Grim Fandango

aka: Deeds of the Dead
Moby ID: 201
Note: We may earn an affiliate commission on purchases made via eBay or Amazon links (prices updated 4/17 9:05 PM )
Conversion (official) Included in

Description official descriptions

Not much is known about the life of Manuel "Manny" Calavera. It is, however, known what happened to him after he died. The Land of the Dead is where all people are reincarnated after death, turning into skeletal figures. The Land of the Dead is also very similar to the world of the living: people work, have careers, fall in love, and can even die again, turning into flowers. And they all await their final destiny - a trip to the underworld. Depending on their deeds in life, they might get a good journey or be destined to walk there without any means.

Manny works in a travel agency that takes care of such trips. But recently, something has been going wrong. Manny is unable to get good clients, and he suspects that there is a scheme to falsify the dossiers of dead people, offering the best trips to scoundrels for bribes. Manny's grand adventure begins as he steps into the world of corruption and intrigues.

Grim Fandango is a puzzle-solving adventure game that describes several years of Manny Calavera's afterlife. Influenced by Mexican mythology, film noir and Art Deco, the game combines 3D characters with pre-rendered backgrounds. The traditional mouse interaction was abandoned in favor of keyboard control for movements and actions. Manny is navigated with arrow keys, and tilts his head whenever something attracts his interest; the object or character in question can then be examined or interacted with.

As usually in LucasArts' adventure games, conversations offer plenty of different responses that can be chosen by the player. Despite the lack of the option to combine items with each other within the inventory, the game still contains many challenging puzzles that require manipulating inventory items and the environment.

Spellings

  • 冥界狂想曲 - Simplified Chinese spelling
  • 神通鬼大 - Traditional Chinese spelling

Groups +

Screenshots

Promos

Videos

See any errors or missing info for this game?

You can submit a correction, contribute trivia, add to a game group, add a related site or alternate title.

Credits (Windows version)

188 People (187 developers, 1 thanks) · View all

Project Leader
Lead Artist
Lead Programmer
Conceptual Artist
Music Composed and Produced By
Assistant Designers
Production Manager
Production Coordinator
Programmers
Character Animation
Background Artists
[ full credits ]

Reviews

Critics

Average score: 92% (based on 55 ratings)

Players

Average score: 4.2 out of 5 (based on 412 ratings with 23 reviews)

Hola, Viva La Revolucion!!!

The Good
Good graphics - 10 year later still the graphics are good and smooth for an adventure game, in which the graphics are not the primary important thing for the genre. Great story and great story telling, unique characters, clever puzzles, good reflection of the Mexican culture. Voice acting is great, especially Manny's. Music is delicious and harmonic with the atmosphere of the game (do something good for yourself, also buy the soundtrack album with the game) There are lots of things to say about this game because overall this is a wonderful piece of art.

The Bad
Is that a joke? How can I find something to dislike about this game? Well ok let me try; I think the keyboard based control system sucks a little bit.

The Bottom Line
Grim Fandango is a Lucas Arts classic, featuring all the classical Lucas Arts elements. I think this is the greatest adventure game of all times. A must-play.

Windows · by kulke (1) · 2008

Wow, I didn't think that the dead could talk

The Good
What an odd name Grim Fandango for a game is. I can understand the "Grim", because of the way all the characters look like little Grim Reapers, but with clothes on. "Fandango" is a Latin-American or Spanish dance, so if someone comes up to you and says "Do the Fandango", you'll know what they mean. And no, the plot is not about all the characters trying to out-perform each other in a dance contest.

After writing a negative review already, I decided to give this game another go. LucasArt's Grim Fandango tells the story of Manuel "Manny" Calavera, a travel agent who is employed by the Department of Death to sell travel packages to the dead on their way to the underworld. Unfortunately, one of his colleagues seem to get the best clients, and he suddenly has a bad reputation for not selling enough packages, and he is on the brink of getting fired from the job.

The game's description says that Grim is a masterpiece, and when I played the game all the way to the end, I can see why. The game is divided into four years, and each one of them contains marvellous 3D graphics. Every time I walked Manny between locations, I noticed how each of them is well designed, particularly the towns of El Marrow and Rubacava, LSA headquarters, the creepy petrified forest, and the coral mines where slaves do nothing but make lightbulbs for a living. The objects themselves look beautiful, and those that I found interesting to gawk at include the blimp that flies stationary over Rubacava (Too bad you cannot enter it.), the submarine and the octopus that guards it (The octopus looks scary as he keeps a close eye on you wherever you go.), and, most of all, the Number Nine train that carries people to the underworld.

The music and sound effects are nice. Most of the music inside the game is a combination of Spanish- and Mexican-style music. I prefer not to listen to this type of music, but I must say when a piece plays somewhere in the game, they reflect the situation that you are in, whether it is a love scene or running away from someone.

You control Manny's actions by using the keyboard to walk around and pick up and manipulate objects, and you will use the keyboard a lot. (Sorry, Grim uses LucasArt's new GrimE interface instead of the SCUMM interface used in earlier games, and due to restrictions on using the new interface, mouse support is just not possible). This means that you have to memorize at least ten commands, but they are easy to remember once you examined the help screen.

Whenever you accomplish something that is a requirement of the game, you will often watch a cut-scene. These cut-scenes look a lot detailed than the ones in earlier games, even those in The Dig is no match for those in Grim. And once you have viewed the cut-scene, you have the option of watching it again if it happens to be your favorite.

Like other adventure game should, you have the option of saving and loading games, and you can save as many games as you like and not worry about disk space, since each save game is just under 1MB. Me, not only do I like to save at any location that takes my breath away, but also at places where I could get myself in trouble. What is interesting about saving games is that at the top of the save/load game screens, a part of a painting is created to show you how much of Grim that you have completed. If you have many saved games, including the one where you are one step toward finishing the game, you can use the up and down arrow keys to quickly cycle between saved games to see how the painting is formed piece-by-piece.

There is a little bit of humor in the game. The things that Glottis, your demon partner, does is funny such as when he gets fired from his job and tells Manny that it is like that the DOD reached in and pulled his heart out, he actually does so and toss it in a spider's web, and this makes it rather difficult for Manny to release the heart from the web. Another highlight is going to the cat tracks in the second year and hearing the names of the cats that are competing, with names like "Hairball Surprise", "Smitten Kitten", "Meowy-Wowy", and "Kitty Kitty Bang-Bang".

The Bad
When I first submitted a review of this game, an approver told me "What??? I don't believe this. How could anyone find Grim Fandango boring?" Well, I meant that the game was boring the first time that I played it, but when I played it the second time, I found the game enjoyable. However, it is boring to have Manny take almost a minute to walk across the screen. I ended up holding down the [Shift] key to make him run from one place to the next. In fact, the walkthrough that I used to complete the game encouraged me to run rather than walk.

The Bottom Line
This game's install program has two types of installs: "Small" and "Large". My advice: Don't choose the "Large" option, unless you can wait for it to finish 20 minutes later. Grim Fandango comes on two CDs, but there was no need for the game to fit on a second CD, which is completely useless expect when you are installing the game.

Grim Fandango is a very good game with relaxing music and breathtaking 3D graphics, with a little bit of humor added to the mix, I believe that everyone (kids or adults) will find this game a joy to play.

Rating: ****

Windows · by Katakis | カタキス (43091) · 2005

Favourite Adventure game

The Good
Basically everything, from the creative story to the sharply defined characters. This game might seem long to some gamers, but once you start to play this masterpiece, it captures you into playing more. One of the great aspects of the game is the music, which like most adventure games music is a top contributing factor, I especially enjoyed Companeros from the Day of the Festival. Out of all the characters, Bruno was by far the funniest. I won't spoil the end, but the way in which you defeat Hector LeMans is surprising and unique.

The Bad
During one part of the game I've encountered a bug/glitch, when Manny picks up the huge heavy axe, his head disappeared only leaving the neck. Funny at first, uncomfortable the next.

The Bottom Line
A classic Adventure game.

Windows · by Everett Lamb (9) · 2004

[ View all 23 player reviews ]

Trivia

1001 Video Games

Grim Fandango appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Cut dialogue

Originally, Manny could find out the entire conspiracy in a conversation with Domino in Year Three. The audio files shipped with the game, but the dialogue tree was cut.

Gags

  • In the hallway of the DOD there is a picture of a boat. If you look at in Manny says "Not that I have a choice, but I wonder if I would be happier working on a ship. Then again I'm so competitive I wouldn't be able to rest until I was Captain." At the end of year two on the ship he is just the cleaner, and then a year later he is the captain.
  • The main character in this game is a skeleton, take a look at the side of the box and you'll see a different LucasArts logo. The usual golden figure who raises his arms (towards the sun?) is replaced by a skeleton.

References

  • The game's hero is Manny Calavera. Calaveras are actually those skeleton-dolls, which the majority of the characters in this game are.
  • One of the characters is called Olivia Ofrenda. "Ofrenda" is a Mexican celebration of the dead.
  • As in many others LucasArts games, you can find Max, from Sam & Max. Go to the tattoo parlor (in Rubacava, you must walk all the way to the right). Take a look to the poster and you will find him in the tattoo designs.
  • In year 2, there is a part of the game where you see a Blimp/Zeppelin hovering in the air above the Cat Tracks... As you cross the bridge under it, a short melody plays which is part of the opening theme to Secret Weapons of the Luftwaffe... and older World War 2 flightsim from Lucasarts (or Lucasfilm Games as it was known back then)
  • Including the references mentioned below, the game's characters have many similarities to actual Day of the Dead objects. There is, for example, Don Copal - Copal is a festive resin from tropical trees often burned in special bowls on graves during the Day of the Dead in Mexico.
  • You soon end up working for an underground organisation called the L.S.A., or the Lost Souls Alliance. As stated in the manual Grim Fandango is steeped in references to Aztec and Mayan culture and art (as well as Mexican folklore and film noir of the 1930's, 40's and 50's). LSA (for short) is the psychoactive ingredient of 'Ololiuqui' - the Aztec name for the seeds of certain plants that have been used and held sacred by the Aztecs for many years. This may or may not be intentional but trivia nonetheless!
  • The game contains a reference to Frank Herbert's sci-fi cult novel Dune. At the end of the 4th year, when Salvador bites down on a fake tooth, releasing a cloud of poison that kills both him and his victim, he alludes to an almost identical event in Dune.

Budget & Sales

The budget was a whopping 3 million dollars but the sales didn't live up to that investment. As of 2004, Grim Fandango is the only game that didn't make LucasArts a profit.

Saving screen

As you progress through the game, more of the design over the save screen will show.

Title

The game was originally going to be named Deeds of the Dead but the management at LucasArts didn't want a reference to death in the title.

Awards

  • Computer Gaming World
    • April 1999 (Issue #177) – Best Adventure Game of the Year (together with Sanitarium)
    • January 2001 (Issue #199) – Introduced into the Hall of Fame
    • March 2001 (Issue #200) - #7 Best Game Of All Time
  • GameStar (Germany)
    • Issue 12/1999 - #87 in the "100 Most Important PC Games of the Nineties" ranking
  • PC Gamer
    • April 2000 - #41 in the "All-Time Top 50 Games" poll
  • PC Player (Germany)
    • Issue 01/2000 - Best Adventure in 1999
  • PC Powerplay (Germany)
    • Issue 11/2005 - #2 Game Which Absolutely Needs A Sequel
  • Power Play
    • Issue 02/1999 – Best Adventure in 1998

Information also contributed by Adam Baratz, Emepol, James Isaac. PCGamer77, Roedie, Scott Monster, [SDfish, [Tom Murphy](http://www.mobygames.com/user/sheet/userSheetId,66915/), [WildKard](http://www.mobygames.com/user/sheet/userSheetId,16566/), [Unicorn Lynx](http://www.mobygames.com/user/sheet/userSheetId,6226/) and [Zack Green](http://www.mobygames.com/user/sheet/userSheetId,9727/)](http://www.mobygames.com/user/sheet/userSheetId,45163/)

Analytics

MobyPro Early Access

Upgrade to MobyPro to view research rankings!

Related Games

Shinkyoku Sōkai Polyphonica
Released 2007 on PlayStation 2
Shinkyoku Sōkai Polyphonica: After School
Released 2010 on PlayStation 2, PSP
Styx: Master of Shadows
Released 2014 on Windows, PlayStation 4, Xbox One
Noobs Want to Live
Released 2023 on Windows, Macintosh, Nintendo Switch
Umineko: Golden Fantasia
Released 2017 on Windows
Fantasia of the Wind
Released 2017 on Macintosh, Windows
Ōgon Musōkyoku
Released 2010 on Windows
Yūkyū Gensōkyoku
Released 1997 on SEGA Saturn, PlayStation

Related Sites +

Identifiers +

  • MobyGames ID: 201
  • [ Please login / register to view all identifiers ]

Contribute

Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.

Contributors to this Entry

Game added by Ryan Lucas.

Additional contributors: Swordmaster, Xa4, Unicorn Lynx, Jeanne, Zack Green, Shoddyan, James Isaac, Zeppin, CaesarZX, Paulus18950, Cantillon, Thomas Helsing, Patrick Bregger, Ingsoc, FatherJack.

Game added August 10, 1999. Last modified March 27, 2024.