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Silent Hill

aka: Jijing Ling, SH1
Moby ID: 3564
PlayStation Specs
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Description official descriptions

Harry Mason, an average man, is driving to the town of Silent Hill with his daughter. Upon approaching the town, a cop speeds by on a motorcycle. When Harry gets closer to town, he sees that same motorcycle sprawled in the middle of the road. Harry also spots a woman standing in the road, but due to the dense fog, he can't stop in time, so he swerves to avoid her, crashing into a railing, knocking him unconscious.

When Harry wakes up, his daughter, Cheryl, is missing. Sensing that she would head to the town to seek help, Harry sets out on a journey, not knowing what to expect from this eerie town, enshrouded with fog.

You play Harry Mason, a normal man, with no powers or training of any kind. You must search through the town of Silent Hill, looking for your daughter. You will come across many people, some friendly, some not. You must visit many different areas, such as the school, and the church.

Will Harry find his daughter and safely get out, or is there more to this town than a simple fog layer?

Spellings

  • サイレントヒル - Japanese spelling
  • 寂静岭 - Simplified Chinese spelling

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Credits (PlayStation version)

93 People (81 developers, 12 thanks) · View all

Director of Marketing
Product Manager
Producer
Assistant Producer
Customer Support
Packaging and Manual
Executive Producer
Director
Game System Programmer
Graphic System Programmer
Character System Programmer
Enemy Programmer
Event Programmer
Background Designer
[ full credits ]

Reviews

Critics

Average score: 87% (based on 34 ratings)

Players

Average score: 4.1 out of 5 (based on 191 ratings with 15 reviews)

Resident Evil can say "Baaaaaaaa"

The Good
Egad, whatever you do, don't play this game alone! Not because it's scary as hell, but because you need someone to give you CPR when you have a sudden heart attack!

Seriously, most "horror" games rely on sudden surprises like Resident Evil. Silent Hill is like the movie Blair Witch Project (of which I haven't played), where the overall game itself is creepy...everything misty and mysterious...makes you wanna cuddle up somewhere warm with a lot of blankets. Yep, this is the type of game where even the audience needs a place to hide. Which is why I could barely continue with the game for more than several hours due to the lack of moral support and failing morale...turning down the volume didn't help either...

With beautiful cutscenes and detailed graphical background, this game has an A+ for graphics all the way...and dang those monsters are hard. Killer dogs, monster-like pterodactyls, how I managed the courage to play this game in the first place eludes me. A toy chicken has more guts than I do.

Anyway, I had to play the most difficult level (since I have my pride) and the fact someone told me the ending would be different...though that kinda backfired on me...

The Bad
First thing's first, killer dogs I get, zombies I get, flying pterodactyls in the beginning of the story? Come on!? The story just begin, don't start with the weird stuff at the front, maybe in the middle of the story but certainly not the beginning! The beginning of the story is more or less a mystery which kinda hard to explain what the hell are pterodactyls flying around without a reason. Sequencing please!

So I'm playing the hardest level of difficulty, doesn't mean you have to be so dang cheap with the bullets...I'm cheap already shooting those bullets, don't be cheaper than the player! Do you know how many bullets it takes to kill those "stay-down-will-you-dang" monster dogs? It even takes more bullets to kill those baby-like monsters. What I'd give for an AK-47...

The Bottom Line
Unless your a horror fan, wussies like myself should get full audience backup (and a medkit).

PlayStation · by Indra was here (20756) · 2004

DO NOT PLAY IN DARK ROOM

The Good
Well the games story line is great! This game is just creepy..no doubt about it. I saw videos of it on the internet and thought to myself that the game doesn't look scary. But man,was I wrong! The games voice acting is alright. Its better than the Resident Evil voice acting! The games lighting add on to the creepiness of the game. This game made me jump because some stuff I didn't expect happens. The game is full with scary demon dogs and these weird bats. You have a radio that detects when something is around you,in my opinion that's creepy!!! Then at times the whole games goes dark and the only thing that helps is your flash light! This is by far one of the scariest games I've played but there are some flaws...

The Bad
The games puzzles are hard! They're harder than the Resident Evil puzzles!!! Players will find themselves running in circles,going into the same houses over and over again,and more. the controls are clumsy. The character doesn't stop moving when you take your hands of the D-pad. Thus your character will run into walls or walk off ledges when you don't want him too. Konami has made some good games but this game is kinda rushed. The graphics are terrible and the environment is pathetic. The characters are blocky and the game is quite hard.

The Bottom Line
Well to put it in short: Konami tried to re-create a new Resident Evil but Failed. Silent Hill is scary and made me jump and has high points of terror. So overall this game would pleasure any player who likes horror games. But be aware, You must have patience with this game.

PlayStation · by TwoDividedByZero (114) · 2010

An amazing Survival Horror game, deep and disturbing.

The Good
Silent Hill is truly disturbing. From the get go you are bombarded with horrific imagery like strung up corpses and half skinned dog carcases, this disturbing nature however is offset by the raw humanity conveyed by the characters in the game from Harry's ceaseless searching for his daughter to the sheer loneliness, isolation and despair felt by Lisa. The game itself is vast, you explore several districts of Silent Hill including one part of the game that is completely optional yet no less expansive. Weapon wise Harry can wield pipes, knives, axes, shotguns, rifles and chainsaws in his quest to find his missing daughter, an odd pick up you can find actually makes you pretty much invincible for a short period of time. Enemies are disturbing (obviously) one resembles a gorilla with it's skin pulled tight over it's body, another is a small child with razors for fingers - this sounds like a Clive Barker game but believe me it's not. For all of the blood and guts and chainsaws Silent Hill never looses it's sense of purpose, it never leads you off into corners you don't need to go to and you always know where you have to go thanks to the ingenious map which Harry draws on as he finds blocked or locked doors or impassable areas. Finally the soundtrack is simply amazing. Akira Yamaoka has struck a perfect balance between surreal, unsettling and frightening and tender, relaxed and calm tracks. Some tracks make you want to cry, others almost put you to sleep and other terrify you but they are all works of art.

The Bad
Very little in this game can be considered bad. At times some individuals may find the constant adventuring a tad tedious, others criticize the fog present in the game and at times the acting can be considered a little lame.

The Bottom Line
Silent Hill is the epitome of horror. It screws with your mind and makes you go to places you never thought of going to, the gameplay superb, character designs are excellent and the music is just so well dichotomised words cannot describe it. If you are a fan of Survival Horror and you have been avoiding Silent Hill then shame on you but it is still out there, I suggest you find it and savour the fear.

PlayStation · by AxelStone (34) · 2008

[ View all 15 player reviews ]

Discussion

Subject By Date
Opening sequence is brilliant Donatello (466) Sep 9, 2013
1st person mode Donatello (466) Aug 11, 2007

Trivia

1001 Video Games

The PS1 version of Silent Hill appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Bloopers

This game features a "blooper reel" that can be seen upon completion of the game.

Censored content

The Pal release of Silent Hill is slightly censored, specifically it's missing the deformed child-like enemies that appear in the school and other places of the game. For this release they were replaced with the "Clawfinger" monsters (which only have a minor appearance late in the original game).

Development

When Silent Hill was first announced, press releases indicated that there would be two playable characters with different scenarios, like Resident Evil 2, but the retail version was released with only one playable character: Harry. Apparently, Cybil was originally intended to be the other playable character, and another side of the story would be viewed from her perspective.

Cybil's scenario was never completed, but not all the clues were taken out of Harry's scenario. On the map it would seem most places marked out in dark pink are significant to you on your adventure, however there is a shop on Simmons St. that doesn't open. There is also a boat below Indian Runner that you cannot get to. The door of the diner next to Norman's Motel is only locked, not jammed. In the school Chemistry Equipment Room, there is Glucose and Distilled Water — these are among the ingredients needed to make bombs, but you are told you have no reason to take them.

On a side note, Cybil as a playable character would later appear in the Japan-only GameBoy Advance text-adventure remake of the game, Silent Hill Play Novel.

References

  • Most of the street names in Silent Hill are names of sci-fi or horror authors: Finney - Jack Finney, author of "Time and Again" Bachman - Richard Bachman, Stephen King's pseudonym Bloch - Robert Bloch, author of "Psycho" Matheson - Richard Matheson, author of "I am Legend" Ellroy - Jack Ellroy, author of the "Black Dahlia" Bradbury - Ray Bradbury, author of "Something Wicked This Way Comes" Levin - Ira Levin, author of "Rosemary's Baby" Sanford - John Sanford, author of the "Prey' books Simmons - Dan Simmons, author of "Song of Kali" Sagan - Carl Sagan, author of "Contact" Crichton - Michael Crichton, author of "Sphere" Koontz - Dean Koontz, author of "Phantoms" Wilson - F. Paul Wilson, author of "Nightworld"
  • Blood marking a garage door across from the church spells out "Redrum", a reference to Stephen King's "The Shining"

Sonic Youth

The teachers on the register in the school, Moore, Ronaldo, and Gordon are the three main members of the band "Sonic Youth", Kim Gordon, Lee Ronaldo, and Thurston Moore. Also, the school section ends with you picking up the "K. Gordon" key and going to her house!

Information also contributed by Dr. M. "Schadenfreude" Von Katze, hydra9, Lain Crowley, Tiago Jacques, and Zovni

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  • MobyGames ID: 3564
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Contributors to this Entry

Game added by Grant McLellan.

PSP, PlayStation 3 added by Jeff Hazen. PS Vita added by GTramp.

Additional contributors: Unicorn Lynx, Richard Simpson, JPaterson, Alaka, Zeppin, DreinIX, Zaibatsu, Jon Collins, brandon221234, FatherJack.

Game added April 4, 2001. Last modified February 8, 2024.