not 2D that is the question….

In New Super Mario Bros., Mario and Luigi, must once more save Princess Peach, and the Mushroom Kingdom from King Koopa.(Or Bowser…Or Whatever.) This time however Bowser Jr., will be Mario’s main menace. Gameplay wise the game most closely resembles The original Super Mario Bros. With many references and tricks from other Mario games from over the years. Mario still must slide down the flagpole to end a level for example. And uses maps to travel in between the levels in the various worlds ala Mario 3.

However there are many new things to do and see. New power-ups include Shell Mario, Mini-Mario, and the coolest Mega Mario.(Or as I like to call it, Mario Smash!) This turns Mario enormous, from here he must crash through the levels as quickly and thoroughly as possible, the better the destruction the more 1-ups you will gain.

There are also many secrets in the game. Some of which require a particular power-up to acquire. For instance the levels branch off at one point, and the only way to get to World 4 and World 7 are to finish Worlds 3 and 6 in a particular way. There are 3 special coins to collect in each stage, which can then be used to unlock alternate paths in a World.

The Worlds themselves all have a different theme. World 1 is a grassland. Whereas, World 3 is a water world. As per tradition there are 8 total. The levels lead to a castle with a boss. Here is where NSMB differs from SMB as, each boss at the end of world is different, not always Bowser. The mini boss is always Bowser Jr., but as the game goes on he learns new techniques to keep things challenging.

All the secrets keep the replay value up. As you can always go back and get the things you missed. Another new addition, in the 2 player head to head gameplay, via the DS and a Wi-Fi connection. Dubbed Mario Vs. Luigi, this is the first time in the series that two people play competitively in a Mario game. It is a cool feature but not as original as one might expect, as Sonic the Hedgehog 3, had a similar feature.(And that was 10 years ago.) This is not the only place where Luigi pops up. As you can also play the single player game as Luigi, via a code that you get after finishing the game. There are also a score of mini-games to play, and unlock as you progress the game. From card games, to skill based games, they all provide a fun distraction, but won’t keep you playing after you conquered the game.

The graphics in NSMB are quite good, and help show just what the DS is capable of. The levels themselves are in 2D. While Mario and all the other inhabitants of the Mushroom Kingdom are in 3D. The DS backlight really helps bring out the beauty of the game. In the end this is one of the best looking games on the DS.

The sound and music are much what we have come to expect from Mario games. And many sounds are the same exact sounds they were 20 years ago. There are also voice samples as seen in more modern Mario games. In the sound department NSMB gets the job done. <br><br>**The Bad**<br>Something Is Rotten In The Mushroom Kingdom

All is not well in New Super Mario Bros. I think that my first complaint has to be that, you can not save whenever you want. You can only save your progress after you finish a castle, a world, or unlock a new path. This is exacerbated by the battery issue of the DS. If you have not saved in a while, and then suddenly you need a recharge, you may lose your progress. When you finish the game you unlock the ability to save anywhere. Of course this does not help the first time.

The fact that every time you defeat Bowser Jr., and then he grabs the Princess and runs off is kind of dumb. And a little on the tedious side. Why does Mario not just stop him from taking off with her. It really make no sense.

The redundant voices get old. But this is only a minor complaint.

The game is a little too easy, perhaps the easiest in the entire franchise, and it is short, but then again so was the first game.



The Bottom Line
“It's A Me Mario”

In the end, New Super Mario Bros., overcomes most of it’s shortcomings. It will assuredly provide a fun experience for Mario fans. And fans of 2D platforming. Furthermore it is one of the best Mario games in years. DS owners have to have this game in there collection.

Nintendo DS · by MasterMegid (723) · 2007

The best Mario game since Super Mario World

The Good
It's a fun little game. Naturally with the game being featured on the DS, the developers had to scale things back a bit compared to a console Mario release. The playing area is smaller, so this limits the amount of carnage that can occur on the screen. In short, the general feel of this game is a little different from previous Mario platformers. But under these constraints, Nintendo has released the finest Mario game since Super Mario World, which as you know was the flagship release for the SNES back in 1992. So -- the best Mario game in fourteen years. Not bad.

The first thing that comes to mind when queried 'what did I like about this game?' is the excellent use of 3D graphics is a 2D sidescroller. Beyond that, the bosses are very cool (if not a bit easy), the overworld map is very cute, the new Mario suits are cool, particularly Shell Mario, and the overall level design is top-flight.

The Bad
There's not a lot to nit-pick. The intrinsic difficulty of Mario games -- one or two mistakes and you're dead -- dictates that you can get very frustrated on a particularly difficult map, but this is the nature of the beast. The game is a good length, but I still would have been happier with twice as much content. But this is not a flaw -- I'm just greedy for more gameplay.

The Bottom Line
I bought a DS immediately after seeing a television commercial for New Super Mario Bros. This was a good decision. Although it doesn't have the replay value of Mario Kart DS, Tetris, or even Nintendogs, this is still an obligatory purchase for any old-school gamer who remembers the glory days of Mario Bros. 3, Super Mario World, and the years when platformers were the bread and butter of the gaming business.

Nintendo DS · by Chris Wright (85) · 2013

[ View all 8 player reviews ]

Discussion

Subject By Date
So far, I've got mixed feelings... DarkBubble (342) Sep 28, 2007

Trivia

Competition

To celebrate Mario's 20th anniversary, Nintendo Australia ran a competition that anyone who purchased an Australian copy of New Super Mario Bros. could enter. The major prize was a trip for 4 to America to visit the Nintendo World Store with $1000 spending money. There were also twenty runner-up prizes of limited edition "Happy! Mario 20th" T-shirts.

Packaging

The Japanese version of the game was packaged in a special Nintendo DS case - instead of the plastic being black, it was bright yellow.

Sales

In December 2010, New Super Mario Bros. became the first Nintendo DS game to sell over six million copies in Japan. It accomplished this after being on the market for almost five years. It's also the best selling game worldwide for the system, with 30.79 million copies sold in total.

Awards

  • 4Players
    • 2006 – Best DS Game of the Year
    • 2006 – Best Dexterity Game of the Year
  • GamePro (Germany)
    • February 01, 2007 - Best Handheld Game in 2006 (Readers' Vote)
  • GameSpy
    • 2006 – #2 Handheld Game of the Year
    • 2006 – Nintendo DS Game of the Year
    • 2006 – Nintendo DS Game of the Year (Gamers' Vote)
    • 2006 – Nintendo DS Platformer of the Year
  • Golden Joystick Awards
    • 2006 - The Official Nintendo Magazine Nintendo Game of the Year

Information also contributed by Ben K.

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Contributors to this Entry

Game added by Keeper Garrett.

Wii U added by Michael Cassidy.

Additional contributors: Unicorn Lynx, Alaka, Kabushi, Opipeuter, monkeyislandgirl, gamewarrior, —-, Cantillon, CalaisianMindthief, Patrick Bregger, piltdown_man.

Game added May 21, 2006. Last modified March 6, 2024.