Wing Commander: Armada
Description official descriptions
A strategy game base upon the popular Wing Commander Universe. This game sees you in command of either the Terran or Kilrathi empires in a bid to conquer a sector of space. This game provided 2 distinct modes of play with Armada being entirely tactically based and a far easier quick play method much like the mission creation facilities of Chuck Yeager's Air Combat of 5 years previous.
This game also featured multi-player support both in Quick play and Armada modes. The game could be played either in split-screen, network, serial or modem modes and was one of the first multi-player 3D space sims.
Spellings
- ウイングコマンダー アルマダ - Japanese spelling
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Credits (DOS version)
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Reviews
Critics
Average score: 72% (based on 14 ratings)
Players
Average score: 2.9 out of 5 (based on 22 ratings with 5 reviews)
The Good
The game is a unique twist on Wing Commander, putting you in command of a carrier. The ability to fly multiple fighters for either side, the strategy, the resource management, the ability to record taunts, and the unique fiction to come with the game makes it a definite buy. Plus, this game has the right sort of feel to it. You may get bored, but for some reason, you find yourself playing it again and again.
The Bad
The AI was only so-so, and the taunt maker was inadequate at certain points. The flight sometimes got a bit boring, and the strategy screen is difficult to work about due to the fact that, if you selelct a joystick as your primary input device, it only allows a joystick to maneuver the cursor around. I think a mouse would have been much easier.
The Bottom Line
I say get it. If you're a hardcore WC fan, seek this game out, since it contains a few ships seen in later games.
DOS · by Patrick McCarron (6) · 2000
This game is ok but not worth seeking out
The Good
The graphics were a lot better than what we were getting with the original games. The 3d models were much better than those bitmaps. The strategy section was ok as well, but fairly easy and repetitive.
The Bad
The dogfights were made a little too hard to win (for some people) due to the shields of the enemies recharging so quickly. Then again, the shields on your ship did the same. At the time, though, I found it a little to easy. The tactics the AI used were very repetitive and I knew what patterns they were going to follow.
The Bottom Line
If it's in the bargain bin, go and get it, but it's not worth searching out. Cheap, repetitive gameplay I'd only suggest to 4000 A.D. fans.
DOS · by wossname (203) · 2000
Strategy and fast action in the Wing Commander universe
The Good
While it doesn't quite match up to the action, the resource distribution implemented is a nice change.
The Bad
The single player gets old VERY quickly. I probably played it for an hour or two total. If you have a network that can run dos games well, this would be pretty cool.
The Bottom Line
By now it can be had for less than $5 if you can find it at all, so there really isn't much penalty for getting this one. If you have several old dos machines on an IPX network, go get it.
DOS · by Aquaman (53) · 1999
Trivia
Milestone
Armada is the first Wing Commander> in a real 3D environment. Up to now you were fighting sprites, now you can fight 3D models.
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Contributors to this Entry
Game added by Edward Laverick.
PC-98, FM Towns added by Terok Nor. Windows added by me3D31337.
Additional contributors: Henry Aloni, Alaka, Kayburt.
Game added November 29, 1999. Last modified August 23, 2023.