Metroid Prime

Moby ID: 7783
GameCube Specs
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Description official descriptions

Long ago, a bird-like race of creatures (called the Chozo) became extremely advanced technologically, but due to increasing violence in the universe, they began to hide and live more simple lives. The planet Tallon IV was the site of one of their colonies. Years later, a meteor crashed on Tallon IV releasing the strange element Phazon into the planet. Phazon poisoned anything it came in contact with, causing the plant and animal life to either die or mutate into a hideous form.

The Chozo tried to control the power of Phazon but failed. Before abandoning the planet, they were able to cover the impact crater with a temple and seal Phazon into the planet's core. Now space pirates have discovered Tallon IV, moving in to study Phazon and harnessing its power. They have also begun rebuilding their fortress on planet Zebes and reviving the Mother Brain, Ridley, and Kraid, all of whom were destroyed by Samus Aran. However, Samus has tracked the space pirates to Tallon IV and must now enter the planet to destroy them once and for all before they have a chance to rebuild their destructive forces...

Metroid Prime is a change from the platform-adventuring series, entering the first-person shooter genre for the first time. Players are now behind Samus Aran's visor and must use all their resources to investigate the pirate infestation of Tallon IV. Players can use Samus's beam, with missile and charge capabilities. Along the way, they must recover the bounty hunter's lost abilities like the morph ball and grapple beam, which allow them to reach unexplored areas of Tallon IV. Players must piece together the story of the fallen Chozo to figure out what has happened to the poisoned planet and prevent the pirates from using the Phazon to wreak havoc throughout the planets.

Spellings

  • メトロイドプライム - Japanese spelling
  • 银河战士 - Chinese spelling (simplified)
  • 메트로이드 프라임 - Korean spelling

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Credits (GameCube version)

123 People (101 developers, 22 thanks) · View all

Reviews

Critics

Average score: 96% (based on 94 ratings)

Players

Average score: 4.1 out of 5 (based on 228 ratings with 16 reviews)

Best Gamecube game ever!

The Good
Everything! The graphics are outstanding like any Metroid game. The detail in the surroundings were out of the charts and switching from an energy cannon to a freeze beam was an extra bonus. Additionally, the enemies looked super cool! The controls were very easy to handle and the story unraveled very well with no flaws. The game lives to its name, PRIME!

The Bad
Nothing.

The Bottom Line
Buy the game now and be hooked for life.

GameCube · by Exodia85 (2145) · 2003

Worthy of the Metroid name. Very worthy.

The Good
How lucky I was that I got a chance to play Metroid Prime. Metroid Prime is Retro's atttempt to take the 2D Metroid series through the 3 dimensional gateway. It was very, very succesful.

Where else to start but the graphics? Metroid Prime looks amazing. Polygon and texture count is amazingly high, and everything looks so real. The enemies, levels, objects and so on have been so finely designed that they reflect on how much work was stuffed into this game. I can very well say this is one of the best looking GameCube released.

Sound quality was also remarkable. While I'm not one who really cares about sound in video games, Metroid Prime drew me to it. The effects are very well created, and sound very real. As with the backround music, which has the right atmospheric condition to draw you into the game. Sound is a very good aspect of this game.

What's a game without good gameplay? Definitely not Metroid Prime. The game plays very smoothly, no jags, long loads, slow downs, or any of that other stuff. The levels are so well designed that you could just run around in one for hours and not get tired. While the game is in the first person view, it is not a FPS(first person shooter). Sure, you have a weapon that you shoot stuff with, but MP distinguishes itself so obviously. The game focuses on exploration instead of non-stop shooting action. Levels need comprehending to complete, not just blazing guns. And oh yes, the ball transforming is back, and better than ever.

The Bad
Every game has a downside. Every game except Metroid Prime, that is.

The Bottom Line
As a loyal XBOX fan, I find myself wanting a GameCube just so I can have this game. Metroid Prime is one of the Golden games that have been released, and will definitely be known as one of the greatest. I give Metroid Prime a well-earned, solid, enthusiastic 5 out of 5.

GameCube · by ThE oNe (180) · 2002

Best. Game. Ever.

The Good
There is nothing to dislike about this game, it is such a perfect piece of gaming history. Once you have played this stunning adventure every other first person game is instantly exposed as a boring piece of faecel matter. Those critical of it point to it's flawed control system which is utter nonsense. At first it is alien to the usual 1'st person controls but over time it becomes as unique as the game itself. The simple lock on mechanism invites you to explore new tactics in defeating enemies and the game is the first to ever properly allow you to jump. The way that Samus' abilities are re-introduced to you and their timing make the whole journey so fresh and interesting. There is a lot of backtracking and trying to work out the best way to go using the map system was a little frustrating but the acquisition of a new skill such as the double jump make it quicker and more enjoyable. You notice the 'Nintendo' difference when rolling Samus into a ball for the first time and enjoying not just the ability but the wonderful physics involved with just this tiny part of the game. Also the different views of the visor, which have been seen to some degree in other games but haven't affected the game as much as here. You need certain visors to access different parts of this game. I will never forget the feeling of being totally lost and isolated only to recieve a visor upgrade which allows you to see beyond the enclosed walls around you to your escape. Wondrous. This is the only game to ever keep me awake at night with the enemies and journey racing through my mind.

The Bad
Maybe the ease of use of the map, the 3d method is necessary but needed to be easier to control.

The Bottom Line
The God of games.

GameCube · by Gareth Day (7) · 2004

[ View all 16 player reviews ]

Trivia

1001 Video Games

The GameCube version of Metroid Prime appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Development

Nintendo gave the development of Metroid Prime to the U.S. based Retro Studios in part due to the fact that the Metroid series, while being incredibly popular in the United States, has never sold as well in Japan.

Retro Studios also worked on a role-playing game for GameCube called Raven Blade of which a video was shown during E3 2001. However, in late 2001, it was announced that the game was canceled by Nintendo so that focus would be more on Metroid Prime. As a result, an unspecified amount of workers were laid off.

Manual

The manual has an amusing problem. Like in many of the Nintendo manuals, there is a lined page for the player's own notes, but the page has light lines on a very dark background. This makes most pen marks practically invisible, so the page is almost useless for its intended purpose (this applies to the Finnish/Swedish original release manual, at least).

Metroid Fusion

After finishing Metroid Fusion on the GBA, and linking up to a GameCube: * A new suit will be available * It will be possible to play the original Metroid on the GameCube

References

Kraid, from Metroid, was originally intended to make an appearance in Metroid Prime as a boss and was modeled and skinned by Gene Kohler for that purpose. However, time constraints prevented it from being included in the final version of the game. Though the beta version displays him inside Phazon Mines, according to Kohler, he was in fact replaced by the Omega Pirate. Kraid is referenced, however, in Metroid Prime. One of the tanks in the Space Pirate's base suggests that one of the Pirate's experiments is to recreate the creature. Body parts in the vat appear to be Kraid's. Of note is the head, since it appears to be covered by a metal dome in the picture.

Screw Attack

While many of Samus' signature moves are present in Metroid Prime, the infamous screw attack is strangely missing. Fans speculate that this is due to difficulties meshing it with the first-person perspective of the game. The screw attack does appear in Metroid Prime 2: Echoes.

Awards

  • 4Players
    • 2003 – Best Console Action Game of the Year (GameCube)
  • Electronic Gaming Monthly
    • February 2006 (Issue #200) - #52 in the "Greatest Games of Their Time" list
  • GameSpy
    • 2002 – Game of the Year
    • 2002 – GameCube Game of the Year
    • 2002 – GameCube Game of the Year (Readers' Choice)
    • 2002 – Best Music of the Year (GameCube)
  • Golden Joystick Awards

Information also contributed by ~~, Mark Ennis, Steve Thompson, Tiago Jacques, and WWWWolf .

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Contributors to this Entry

Game added by Servo.

Wii added by gamewarrior.

Additional contributors: Unicorn Lynx, Guy Chapman, gamewarrior, Big John WV, Cantillon, Patrick Bregger, piltdown_man, Rik Hideto, FatherJack.

Game added November 20, 2002. Last modified January 22, 2024.