Master of Orion II: Battle at Antares

aka: MOO 2, Master of Antares
Moby ID: 182
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Legends speak somewhere in space of the mystical planet Orion. Created by the Ancients, it remains unclaimed due to a powerful Guardian that orbits the planet and keeps out intruders. These same Ancients long ago fought a war against the Antarans and banished them into another dimension. Now... long after the Ancients empire has vanished, new races take to the stars, wishing to establish their own star empires, defeat the Antarans and become... The Master of Orion.

Master of Orion II: Battle At Antares is a turn-based 4x space empire game and is the sequel to Master of Orion, reinterpreting that game from scratch. Unlike the original the game can be played single player or with other human players. The player takes the role of a ruler of one of thirteen races, while also having the extra option of creating a custom one. They must manage planet resources to build ships and facilities, improving production. Exploration of the galaxy is done via scouts and colony ships, which can establish new planets as part of the empire. Research must also be done to discover and utilize new technologies. Alien civilizations which are encountered can be negotiated with, or ships can engage in combat in a turn-based grid system. As new systems are explored, random events are triggered and strange artifacts found in orbit around unexplored planets. Wormholes can also be found which allow transport across dozens of parsecs into new star systems.

The game can be won in different ways: through conquest of all other races, being voted supreme leader of the galaxy or destruction of the Antaran race.

Spellings

  • 银河霸主II:安特雷斯之战 - Simplified Chinese spelling

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Credits (DOS version)

51 People (48 developers, 3 thanks) · View all

Reviews

Critics

Average score: 81% (based on 23 ratings)

Players

Average score: 3.8 out of 5 (based on 205 ratings with 15 reviews)

If you are looking for a new game to try that isnt a cookie cutter shootem-up then try this one. Trust me Its worth it!

The Good
The music sometimes never leaves my head, its so catchy. The game play doesnt miss a beat. And the choices are many and diverse. This game has some of the hightest replayabilty that I have ever seen. Graphics are good and the game's progression of difficulity is terrific for new players. In the lowest level of difficulity the game is easy to learn and enjoy. It hooks the new players and dares them to try a real challenge. The game never really gets boring and it all comes together to form an excellent game worthy of the title Master of Orion. Truly one of the greatest games ever to come from Microprose.

The Bad
there are some small things that could have been done that would have made this game even better. (1) After you colonize or take over a colony you cant rename it. (note: I know that when you first land on a planet in a system you can name the system but after that you can change it.) (2) Although the music is catchy, there is a definate need for more music. Its catchy because there is only one song or theme playing through the whole game. (3) more options on diplomacy screen. ie.. using your spys to kill a leader or start a coup. Overall there really are no complaints with the game as far as I know.

The Bottom Line
Great game. If you like civ you will like this one.

Note: if you only play shooters and you are looking for a new game to try that isnt a cookie cutter shootem-up then try this one. Trust me Its worth it!

Windows · by William Shawn McDonie (1131) · 2001

Crafted, polished and sublime.

The Good
After the magnificent failure of Master of Orion III I re-installed this game to see was the Master of Orion franchise really all that I remembered it to be.

It's nearly a decade since this game was first released and after all that time I still can be out-witted, out-classed and out-played by Master of Orion II.

Every few games I find myself immersed in a galactic struggle as I rush ship production in order to get my fleet ready for the inevitable war, or I'm putting the squeeze on scientists to get that vital bit of research done so I can construct a ship capable of exploiting the enemy's weakness.

Master of Orion II is immense. Playing it you'll be dealing with everything from basic colonial management and supply, to research and development, ship design, fleet logistics, tactical combat, diplomacy, espionage and racial assimilation.

While this aspect of the game frightens many potential players, personally I think it's the games greatest strength. One can take up to ten minutes planning, massing resources and micro-managing everything before hitting that turn button. Fast paced this game is not.

Tense, deep and immersing Master of Orion is.

The Bad
While Master of Orion II, in my opinion, is still one of the greatest games ever made it is not without its flaws.

Let's face it; the music is far from inspired. The same tune looping endlessly? It's a petty criticism I'll admit but something that defiantly could have been improved upon.

Some of the alien races attributes are laughable in comparison to others. The advantages of an Gnolam compared to a Sakkara are an example of this. The weaker races rarely present any threat to the player when computer controlled however they pose an immense challenge for the player to use, especially on the higher difficulty levels.

Many feel that the games fails to sufficiently improve on Master of Orion and in the process of adding greater detail and depth to the game the developers made the game too complex for beginners to enjoy. It's a valid point, for anybody starting with this game it will take weeks just to understand what's going on and months for them to know what they should be doing!

The Bottom Line
Master of Orion II makes my list. Anyone who has ever played computer games has one. Ok so it might not be written down, but it's a list of the few computer games you have good memories playing.

For those who love detail and the joy out beating an opponent fifty times stronger than you by tactics, technology and a little bit of luck; play a bit of great gaming history.

DOS · by Ciarán Lynch (84) · 2005

I sold Master of Orion II, just to buy it again after 6 months.

The Good
Ship design, AI, heroes, races and music. The good sides of the game. I've been always fan of SimTex strategy, and I must say that no space strategy game has yet taken MOO II its domination of turn-based scifi-strategy games. And that's damn well, this game is four years old! Master of Orion III will possibly be the heir to throne, but that's not certain. I personally love this game. So much that I sold it, and bought a new one after six months. This has never happened to me before and won't happen again, this Orion I won't sell!

The Bad
Nothing is perfect. Not even Master of Orion II. Worst thing is that some races never prosper, and some prosper always. Like in the middle of a game, usually Humans, Alkari, Bulrathi etc. have been eliminated. Almost always. And Sakkra, Klackon, Silicoid and Psilon exist. Always. But that's about it. With a bit of balance between the races, this game would have been a lot better. But, as I said before, nothing is perfect.

The Bottom Line
Civilization style turn-based Sci-Fi strategy. With Master of Magic engine. SimTex has upgraded the original Master of Orion idea much. Though now there is more micromanagement, but I like it. You can design your own warships, colonize new worlds and deal with alien races. You choose between war and diplomacy. There are also some random events, like antaran attacks or space dragon plundering your colonies. Yeah, and then there's my favorite, when you complete the game, cool ending demo finishes with these words: Your fleets patrol the skies of every planet in galaxy. This galaxy. But other challenges await, Master of Orion!

Windows · by Lord Zimonov (8) · 2000

[ View all 15 player reviews ]

Discussion

Subject By Date
Compatibility - just use Steam MerlynKing May 8, 2022
Has anyone witnessed the battle at Antares? CalaisianMindthief (8172) Oct 6, 2015
Master of Orion II How to install in win7 Dim Gri (30) Oct 24, 2011

Trivia

Combat system

The whole tactical ship combat system has many similarities with the system used in Renegade Legion: Interceptor. This not is not only restricted to technical aspects. If one examines the ship graphics in Interceptor more closely, there should be a moment of déjà vu.

Development

The folks at SimTex were calling this game Master of Antares when it was in early development. Later the name was changed to Master of Orion 2 so the game would be more easily recognized by consumers as the sequel to the award-winning original.

References

  • Loknar’s ship was christened as “Avenger”, exactly the same as the ship you need in X-COM to travel to Cydonia. Even the graphics are similar! Take a look at them and compare! Coincidence?
  • Another coincidence with X-COM? Perhaps the similarity between "Elerium" (the alien energy source from X-COM) and the "Elerians" (the matriarchal psychic race of Moo2) is intentional?
  • In another X-COM coincidence... both Master of Orion games as well as the first X-COM game have an alien race named "Silicoid", however the look of the creatures is very different between the two game series.
  • The Antaran Star Fortress (when you travel to their homeworld via Dimensional Portal) is commanded by a Ship Captain. His (her?) name is Xyphys, the Antaran Warrior, and has the following abilities: "Fighter Pilot* Helmsman* Ordnance* Security* Weaponry*" as noted in the moohero.lbx archive.
  • Phasers, food replicators, transporters, federation type government, the human leader being bald, charismatic and democratic and a few of the ship designs may be references to Star Trek:The Next Generation.

Awards

  • Origin Awards
    • 1996 - Best Fantasy or Science Fiction Computer Game

Information also contributed by Chris Martin, Dum Gri, lilalurl, NGC 5194, PCGamer77, Technocrat and WildKard.

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Contributors to this Entry

Game added by Tomer Gabel.

Macintosh added by Terok Nor.

Additional contributors: PCGamer77, Kalirion, David Ledgard, CaesarZX, Patrick Bregger, Dim Gri, MrFlibble, J D.

Game added August 4, 1999. Last modified January 31, 2024.